1. d61fd4e Fix build by John Reck · 9 years ago
  2. 1d4e6a0 Fix bpp mismatch by John Reck · 9 years ago
  3. 807842a Merge "Move several property queries to Properties class" by Chris Craik · 9 years ago
  4. 48a8f43 Move several property queries to Properties class by Chris Craik · 9 years ago
  5. 83c9b5b Add a debug assert to track down infinite loop by John Reck · 9 years ago
  6. 2de7771 Normalize GL_UNPACK_ALIGNMENT by John Reck · 9 years ago
  7. 9372ac3 Fix ordering of texture->upload arguments by John Reck · 9 years ago
  8. 38e0c32 Track texture memory globally by John Reck · 9 years ago
  9. 6b50780 Remove almost-all android::Singleton users by John Reck · 9 years ago
  10. 5a4690b Clean up unncessary defines by Chris Craik · 9 years ago
  11. 8e93a7c Simplify Texture member initialization by Chris Craik · 9 years ago
  12. 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 10 years ago
  13. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 10 years ago
  14. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  15. 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 10 years ago
  16. e63f7c62 Clean unused parameters, disable warnings by Chris Craik · 11 years ago
  17. 7f43076 Add new Query class for debugging by Romain Guy · 11 years ago
  18. be1b127 Assume a texture is unbound after deleting it Bug #9316260 by Romain Guy · 11 years ago
  19. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  20. 95aeff8 Properly computer gradient textures width by Romain Guy · 11 years ago
  21. b488004 Use float textures to render gradients when possible by Romain Guy · 11 years ago
  22. ca89e2a Precache paths from a worker thread by Romain Guy · 11 years ago
  23. 3bbacf2 Add a RenderBuffer object to store stencil buffers. Bug #7146141 by Romain Guy · 12 years ago
  24. 15a65bf Remove unnecessary & uninitialized variable Bug #7728929 by Romain Guy · 12 years ago
  25. 059e12c Use LruCache instead of GenerationCache in libhwui by Romain Guy · 12 years ago
  26. a8557d2 Revert "Add more support for transformed clip rects and paths" by Mathias Agopian · 12 years ago
  27. dfe082f6 Add more support for transformed clip rects and paths by Romain Guy · 12 years ago
  28. d679b57 Pre-multiply color components for 2-stop gradients Bug #7033344 by Romain Guy · 12 years ago
  29. 320d46b Reduce gradients textures size whenever possible by Romain Guy · 12 years ago
  30. 42e1e0d Improve gradients by Romain Guy · 12 years ago
  31. 98ba894 Make gradients look slightly better by Romain Guy · 12 years ago
  32. 8dcfd5e Clamp gradient textures to max GL texture size by Romain Guy · 12 years ago
  33. eb61cd8 Optimize gradient textures by Romain Guy · 12 years ago
  34. 3762c31 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  35. 39d252a Various OpenGL optimizations by Romain Guy · 13 years ago
  36. 6203f6c Reduce the amount of data cached by the gradients cache. by Romain Guy · 13 years ago
  37. e3c2685 Improve rendering performance on some GPUs by Romain Guy · 13 years ago
  38. c9855a5 Log only 1 line per process when using OpenGLRenderer. by Romain Guy · 14 years ago
  39. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 14 years ago
  40. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 14 years ago
  41. a2341a9 Purge Skia objects from GL caches as needed. by Romain Guy · 14 years ago
  42. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  43. 9cccc2b Enforce maximum texture size. by Romain Guy · 14 years ago
  44. c0ac193 Add support for linear gradients. by Romain Guy · 14 years ago