1. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 14 years ago
  2. 42f3a4b Make embedded hardware layers work. Bug #3369474 by Romain Guy · 14 years ago
  3. f219da5 Don't blend transparent pixels when rendering layers. by Romain Guy · 14 years ago
  4. ada830f Cleanup implementation of hardware layers. by Romain Guy · 14 years ago
  5. 1fc883b Add logging to the new layers API. by Romain Guy · 14 years ago
  6. 57066eb Cleanup GL objects on the correct thread. by Romain Guy · 14 years ago
  7. 6c319ca Better backend for hardware layers. by Romain Guy · 14 years ago