1. 5baa3a6 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE by Steve Block · 13 years ago
  2. 8f9a9f6 Clip text correctly Bug #5706056 by Romain Guy · 13 years ago
  3. cac5fd3 Faster text clipping by Romain Guy · 13 years ago
  4. a62f172 Correctly dump DrawPatch operations in display lists by Romain Guy · 13 years ago
  5. 04c9d8c Optimize display lists by Romain Guy · 13 years ago
  6. 65b345f Reclaim more memory, more often. by Romain Guy · 13 years ago
  7. 162a021 Decouple GLES20RecordingCanvas lifetime from GLES20DisplayList. Bug: 5062011 by Jeff Brown · 13 years ago
  8. 9ff3cb5 Fix parameter order evaluation issue. by Romain Guy · 13 years ago
  9. d586ad9 Fix another memory leak in OpenGLRenderer by Romain Guy · 13 years ago
  10. 726aeba Add support to OpenGLRendere to draw BiDi text. Bug #4350336 by Romain Guy · 13 years ago
  11. ed30fd8 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
  12. a17de9b Revert "Add ability for hierarchyviewer to output displaylist info" by Chet Haase · 13 years ago
  13. b2a4b52 Add ability for hierarchyviewer to output displaylist info by Chet Haase · 13 years ago
  14. 9c1e23b Add logging of graphics acceleration info to bugreports by Chet Haase · 13 years ago
  15. 1af23a3 When deleting a path, remove it from the path cache. Bug #4170585 by Romain Guy · 13 years ago
  16. ed6fcb0 Add support for drawPoint() and drawPoints(). by Romain Guy · 13 years ago
  17. b29cfbf Fix paths rendering issues. by Romain Guy · 13 years ago
  18. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 13 years ago
  19. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 13 years ago
  20. 5a7e828 Fix crash when Paths are GCd in hw accelerated apps by Chet Haase · 13 years ago
  21. d63cbd1 Fix leak in reused display lists by Chet Haase · 13 years ago
  22. 2fc941e Fixes cache misses and extra allocations. Bug #3421454 by Romain Guy · 13 years ago
  23. 2b1847e Remove unused API by Romain Guy · 14 years ago
  24. 82d41a5 Fix display list support for shapes. by Romain Guy · 14 years ago
  25. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
  26. daf98e9 Use optimized display lists for all hwaccelerated rendering by Chet Haase · 14 years ago
  27. a566b7c Fix bitmap meshes to work in display lists. by Romain Guy · 14 years ago
  28. 8b2f526 Add support for arcs. by Romain Guy · 14 years ago
  29. c1cd9ba3 Add support for ovals and stroked rectangles. by Romain Guy · 14 years ago
  30. 27454a4 Collapse sucessive calls to restoreToCount() in display lists. by Romain Guy · 14 years ago
  31. 4cf6e2f Fix potential crash in display lists. by Romain Guy · 14 years ago
  32. 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 14 years ago
  33. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
  34. 807daf7 Add support for skew() by Romain Guy · 14 years ago
  35. 43ccf46 Don't crash Launcher on config change. by Romain Guy · 14 years ago
  36. 24c0021 Copy shaders when recording them in display lists. by Romain Guy · 14 years ago
  37. ffac7fc Add debug logs for display lists. by Romain Guy · 14 years ago
  38. ada830f Cleanup implementation of hardware layers. by Romain Guy · 14 years ago
  39. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago
  40. 5977baa Reuse of native display list objects by Chet Haase · 14 years ago
  41. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 14 years ago
  42. 9e10841 Correctly remove unused paths from the cache. by Romain Guy · 14 years ago
  43. 0fe478e Support nested display lists. by Romain Guy · 14 years ago
  44. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  45. ad93c2b Optimizing ColorFilter in display lists by Chet Haase · 14 years ago
  46. d98aa2d DisplayList optimizations and fixes. by Chet Haase · 14 years ago
  47. 5c13d89 Optimizing display lists by referencing pointers to resources instead of copying them by Chet Haase · 14 years ago
  48. 4bb9420 Optimize 9patch rendering. by Romain Guy · 14 years ago
  49. 6b7bd24 Don't clear the framebuffer when not needed. by Romain Guy · 14 years ago
  50. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 14 years ago
  51. b051e89 Add display lists caching. by Romain Guy · 14 years ago
  52. 4aa9057 Adding display lists to the GL renderer (checkpoint.) by Romain Guy · 14 years ago