1. 2c74ad9 Fix for bug 3434228 by Alex Sakhartchouk · 13 years ago
  2. ebd65bb Moving dependency includes out of librs headers. by Alex Sakhartchouk · 13 years ago
  3. d0f5bd1 Cleaning up the serialization change. by Alex Sakhartchouk · 14 years ago
  4. 38f8d9d Correctly free resouces bound to scripts when the scripts are deleted. by Jason Sams · 14 years ago
  5. b0253ea Additional loading methods for fonts and a3d files. Cleaned up error messages. by Alex Sakhartchouk · 14 years ago
  6. 49a05d7 Move adapter2D to a derived class from Allocation. by Jason Sams · 14 years ago
  7. e27cdee API reaview cleanup by Alex Sakhartchouk · 14 years ago
  8. 6d8eb26 Fix mipmap bug introduced with Allocation cleanup. Add syncAll to rsg headers. by Jason Sams · 14 years ago
  9. 5e0035a Add support for non-malloc backed textures. by Jason Sams · 14 years ago
  10. 5476b45 Allocation API update. by Jason Sams · 14 years ago
  11. 67f2e44 Support for cubemaps. by Alex Sakhartchouk · 14 years ago
  12. a17af04 Create holder inner class for pushing context state. by Jason Sams · 14 years ago
  13. 300ba68 Split UTF functions from String8/16 by Kenny Root · 14 years ago
  14. ed9f210 Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  15. 9d71e21 Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 14 years ago
  16. 31a7e42 Begin adding async allocation creation. by Jason Sams · 14 years ago
  17. b38d534 Fix refcounting bugs where the sys refcount by Jason Sams · 14 years ago
  18. 98bfe5d Some cleanup by Alex Sakhartchouk · 14 years ago
  19. 960ae15 Fixing font bug, initialization was done in the wrong order. by Alex Sakhartchouk · 14 years ago
  20. d209163 changing vec4 to vec2 for perf reasons. by Alex Sakhartchouk · 14 years ago
  21. 76322af Adding average fps counter. Removing rsLight from libRS by Alex Sakhartchouk · 14 years ago
  22. 10825a0 Adding text metrics to renderscript. by Alex Sakhartchouk · 14 years ago
  23. 3bf3ea0 Fix for bug 3053078 Font gamma correction to match with lib HWUI. by Alex Sakhartchouk · 14 years ago
  24. 01f0ad7 Fix clear() operation for rsScriptC. by Stephen Hines · 14 years ago
  25. 4378f11 More robust attribute binding by Alex Sakhartchouk · 14 years ago
  26. b89aaac Adding support for all allowed textures. by Alex Sakhartchouk · 14 years ago
  27. c984dd7 Shader changes to allow for more flexible constant binding. by Alex Sakhartchouk · 14 years ago
  28. 70d4e50 Add arrays to elements. by Jason Sams · 14 years ago
  29. 27f5052 Renderscript samples. Merged two model related projects. Cleanup. by Alex Sakhartchouk · 14 years ago
  30. 94bbccc Propagating some useful font changes. by Alex Sakhartchouk · 14 years ago
  31. 55e8198 Fixing fonts to use constant color instead of variable. by Alex Sakhartchouk · 14 years ago
  32. 442a647 Support constant and varying colors in ProgramFragment. by Jason Sams · 14 years ago
  33. fb10c16 Added ability to set font color. by Alex Sakhartchouk · 14 years ago
  34. 80a4c2c Work on synchronizing a3d created files and java layer. by Alex Sakhartchouk · 14 years ago
  35. b6b3489 Fixing freetype init/uninit code. Removing debug output from stream. by Alex Sakhartchouk · 14 years ago
  36. 071508d Removing font initialization on startup by Alex Sakhartchouk · 14 years ago
  37. 9b949fc Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 14 years ago