1. f648108 Have RT drive window positioning by John Reck · 8 years ago
  2. 0b7e824 Initial HW layer support in new reorderer/renderer by Chris Craik · 9 years ago
  3. e2e53a7 Simplify TreeInfo by Chris Craik · 9 years ago
  4. ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 9 years ago
  5. 00e79c9 Mark isInUse per-window by John Reck · 9 years ago
  6. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  7. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  8. 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 10 years ago
  9. 119907c Animator stuff by John Reck · 10 years ago
  10. 9eb9f6f Don't run animators in buildLayer by John Reck · 10 years ago
  11. 69e5adf Define shadow casting behavior within layers by Chris Craik · 10 years ago
  12. dcba672 Fix layers lifecycle issues by John Reck · 10 years ago
  13. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 10 years ago
  14. 68bfe0a Animator refactoring & fixes by John Reck · 10 years ago
  15. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  16. c25e506 Throw ISE on too-big-views-with-layers by John Reck · 10 years ago
  17. 25fbb3f Move LayerType to RenderNode by John Reck · 10 years ago
  18. a447d29 Fix DA bugs by John Reck · 10 years ago
  19. e4267ea Even FASTER damage calculations! by John Reck · 10 years ago
  20. a5dda64 Bag of scheduling tweaks by John Reck · 10 years ago
  21. ff941dc Animator start value... by John Reck · 10 years ago
  22. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 10 years ago
  23. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  24. e45b1fd RenderThread animator support by John Reck · 10 years ago