1. 527a3aa Draw Operation merging by Chris Craik · 12 years ago
  2. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 12 years ago
  3. 257ae35 Optimize text GL setup by Romain Guy · 12 years ago
  4. 661a87e Reduce number of glDraw calls when drawing text by Romain Guy · 12 years ago
  5. 115096f Minimize texture binds when drawing text by Romain Guy · 12 years ago
  6. f2d8ccc Revert "Revert "Use RenderScript for large text blurs"" by Chris Craik · 12 years ago
  7. bf5703e Revert "Use RenderScript for large text blurs" by Chris Craik · 12 years ago
  8. 3f76e65 Use RenderScript for large text blurs by Chris Craik · 12 years ago
  9. e3a9b24 Add plumbing for better text scaling by Romain Guy · 12 years ago
  10. 7bb3cfe Another optimization of glyph cache uploads by Sangkyu Lee · 12 years ago
  11. 8087246 Code cleanup in FontRenderer by Romain Guy · 12 years ago
  12. 9b1204b Small code cleanup in FontRenderer by Romain Guy · 12 years ago
  13. 9f5dab3 Refactor FontRenderer.cpp by Romain Guy · 12 years ago
  14. eb32a49 Paramaterize and adjust the glyph cache sizes by Chet Haase · 12 years ago
  15. f942cf1 Avoid thrashing the glyph cache during the precache phase by Chet Haase · 12 years ago
  16. 378e919 Remove CacheTextureLine structure from FontRenderer by Chet Haase · 12 years ago
  17. e816bae Optimize interactions with glyph cache by Chet Haase · 12 years ago
  18. 00755fe Merge "Add drop shadow for drawPosText in hwui renderer." by Raph Levien · 12 years ago
  19. 416a847 Add drop shadow for drawPosText in hwui renderer. by Raph Levien · 12 years ago
  20. 0aa87bb Fix crash with new LookupGammaFontRenderer Bug #6853934 by Romain Guy · 12 years ago
  21. 99a6ddd Forget the name of a texture after freeing Bug #6408362 by Romain Guy · 13 years ago
  22. 9d9758a Fix two memory leaks Bug #6408362 by Romain Guy · 13 years ago
  23. ae91c4c Properly pre-cache latin glyphs Bug #6408362 by Romain Guy · 13 years ago
  24. 9777173 Full implementation of Canvas.drawPath() by Romain Guy · 13 years ago
  25. 671d6cf Full support for Canvas.drawPosText by Romain Guy · 13 years ago
  26. 9a82456 De-allocate caches for large glyphs when trimming memory by Chet Haase · 13 years ago
  27. 2a47c14 Fix issues from recent glyph caching change by Chet Haase · 13 years ago
  28. e829bc0 Merge "Make glyph cache more flexible" by Chet Haase · 13 years ago
  29. 7de0cb1 Make glyph cache more flexible by Chet Haase · 13 years ago
  30. 15bc643 Reduce the number of GL commands generated by the UI by Romain Guy · 13 years ago
  31. f3a910b4 Optimize state changes by Romain Guy · 13 years ago
  32. d71dd36 Minimize the amount of data uploaded to draw text by Romain Guy · 13 years ago
  33. bd496bc Paint style and stroke width affect text rendering. Bug #5112207 by Romain Guy · 13 years ago
  34. 726aeba Add support to OpenGLRendere to draw BiDi text. Bug #4350336 by Romain Guy · 13 years ago
  35. 44984ea Enable large font rendering with GPU acceleration by Chet Haase · 14 years ago
  36. c7b25be Take fake bold font property into account. Bug #4159731 by Romain Guy · 14 years ago
  37. 8668f8a Fix problem with glyph cache and textScaleX property by Chet Haase · 14 years ago
  38. 894df17 Fixing font renderer attribute slot locations. by Alex Sakhartchouk · 14 years ago
  39. 2577db1 Add support for Paint::setTextSkewX in OpenGLRenderer. Bug #3360888 by Romain Guy · 14 years ago
  40. 325a0f9 The font cache should respect the fake bold flag. by Romain Guy · 14 years ago
  41. c15008e Move all debug flags in a single place. by Romain Guy · 14 years ago
  42. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  43. e8cb9c14 Apply bilinear filtering on text only when necessary. by Romain Guy · 14 years ago
  44. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 14 years ago
  45. 2bffd26 Fix text rendering issue with text scaling. by Romain Guy · 14 years ago
  46. b45c0c9 Apply gamma correction to font rendering. by Romain Guy · 14 years ago
  47. 1e45aae Add drop shadows. by Romain Guy · 14 years ago
  48. f18136c Added drop shadow renderer to the font class. by Alex Sakhartchouk · 14 years ago
  49. 89a524a Adding drop shadow support by Alex Sakhartchouk · 14 years ago
  50. 65ef909 When font cache still has empty space, by Alex Sakhartchouk · 14 years ago
  51. 9b9902d Updating parts of font cache as needed instead of the entire map. by Alex Sakhartchouk · 14 years ago
  52. 51769a6 Cleanup, added properties for the FontRenderer. by Romain Guy · 14 years ago
  53. bd0e6aa Add a way to query GL extensions. by Romain Guy · 14 years ago
  54. 09147fb Add support for text culling. by Romain Guy · 14 years ago
  55. 694b519 Add text rendering. by Romain Guy · 14 years ago