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gerrit-public.fairphone.software
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platform
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frameworks
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base
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1df11fc8f17573f0f23229e5eb77c0f82942f7f7
/
libs
/
rs
2afa220
Merge "Update fountain to use boolean rather than ints for true/false."
by Jason Sams
· 14 years ago
61d10a4
Update fountain to use boolean rather than ints for true/false.
by Jason Sams
· 14 years ago
3d54108
Merge "Add support for non-VBO drawing in Meshes."
by Jason Sams
· 14 years ago
eeeaccc
Add support for non-VBO drawing in Meshes.
by Jason Sams
· 14 years ago
5b7e333
Merge "Adding freetype font rendering to renderscript."
by Alex Sakhartchouk
· 14 years ago
6495128
Fix return values for rsClamp.
by Jason Sams
· 14 years ago
9b949fc
Adding freetype font rendering to renderscript.
by Alex Sakhartchouk
· 14 years ago
fae3f6b
Add matrix ops to RSH headers.
by Jason Sams
· 14 years ago
0ebd569
Fix 32&24 ->16 bit bitmap uploads.
by Jason Sams
· 14 years ago
7c1f4c3
Re-enable optimization for detecting nop state changes in fragment
by Jason Sams
· 14 years ago
f110d4b
Move ImageProcessing and ModelViewer to reflected files.
by Jason Sams
· 14 years ago
3ac8da8
Remove the obsolete film example.
by Jason Sams
· 14 years ago
94d0759
Fountain example cleanup.
by Jason Sams
· 14 years ago
6d1cf41
Remove legacy drawing functions. Skip element names starting with '#'
by Jason Sams
· 14 years ago
020bb7b
Add skip to field packer.
by Jason Sams
· 14 years ago
cb8e982
Merge "Remove InvokeData and add ContextFinish to generate a sync point."
by Jason Sams
· 14 years ago
afcc0f8
Merge "update image processing."
by Jason Sams
· 14 years ago
96ed4cf
Remove InvokeData and add ContextFinish to generate a sync point.
by Jason Sams
· 14 years ago
4e094c1
Merge "Comment out rsqrt for now. Long-term: Need to figur out why rsqrt caused slang to abort."
by Shih-wei Liao
· 14 years ago
722a5d7
Comment out rsqrt for now. Long-term: Need to figur out why rsqrt caused slang to abort.
by Shih-wei Liao
· 14 years ago
56985cea
update image processing.
by Jason Sams
· 14 years ago
cac4d6d
To enable the reflection of rs_mesh etc. Side benefit: Better type checking.
by Shih-wei Liao
· 14 years ago
96d719c
Remove float8/16 from RS type list.
by Jason Sams
· 14 years ago
e29f3e7
Begin using reflected files.
by Jason Sams
· 14 years ago
422ce6b
Removing debug output.
by Alex Sakhartchouk
· 14 years ago
aae74ad
Creating the jni and java layer to integrate a3d
by Alex Sakhartchouk
· 14 years ago
ab67fb9
Disabble vertex logging. bug 2734616
by Jason Sams
· 14 years ago
8cb39de
Remove RS_KIND from vertex arrays types.
by Jason Sams
· 14 years ago
c9d0a87
types update.
by Jason Sams
· 14 years ago
3678f19
Merge "Rough implemetation of ForEach. Remove launchID from root graphics script."
by Jason Sams
· 14 years ago
f17bccc
Rough implemetation of ForEach. Remove launchID from root graphics script.
by Jason Sams
· 14 years ago
96d3749
Fountain update. Update field names to match legacy expectations.
by Jason Sams
· 14 years ago
aa7d288
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
1001a5b
Remove noise functions and update images processing to use new rs namespace names.
by Jason Sams
· 14 years ago
d79b2e9
Begin naming cleanup for renderscript runtime.
by Jason Sams
· 14 years ago
d52498a
Merge "Added benchmark mode. Added some image processing operations."
by Alex Sakhartchouk
· 14 years ago
814326b
Added benchmark mode. Added some image processing operations.
by Alex Sakhartchouk
· 14 years ago
536923d
Split ScriptC Lib into CL, GL, and basic.
by Jason Sams
· 14 years ago
c378dab
Remove excess logging.
by Jason Sams
· 14 years ago
1de0b87
Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
by Jason Sams
· 14 years ago
a250f20
Merge "Delete legacy setDefine API."
by Jason Sams
· 14 years ago
ec67275
Delete legacy setDefine API.
by Jason Sams
· 14 years ago
c3ae1127
Merge "Delete old createFromClass methods. It no longer makes sense to create type info from Java since this cannot be exported to scripts. The new flow is in the opposite direction."
by Jason Sams
· 14 years ago
b42315d
Delete old createFromClass methods.
by Jason Sams
· 14 years ago
71491ab
Merge "resolved conflicts for merge of cbf26fd3 to master"
by Nick Kralevich
· 14 years ago
963b0cd
resolved conflicts for merge of cbf26fd3 to master
by Nick Kralevich
· 14 years ago
f603d21
Change RS to use the passed surface size rather than EGL size.
by Jason Sams
· 14 years ago
54db59c
Rename ProgramFragmentStore to ProgramStore.
