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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
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0df0ed5814a83c4cf0dd3d6d6e177f5ed9003863
/
libs
/
hwui
/
TextDropShadowCache.cpp
5baa3a6
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
39d252a
Various OpenGL optimizations
by Romain Guy
· 13 years ago
e3c2685
Improve rendering performance on some GPUs
by Romain Guy
· 13 years ago
321dce6
Avoid UTF-8 conversions and string copies whenever possible.
by Romain Guy
· 13 years ago
c9855a5
Log only 1 line per process when using OpenGLRenderer.
by Romain Guy
· 14 years ago
25dc3a7
Correctly compare strings in UTF-8 instead of UTF-16 Bug #3272858
by Romain Guy
· 14 years ago
f70a7e3
Fix possible crash when texture is NULL in the drop shadow cache.
by Romain Guy
· 14 years ago
b45c0c9
Apply gamma correction to font rendering.
by Romain Guy
· 14 years ago
fb8b763
Use only one GL context per process, share chaches.
by Romain Guy
· 14 years ago
1e45aae
Add drop shadows.
by Romain Guy
· 14 years ago