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gerrit-public.fairphone.software
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platform
/
frameworks
/
base
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15a07a21eb33e8ca1c7444944fe0541a53380c0c
/
libs
/
hwui
/
OpenGLRenderer.h
15a07a2
Use path outlines to define shadow shapes
by Chris Craik
· 11 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
564acf7
Fix Clang warnings/errors
by Chris Craik
· 11 years ago
d6b65f6
Use const access to snapshot from OpenGLRenderer
by Chris Craik
· 11 years ago
14e5130
Move Snapshot management to intermediate StatefulBaseRenderer class
by Chris Craik
· 11 years ago
b458942
Create abstract base class for OpenGLRenderer
by Chris Craik
· 11 years ago
18809c0
Merge "3d view system!"
by Chris Craik
· 11 years ago
f57776b
3d view system!
by Chris Craik
· 11 years ago
6304919
Unbreak display list debug dumping
by John Reck
· 11 years ago
f0a5907
Clean up quick rejection, especially surrounding points + lines.
by Chris Craik
· 11 years ago
4063a0e
Clean up modelView matrix logic
by Chris Craik
· 11 years ago
e63f7c62
Clean unused parameters, disable warnings
by Chris Craik
· 11 years ago
996fe65
Correct bitmap merging logic
by Chris Craik
· 11 years ago
c1c5f08
Move DeferredDisplayState out of ops
by Chris Craik
· 11 years ago
9b5a1a2
Take shadow bounds into account for quick rejects Bug #8634346
by Romain Guy
· 11 years ago
0031230
Remove an unnecessary allocation
by Romain Guy
· 11 years ago
5e49b30
Fix quickReject's handling of AA ramp geometry
by Chris Craik
· 11 years ago
448455f
Use global indices array to draw layers
by Romain Guy
· 11 years ago
55b6f95
Track the atlas' generation ID Bug #9589379
by Romain Guy
· 11 years ago
0e87f00
Initialize MergingDrawBatch clip with viewport bounds
by Chris Craik
· 11 years ago
03c00b5
Batch 9-patches in a single mesh whenever possible
by Romain Guy
· 11 years ago
36d38cb
Merge "Better handle op size edge cases"
by Chris Craik
· 11 years ago
d72b73c
Better handle op size edge cases
by Chris Craik
· 11 years ago
fb5c905
Merge "Cancel layer update when a layer is about to be destroyed Bug #9310706"
by Romain Guy
· 11 years ago
e93482f
Cancel layer update when a layer is about to be destroyed Bug #9310706
by Romain Guy
· 11 years ago
a02c4ed
Fix clip merging behavior
by Chris Craik
· 11 years ago
39a908c
Fix various draw ops that may incorrectly not scissor
by Chris Craik
· 11 years ago
7112fdd
Merge "Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833"
by Romain Guy
· 11 years ago
4054360
Restore buildLayer()'s old behavior; it's synchronous again Bug #9193833
by Romain Guy
· 11 years ago
28ce94a
Overdraw avoidance and merging of clipped ops
by Chris Craik
· 11 years ago
4c2547f
Avoid 9patch cache lookups when possible
by Romain Guy
· 11 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 11 years ago
a404e16
Make sure atlas antries can correctly filter/wrap textures
by Romain Guy
· 11 years ago
7f77736
Merge "Merge scaled bitmaps with translated bitmaps"
by Romain Guy
· 11 years ago
2db5e99
Merge scaled bitmaps with translated bitmaps
by Romain Guy
· 11 years ago
4154182
Use individual glyph positions to determine text bounds.
