1. ef70a20 Implement sub updates for mipmap levels and cubmaps. by Jason Sams · 14 years ago
  2. ed9f210 Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  3. 9d71e21 Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 14 years ago
  4. 31a7e42 Begin adding async allocation creation. by Jason Sams · 14 years ago
  5. b38d534 Fix refcounting bugs where the sys refcount by Jason Sams · 14 years ago
  6. 3b9c52a Async type creation. by Jason Sams · 14 years ago
  7. 26ae390 Update allocation from bitmap. GL attribute cleanup in type. by Alex Sakhartchouk · 14 years ago
  8. 6f91cb6 Removing fixed size arrays. by Alex Sakhartchouk · 14 years ago
  9. 5edc608 Implement allocation resizing. by Jason Sams · 14 years ago
  10. b89aaac Adding support for all allowed textures. by Alex Sakhartchouk · 14 years ago
  11. aae74ad Creating the jni and java layer to integrate a3d by Alex Sakhartchouk · 14 years ago
  12. 8cb39de Remove RS_KIND from vertex arrays types. by Jason Sams · 14 years ago
  13. aa7d288 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  14. 2978bfc beging np2 extension check work. by Jason Sams · 14 years ago
  15. e4c487a Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one. by Jason Sams · 14 years ago
  16. a09a6e1 More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. by Jason Sams · 15 years ago
  17. bb51c40 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  18. 3c0dfba Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. by Jason Sams · 15 years ago
  19. a57e982 Fix remaining object leaks. Change FountainView to tear down the rsContext and recreate on rotation to test teardown. by Jason Sams · 15 years ago
  20. a9e7a05 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  21. 25ffcdc Point Sprites by Jason Sams · 15 years ago
  22. 1bada8c Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. by Jason Sams · 15 years ago
  23. d19f10d Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago