1. 0e89e2b Layer changes by John Reck · 10 years ago
  2. 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 10 years ago
  3. 749906b Cleanup DeferredLayerUpdater by John Reck · 10 years ago
  4. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 10 years ago
  5. 119907c Animator stuff by John Reck · 10 years ago
  6. 3e82495 Implement full View.buildLayer by John Reck · 10 years ago
  7. 69e5adf Define shadow casting behavior within layers by Chris Craik · 10 years ago
  8. cd3a22c Don't start RenderThread to do trimMemory by John Reck · 10 years ago
  9. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 10 years ago
  10. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  11. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 10 years ago
  12. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 10 years ago
  13. 918ad52 More cleanups by John Reck · 10 years ago
  14. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  15. 546f353 hwui: 64-bit compile issue by Mark Salyzyn · 10 years ago
  16. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  17. d72e0a3 Re-jigger layers by John Reck · 10 years ago
  18. fe5e7b7 Enable debug stuffs by John Reck · 10 years ago
  19. e1628b7 Implement FlushCaches TODO by John Reck · 10 years ago
  20. a5dda64 Bag of scheduling tweaks by John Reck · 10 years ago
  21. 797b95b Define light position (using new lighting spec) in Java by Chris Craik · 10 years ago
  22. 63a0667 Implement TODO(romainguy) by John Reck · 10 years ago
  23. e4280ba Implement loadSystemProperties by John Reck · 10 years ago
  24. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 10 years ago
  25. 18f16e6 TIME LORD! by John Reck · 10 years ago
  26. e45b1fd RenderThread animator support by John Reck · 10 years ago
  27. fae904d Fence on destruction by John Reck · 10 years ago
  28. 822bbb3 Merge "Make attachFunctor blocking" by John Reck · 10 years ago
  29. d3d8daf Make attachFunctor blocking by John Reck · 10 years ago
  30. 8ca3eec Remove sync flush by John Reck · 10 years ago
  31. 8e1f918 Merge "Switch DisplayListData to a staging model" by John Reck · 10 years ago
  32. 8de65a8 Switch DisplayListData to a staging model by John Reck · 10 years ago
  33. f7d9c1d Fix ThreadedRenderer.setEnabled() by John Reck · 10 years ago
  34. 1949e79 Ensure there's a GL context before creating a Layer by John Reck · 10 years ago
  35. e2c4552 Veto pool TODO by John Reck · 10 years ago
  36. 85189c5 Merge "Fence on draws that are reported" by John Reck · 10 years ago
  37. 28ad7b5 Fence on draws that are reported by John Reck · 10 years ago
  38. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  39. 0d1f634 Add invokeFunctor by John Reck · 10 years ago
  40. 668f0e3 Async drawing! by John Reck · 10 years ago
  41. e18264b Rename DisplayList->RenderNode by John Reck · 10 years ago
  42. be34f2f DisplayList lifecycle changes by John Reck · 10 years ago
  43. 44fd8d2 DisplayList overhaul by John Reck · 10 years ago
  44. 19b6bcf Support HardwareLayers in RenderThread by John Reck · 11 years ago
  45. fc53ef27 Implement missing safelyRun() on ThreadedRenderer by John Reck · 11 years ago
  46. 4f02bf4 Native-side proxy by John Reck · 11 years ago