by Chris Craik
· 12 years ago
6d29c8d
Add tessellation path for points
by Chris Craik
· 12 years ago
78dd96d
Add an on-screen overdraw counter
by Romain Guy
· 12 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 12 years ago
527a3aa
Draw Operation merging
by Chris Craik
· 12 years ago
16ecda5
Update view's alpha and layer docs
by Chris Craik
· 12 years ago
7273daa
Fix issues related to saveLayer/restore deferral
by Chris Craik
· 12 years ago
9cd6451
Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev
by Chris Craik
· 12 years ago
408eb12
Set ignore flag during deferred savelayer
by Chris Craik
· 12 years ago
96885eb
Avoid multiple font cache texture uploads Bug #8378964
by Romain Guy
· 12 years ago
5f80362
Isolate tiling clip state from snapshot
by Chris Craik
· 12 years ago
9eac526
Merge "Optimize text GL setup" into jb-mr2-dev
by Romain Guy
· 12 years ago
257ae35
Optimize text GL setup
by Romain Guy
· 12 years ago
d90144d
Update snapshot upon saveLayer deferral
by Chris Craik
· 12 years ago
4494599
Merge "Use snapshot alpha for layers" into jb-mr2-dev
by Chris Craik
· 12 years ago
d0afeac
Reset draw modifiers after flushing
by Chris Craik
· 12 years ago
a08f95c
Use snapshot alpha for layers
by Chris Craik
· 12 years ago
ff78583
Fully deferred displaylist replay
by Chris Craik
· 12 years ago
624234f
Take only the scale params into account to rasterize text
by Romain Guy
· 12 years ago
3b75382
Fix colored rects clipping and code cleanup
by Romain Guy
· 12 years ago
0f66753
Precache glyphs at final raster size
by Romain Guy
· 12 years ago
c74f45a
Properly scale text
by Romain Guy
· 12 years ago
a6456d0
Merge "Draw text drop shadows even when the text color is transparent" into jb-mr2-dev
by Romain Guy
· 12 years ago
768bffc
Draw text drop shadows even when the text color is transparent
by Romain Guy
· 12 years ago
758724f
Don't increment the paint's generation ID when drawing bitmaps
by Romain Guy
· 12 years ago
b98a016
Fix clipping and stencil layer issues
by Chris Craik
· 12 years ago
c3566d0
DisplayList draw operation reordering
by Chris Craik
· 12 years ago
ff316ec
Implement support for drawBitmapMesh's colors array
by Romain Guy
· 12 years ago
da8d8b9
Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"
by Romain Guy
· 12 years ago
3bbacf2
Add a RenderBuffer object to store stencil buffers. Bug #7146141
by Romain Guy
· 12 years ago
1ba0289
Merge "Add cap tessellation support"
by Chris Craik
· 12 years ago
65cd612
Add cap tessellation support
by Chris Craik
· 12 years ago
ef35927
Tag HardwareRenderers with a name to help debugging
by Romain Guy
· 12 years ago
c3fedaf
Fix graphical corruption on QCOM GPU Bug #7146141
by Romain Guy
· 12 years ago
8ce0030
Implement clipRect with a transform, clipRegion & clipPath Bug #7146141
by Romain Guy
· 12 years ago
735738c
Preliminary Support for region clipping
by Romain Guy
· 12 years ago
9acd1b4
Merge "Add visual profiling feature"
by Romain Guy
· 12 years ago
672433d
Add visual profiling feature
by Romain Guy
· 12 years ago
886b275
Properly support ALPHA_8 bitmaps in all drawBitmap() methods
by Romain Guy
· 12 years ago
dcfc836
Remove C++11 related warning
by Romain Guy
· 12 years ago
7c25aab
Defer layer rendering to avoid stalls Bug #7326824
by Romain Guy
· 12 years ago
a852ff3
Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev
by Romain Guy
· 12 years ago
54c1a64
Don't use the QCOM_tiled_rendering extension with functors Bug #7247880
by Romain Guy
· 12 years ago
cb4d600
Add stroke support to polygonal shape rendering
by Chris Craik
· 12 years ago
87e2f757
Add a property to disable libhwui's scissor optimization Bug #7158326
by Romain Guy
· 12 years ago
8e586f6
Merge "Add support for a new developer setting: overdraw debugging" into jb-mr1-dev
by Romain Guy
· 12 years ago
7c450aa
Add support for a new developer setting: overdraw debugging
by Romain Guy
· 12 years ago
61d3704
Merge "Polygonal rendering of simple fill shapes" into jb-mr1-dev
by Chris Craik
· 12 years ago
11cb642
Update layers in a single batch at the beginning of a frame Bug #7186819
by Romain Guy
· 12 years ago
57b5268
Optimize tiling management Bug #7186819
by Romain Guy
· 12 years ago
710f46d
Polygonal rendering of simple fill shapes
by Chris Craik
· 12 years ago
2b7028e
Add support for QCOM_tiled_rendering Bug #7186819
by Romain Guy
· 12 years ago
35643dd
Minimize state changes when updating layers
by Romain Guy
· 12 years ago
d15ebf2
Enable changing properties of layer paint
by Chet Haase
· 12 years ago
378d131
Merge "Varying-based AA rect drawing" into jb-mr1-dev
by Chris Craik
· 12 years ago
6ebdc11
Varying-based AA rect drawing
by Chris Craik
· 12 years ago
0baaac5
Revert "Revert "Add more support for transformed clip rects and paths""
by Romain Guy
· 12 years ago
a8557d2
Revert "Add more support for transformed clip rects and paths"
by Mathias Agopian
· 12 years ago
dfe082f6
Add more support for transformed clip rects and paths
by Romain Guy
· 12 years ago
d48885a
Fix bug with Fbo layer clipping
by Chet Haase
· 12 years ago
c89b14b
It seems that apparently useless public APIs are actually useful Bug #6953651
by Romain Guy
· 12 years ago
17112ad
Cleanup of libhwui
by Romain Guy
· 12 years ago
c252595
Rename drawGeneralText to drawText
by Romain Guy
· 12 years ago
996e57c
Hardware implementation of glyph positioning (bug 5443796)
by Raph Levien
· 12 years ago
416a847
Add drop shadow for drawPosText in hwui renderer.
by Raph Levien
· 12 years ago
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