by Jason Sams
· 15 years ago
ce2cbe4
Get rid of warnings when compiled with -Wformat-security
by Nick Kralevich
· 15 years ago
0c67731
Add missing bindProgramRaster to scriptC_lib.
by Jason Sams
· 15 years ago
4d33993
Convert renderscript from using ACC to LLVM for its compiler.
by Jason Sams
· 15 years ago
2d71bc7
Update Script java classes and llvm samples.
by Jason Sams
· 15 years ago
a70f416
Checkin new types for RS.
by Jason Sams
· 15 years ago
c1d726c
Seperate out Mutex and Signal code into reusable classes.
by Jason Sams
· 15 years ago
3cfae1b
Merge "checkpoint animations"
by Jason Sams
· 15 years ago
5335600
Change opaque RS typedefs from void * to int. These will likely become int64_t once proper support for >32bits is worked out.
by Jason Sams
· 15 years ago
cb88ac9
Change global variables from extern to non static. Make script local global vars static.
by Jason Sams
· 15 years ago
4ab7b23
More rsh headers for renderscript and a llvm compatible test script for fountain.
by Jason Sams
· 15 years ago
41e6ce1
Merge "First cut of basic RS headers for ScriptC. Not nearly complete."
by Jason Sams
· 15 years ago
33bcfa2
First cut of basic RS headers for ScriptC. Not nearly complete.
by Jason Sams
· 15 years ago
f468700
checkpoint animations
by Jason Sams
· 15 years ago
156cce6
Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received.
by Jason Sams
· 15 years ago
108831a
Merge "Add support for linking to a skia bitmap rather than always copying the data from the bitmap."
by Jason Sams
· 15 years ago
1549257
Merge "Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain."
by Jason Sams
· 15 years ago
053100e
Merge "Begin implementation of generated java files from RS files."
by Jason Sams
· 15 years ago
8a64743
Add support for linking to a skia bitmap rather than always copying the data from the bitmap.
by Jason Sams
· 15 years ago
c2908e6
Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain.
by Jason Sams
· 15 years ago
7eecbf2
Begin implementation of generated java files from RS files.
by Jason Sams
· 15 years ago
2978bfc
beging np2 extension check work.
by Jason Sams
· 15 years ago
c2cb25d
Add test pattern icon to Fountain.
by Jason Sams
· 15 years ago
e4c487a
Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one.
by Jason Sams
· 15 years ago
6f8a3df
Merge "Add comment block matching the type defines added by RS."
by Jason Sams
· 15 years ago
9415331
Add comment block matching the type defines added by RS.
by Jason Sams
· 15 years ago
128ce4b
real fix for [2440014] launcher2 crashing in loop during boot
by Mathias Agopian
· 15 years ago
5cbb940
Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so""
by Mathias Agopian
· 15 years ago
a0659aa
Revert "RenderScript should not depend on libsurfaceflinger_client.so"
by Jack Palevich
· 15 years ago
88b55fb
RenderScript should not depend on libsurfaceflinger_client.so
by Mathias Agopian
· 15 years ago
000479f
split libsurfaceflinger_client and libcamera_client out of libui
by Mathias Agopian
· 15 years ago
8dd9ca3
Change default mode.
by Jason Sams
· 15 years ago
586f3b5
Add java benchmark to imageProcessing.
by Jason Sams
· 15 years ago
1d317d1
Cleanup image processing example script.
by Jason Sams
· 15 years ago
ec2746c
Fix ImageProcessing example.
by Jason Sams
· 15 years ago
704ff64
Preview seperating RenderScript into RenderScript and RenderScriptGL
by Jason Sams
· 15 years ago
5bec3aa
Fix fountain and put the demos back in the optional build.
by Jason Sams
· 15 years ago
5dbfe93
Fix some minor bugs with GL state setup that were exposed by Droids driver.
by Jason Sams
· 15 years ago
a1d302e
Turn the debugging back on.
by Jason Sams
· 15 years ago
df48b57
Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names.
by Jason Sams
· 15 years ago
af07b59
am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to renderscript" into eclair
by Joe Onorato
· 15 years ago
e20e3b4
Fix RS mipmap generation for 8 bit alpha textures.
by Jason Sams
· 15 years ago
6656c1b
add drawSpriteScreenspaceCropped to renderscript
by Joe Onorato
· 15 years ago
22550a1
Merge "Remove excessive logging, fix error in GLSL uniform generation."
by Jason Sams
· 15 years ago
e17e365
Remove excessive logging, fix error in GLSL uniform generation.
by Jason Sams
· 15 years ago
b9c56e3
Merge "Implement type generation for user uniforms in vertex shader."
by Jason Sams
· 15 years ago
ea87e96
Implement type generation for user uniforms in vertex shader.
by Jason Sams
· 15 years ago
980a938
Deprecate fill_parent and introduce match_parent. Bug: #2361749.
by Romain Guy
· 15 years ago
f5d95cb
less log spew
by Joe Onorato
· 15 years ago
917cd4f
Fix npot but where mipmap level sizes were rounding in the wrong direction. Should always be floor.
by Jason Sams
· 15 years ago
6286953
Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots.
by Jason Sams
· 15 years ago
74e02ef
Support npot on es 2.0 HW.
by Jason Sams
· 15 years ago
a09a6e1
More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
by Jason Sams
· 15 years ago
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