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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
0bb3c6bb93be26f046fe0c03d688fb089bb237ea
/
libs
/
hwui
/
AmbientShadow.h
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
d5e8ade
Ambient shadow tessellation improvement.
by ztenghui
· 10 years ago
05f3d6e
Tessellate on worker threads
by Chris Craik
· 10 years ago
7940dc5
Shoot the rays to the vertices of the incoming polygon.
by ztenghui
· 11 years ago
50ecf84
Create one hole inside the umbra area to avoid overdraw.
by ztenghui
· 11 years ago
63d41ab
Use pre-computed index to draw the shadow.
by ztenghui
· 11 years ago
55bfb4e
Calculate and show Ambient shadow.
by ztenghui
· 11 years ago