1. 67f2795 Correctly release the OpenGL Canvas on EGL error. by Romain Guy · 14 years ago
  2. c15008e Move all debug flags in a single place. by Romain Guy · 14 years ago
  3. 4afdf66 Color filters were ignored by the program cache fast path. by Romain Guy · 14 years ago
  4. 9db9124 Simplify black texture fragment shader. by Romain Guy · 14 years ago
  5. 707b2f7 Optimize GLSL shaders. by Romain Guy · 14 years ago
  6. 7537f85 Improve performance of linear gradients. by Romain Guy · 14 years ago
  7. 1483094 Add 3D transforms support to all gradients. by Romain Guy · 14 years ago
  8. e3095e0 Apply 3D transformations to gradient shaders. by Romain Guy · 14 years ago
  9. ddb80be Add support for circular gradients to the GL renderer. by Romain Guy · 14 years ago
  10. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 14 years ago
  11. f607bdc Correct implementation of saveLayer(). by Romain Guy · 14 years ago
  12. a5aed0d Add support for advanced blend modes with the framebuffer. by Romain Guy · 14 years ago
  13. 48daa54 Add extra blending modes. by Romain Guy · 14 years ago
  14. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
  15. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
  16. db1938e Add support for ColorFilters. by Romain Guy · 14 years ago
  17. 06f96e2 Refactor Skia shaders handling. by Romain Guy · 14 years ago
  18. 889f8d1 Moved all the rendering code to the new shader generator. by Romain Guy · 14 years ago
  19. ac670c0 Generate shaders to cover all possible cases. by Romain Guy · 14 years ago