1. 18f16e6 TIME LORD! by John Reck · 10 years ago
  2. e45b1fd RenderThread animator support by John Reck · 10 years ago
  3. fae904d Fence on destruction by John Reck · 10 years ago
  4. 822bbb3 Merge "Make attachFunctor blocking" by John Reck · 10 years ago
  5. d3d8daf Make attachFunctor blocking by John Reck · 10 years ago
  6. 8ca3eec Remove sync flush by John Reck · 10 years ago
  7. 8e1f918 Merge "Switch DisplayListData to a staging model" by John Reck · 10 years ago
  8. 8de65a8 Switch DisplayListData to a staging model by John Reck · 10 years ago
  9. f7d9c1d Fix ThreadedRenderer.setEnabled() by John Reck · 10 years ago
  10. 1949e79 Ensure there's a GL context before creating a Layer by John Reck · 10 years ago
  11. e2c4552 Veto pool TODO by John Reck · 10 years ago
  12. 85189c5 Merge "Fence on draws that are reported" by John Reck · 10 years ago
  13. 28ad7b5 Fence on draws that are reported by John Reck · 10 years ago
  14. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  15. 0d1f634 Add invokeFunctor by John Reck · 10 years ago
  16. 668f0e3 Async drawing! by John Reck · 10 years ago
  17. e18264b Rename DisplayList->RenderNode by John Reck · 10 years ago
  18. be34f2f DisplayList lifecycle changes by John Reck · 10 years ago
  19. 44fd8d2 DisplayList overhaul by John Reck · 11 years ago
  20. 19b6bcf Support HardwareLayers in RenderThread by John Reck · 11 years ago
  21. fc53ef27 Implement missing safelyRun() on ThreadedRenderer by John Reck · 11 years ago
  22. 4f02bf4 Native-side proxy by John Reck · 11 years ago