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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
09282c5dc5808073ae4f9d8e9a8a9cb61c93f0c9
/
libs
/
hwui
/
DeferredLayerUpdater.h
417ed6d
Fix missing first frame
by John Reck
· 8 years ago
d2dfd8f
Add TextureView support to new renderer/reorderer
by Chris Craik
· 9 years ago
c36df95
Re-enable -Werror on clang
by John Reck
· 9 years ago
48f650c
Track down unsupported texture target
by Chris Craik
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
a41f29c
Change GraphicBuffer fields from uint to int
by Dan Stoza
· 10 years ago
65f2def
resolve merge conflicts of cabf8a7 to master.
by John Reck
· 10 years ago
12f5e34
Fix wrong-thread issue
by John Reck
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
749906b
Cleanup DeferredLayerUpdater
by John Reck
· 10 years ago
918ad52
More cleanups
by John Reck
· 10 years ago
68bfe0a
Animator refactoring & fixes
by John Reck
· 10 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 10 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 10 years ago
d72e0a3
Re-jigger layers
by John Reck
· 10 years ago
860d155
Fix issue with bitmap uploading
by John Reck
· 10 years ago
f4198b7
Merge hasFunctors & pushStaging into prepareTree
by John Reck
· 10 years ago
087bc0c
Refcount RenderNode
by John Reck
· 10 years ago
668f0e3
Async drawing!
by John Reck
· 10 years ago
113e082
Move RenderNode to own file
by John Reck
· 10 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 11 years ago
674554f
Reapply "Refactor setting an SkPaint onto a hwui Layer."
by Derek Sollenberger
· 11 years ago
19b6bcf
Support HardwareLayers in RenderThread
by John Reck
· 11 years ago
a39dd59
Refcounting is hard
by John Reck
· 11 years ago
90d0c75
Revert "Refactor setting an SkPaint onto a hwui Layer."
by Derek Sollenberger
· 11 years ago
e889298
Refactor setting an SkPaint onto a hwui Layer.
by Derek Sollenberger
· 11 years ago
04fc583
Refactor HardwareLayer
by John Reck
· 11 years ago