1. 4658d77 Check setName() for null string + fix rsRand(). by Alex Sakhartchouk · 13 years ago
  2. a23d4e7 unhide renderscript by Jason Sams · 14 years ago
  3. 5476b45 Allocation API update. by Jason Sams · 14 years ago
  4. bf6ef8d API review cleanup. by Jason Sams · 14 years ago
  5. 27676fe More documentation. by Jason Sams · 14 years ago
  6. 06d69de Continue error check improvements and write some docs. by Jason Sams · 14 years ago
  7. c1d6210 More RS exceptions cleanup. Remove some dead code. by Jason Sams · 14 years ago
  8. 7aa150c Detect and throw exception for using objects after explicitly destroying them. by Jason Sams · 14 years ago
  9. d78be37 Remove OOB object destruction. by Jason Sams · 14 years ago
  10. 0de9444 Preparing renderscript java code for use with phanton references. by Alex Sakhartchouk · 14 years ago
  11. 80a4c2c Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 14 years ago
  12. 718cd1f Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  13. 5235cf3 Fix but processing raster state pragma. rename stateFragmentStore to stateStore by Jason Sams · 15 years ago
  14. a9e7a05 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  15. 730ee65 Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects. by Jason Sams · 15 years ago
  16. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 15 years ago
  17. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  18. 36e612a Begin splitting up RenderScript.java into seperate classes. First piece split off Element. by Jason Sams · 15 years ago