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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
0860f29a1fe8d7771aa25a1d672ffec15d8054f9
/
libs
/
hwui
/
pipeline
/
skia
/
SkiaVulkanPipeline.cpp
551d08e
Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
by Derek Sollenberger
· 6 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
07ae505
Use RGBA16F layers when wide color gamut rendering is on
by Romain Guy
· 7 years ago
aeb22da
Merge "Implement HW Bitmap for Skia pipeline"
by TreeHugger Robot
· 7 years ago
7bc3bc6
Implement HW Bitmap for Skia pipeline
by Stan Iliev
· 7 years ago
26a2b97
Enable wide color gamut rendering
by Romain Guy
· 7 years ago
fee4a98
fallout of libandroid.so split
by Mathias Agopian
· 7 years ago
3e9999b
Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()
by sergeyv
· 8 years ago
8cd3edf
Break Layer class into Gl and Vulkan subclasses
by Greg Daniel
· 8 years ago
cd55852
Make buffer age work in Vulkan
by Greg Daniel
· 8 years ago
0e3cba3
Handle vulkan windowing directly in SkiaVulkanPipeline
by Derek Sollenberger
· 8 years ago
e3d281e
Merge "Add debug memory tracking to SkiaGLPipeline"
by TreeHugger Robot
· 8 years ago
4bda6bf
Add debug memory tracking to SkiaGLPipeline
by Matt Sarett
· 8 years ago
4c9bbf4
Fix bug with displaying visual profile bars
by Matt Sarett
· 8 years ago
cf2c05c
Add SkiaProfileRenderer to draw visual debugging info
by Matt Sarett
· 8 years ago
500a0c3
Implement Skia pipelines for OpenGL and Vulkan.
by Stan Iliev
· 8 years ago