1. 6217a71 Fix performance issue in Launcher Bug #3515248 by Romain Guy · 13 years ago
  2. 09b7c91 Allocate layers from the layers pool. Bug #3413433 by Romain Guy · 14 years ago
  3. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
  4. c038ea3 Reenable region composition pipeline for layers Bug #3341848 by Romain Guy · 14 years ago
  5. 35f2454 Disable the region compositing pipeline for layers. by Romain Guy · 14 years ago
  6. 7230a74 Composite layers as regions. by Romain Guy · 14 years ago
  7. 25dc3a7 Correctly compare strings in UTF-8 instead of UTF-16 Bug #3272858 by Romain Guy · 14 years ago
  8. a5ef39a Don't render degenerate triangles in 9patches. Bug #3251983 by Romain Guy · 14 years ago
  9. e190aa6 Add new runtime debug flags. by Romain Guy · 14 years ago
  10. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  11. e910805 Tweak layers caching for better performance in Launcher. by Romain Guy · 14 years ago
  12. 2728f96 Don't update 9patches on every frame. by Romain Guy · 14 years ago
  13. 8550c4c Better cache for layers, reduce memory usage and increase framerate. by Romain Guy · 14 years ago
  14. eb99356 Optimize saveLayer() when the clip flag is set. by Romain Guy · 14 years ago
  15. e2d345e Add debug mode to measure performance. by Romain Guy · 14 years ago
  16. b45c0c9 Apply gamma correction to font rendering. by Romain Guy · 14 years ago
  17. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  18. 1e45aae Add drop shadows. by Romain Guy · 14 years ago
  19. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago
  20. 51769a6 Cleanup, added properties for the FontRenderer. by Romain Guy · 14 years ago