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gerrit-public.fairphone.software
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platform
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frameworks
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base
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162c9d0425bfed7df598f9f094239ec10e1438bb
/
libs
/
hwui
/
AssetAtlas.cpp
38e0c32
Track texture memory globally
by John Reck
· 9 years ago
15c3f19
Merged op dispatch in OpReorderer
by Chris Craik
· 9 years ago
5a4690b
Clean up unncessary defines
by Chris Craik
· 9 years ago
a039182
Delete a bunch of dead code
by John Reck
· 9 years ago
c6e2e8f
Move AssetAtlas off of SkBitmap*
by John Reck
· 9 years ago
7809f83
Revert "Move AssetAtlas off of SkBitmap*"
by John Reck
· 9 years ago
87ffb63
Move AssetAtlas off of SkBitmap*
by John Reck
· 9 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
30839ce
am ec9b598c: am b9a4d15d: Merge "Force-flush state sync on texid change" into lmp-mr1-dev automerge: b21a7ad
by John Reck
· 10 years ago
9a7fe1a
Force-flush state sync on texid change
by John Reck
· 10 years ago
59cf734
resolved conflicts for merge of d67bb501 to master
by Yohann Roussel
· 10 years ago
ebd5261
Don't preload textures for AssetAtlas
by John Reck
· 10 years ago
27eaec2
am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev
by John Reck
· 10 years ago
fbc8df0
Trace some interesting events
by John Reck
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
17ab38f
AArch64: Make AssetAtlasService 64-bit compatible
by Ashok Bhat
· 11 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
7f6d6b0
Split assets atlas batches Bug #10185769
by Romain Guy
· 11 years ago
55b6f95
Track the atlas' generation ID Bug #9589379
by Romain Guy
· 11 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 11 years ago
a404e16
Make sure atlas antries can correctly filter/wrap textures
by Romain Guy
· 11 years ago
d5207b2
Fix double-free in AssetAtlas Bug #8833153
by Romain Guy
· 11 years ago
877cfe0
Wrap EGLImage with a C++ API
by Romain Guy
· 11 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 11 years ago