- 74dfcf9 Pulling in https://android-review.googlesource.com/#/c/186482/1 by Nancy Zheng · 9 years ago
- 7f667e7 In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos by Matthew Bouyack · 9 years ago
- 0cf48e9 Merge "Revert "Remove -ffast-math from libhwui makefile"" into mnc-dr-dev by Chris Craik · 9 years ago
- 76d20b4 Merge "When the incoming light source is invalid, don't generate any shadow" into mnc-dr-dev by Tenghui Zhu · 9 years ago
- e0fa747 Revert "Remove -ffast-math from libhwui makefile" by Chris Craik · 9 years ago
- cf22d18 When the incoming light source is invalid, don't generate any shadow by Teng-Hui Zhu · 9 years ago
- 10eb6ab Merge "Early return when the scale is 0." into mnc-dr-dev by Chris Craik · 9 years ago
- cdce35a Early return when the scale is 0. by Teng-Hui Zhu · 9 years ago
- e02ec7c Remove -ffast-math from libhwui makefile by Chris Craik · 9 years ago
- 492a56c Revert "Use clang for libhwui" by John Reck · 9 years ago
- d354fd2 Use clang for libhwui by Chris Craik · 9 years ago
- 892768f am 0b804542: Merge "Constrain drawBitmap matrix-to-rect optimization" into mnc-dev by Chris Craik · 9 years ago
- e688bf7 Constrain drawBitmap matrix-to-rect optimization by Chris Craik · 9 years ago
- a975a84 am 70e5db94: Merge "Fix crash in kModeProcessNoContext" into mnc-dev by John Reck · 9 years ago
- 95cd24b Fix crash in kModeProcessNoContext by John Reck · 9 years ago
- 2e52971 am c03ab87a: Merge "Disable skipping frames on empty damage" into mnc-dev by John Reck · 9 years ago
- 6d4d0db Disable skipping frames on empty damage by John Reck · 9 years ago
- 7dfb1d9 am 730c0f65: Merge "Fix stencil mask usage in HWUI" into mnc-dev by Chris Craik · 9 years ago
- fa51a0e Fix stencil mask usage in HWUI by Chris Craik · 9 years ago
- c5d3dde am 8b1154c4: Merge "Move updateMatrix() call to animateCommon" into mnc-dev by John Reck · 9 years ago
- 49dec43 Move updateMatrix() call to animateCommon by John Reck · 9 years ago
- e5783e5 am 2abf0f24: Fix a race condition that could cause lockup by John Reck · 9 years ago
- 2abf0f2 Fix a race condition that could cause lockup by John Reck · 9 years ago
- 9317d0b am 1fddd3ef: Merge "Mark isInUse per-window" into mnc-dev by John Reck · 9 years ago
- 00e79c9 Mark isInUse per-window by John Reck · 9 years ago
- b6e41a0 am 0bb5c26b: Merge "Fix AssetAtlas usage in BitmapShaders" into mnc-dev by Chris Craik · 9 years ago
- 0bb5c26 Merge "Fix AssetAtlas usage in BitmapShaders" into mnc-dev by Chris Craik · 9 years ago
- 6ad690e Fix AssetAtlas usage in BitmapShaders by Chris Craik · 9 years ago
- 7b0fa46 am 0f724601: Merge "Fix clip area behavior for REPLACE op" into mnc-dev by Chris Craik · 9 years ago
- 8ce8f3f Fix clip area behavior for REPLACE op by Chris Craik · 9 years ago
- d5612d0 am ba4f0757: Merge "Don\'t crash on makeCurrent fail" into mnc-dev by John Reck · 9 years ago
- f2dcc2a Don't crash on makeCurrent fail by John Reck · 9 years ago
- e2a5c184 am 941bcedb: Merge "Fix unsafety in SkiaShader storage, and texture unit accounting" into mnc-dev by Chris Craik · 9 years ago
- e310f83 Fix unsafety in SkiaShader storage, and texture unit accounting by Chris Craik · 9 years ago
- 8ac7650 am 9613e9b7: Merge "New setLocalMatrix() operation for HWUI" into mnc-dev by Tom Hudson · 9 years ago
- 9613e9b Merge "New setLocalMatrix() operation for HWUI" into mnc-dev by Tom Hudson · 9 years ago
- ac7b6d3 New setLocalMatrix() operation for HWUI by Tom Hudson · 9 years ago
- dcf8837 Merge "Restrict number of hwuiTask threads" into mnc-dr-dev by John Reck · 9 years ago
- 127b478 Merge "Remove all usage of fmin and fmax" into mnc-dev by Chris Craik · 9 years ago
- e6a15ee Remove all usage of fmin and fmax by Chris Craik · 9 years ago
- c452654 Restrict number of hwuiTask threads by John Reck · 9 years ago
- 54d1f04 Merge "Simplify matrix copy constructor/load" into mnc-dev by Chris Craik · 9 years ago
- d2bfcc7 Simplify matrix copy constructor/load by Chris Craik · 9 years ago
- be3fba0 Adjust for pipeline stalls by John Reck · 9 years ago
- f70a5a7 Merge "Set go-faster arguments" into mnc-dev by John Reck · 9 years ago
- d758033 Merge "Use std::sort instead of quickSortX" into mnc-dev by John Reck · 9 years ago
- 5600d57 Set go-faster arguments by John Reck · 9 years ago
- d3ecb3e Merge "Switch from fminf/fmaxf to std::min/max" into mnc-dev by Chris Craik · 9 years ago
- 1e4209e Use std::sort instead of quickSortX by John Reck · 9 years ago
- df72b63 Switch from fminf/fmaxf to std::min/max by Chris Craik · 9 years ago
- de25a67 Saturate alpha values when overlaying glyphs by Chris Craik · 9 years ago
- f8d25ea Merge "Don't promote functors onto layers due to outline rect clipping" into mnc-dev by Chris Craik · 9 years ago
- b60d3e7 Don't promote functors onto layers due to outline rect clipping by Chris Craik · 9 years ago
- 1240752 Limit dotProduct value to 1.0f, so acosf would not return NaN. by Lazar Trsic · 9 years ago
- 6659ac7 Merge "Avoid over-damaging layer area for multidraws" into mnc-dev by Chris Craik · 9 years ago
- 3375f8a Avoid over-damaging layer area for multidraws by Chris Craik · 9 years ago
- a81a0c8 Merge "Sync canvas proxy CTM (b/21945972)" into mnc-dev by Tom Hudson · 9 years ago
- 90fb1f6 Sync canvas proxy CTM (b/21945972) by Tom Hudson · 9 years ago
- c686757 Merge "Unify clipping return value behavior - true if not empty" into mnc-dev by Chris Craik · 9 years ago
- 5ec6a28 Unify clipping return value behavior - true if not empty by Chris Craik · 9 years ago
- 0d99d43 Merge "Dump GL errors and crash on failure to allocate texture for layer" into mnc-dev by Chris Craik · 9 years ago
- 5686bae Dump GL errors and crash on failure to allocate texture for layer by Chris Craik · 9 years ago
- 772687d Avoid flushing DisplayListCanvas state for noop calls by Chris Craik · 9 years ago
- 3f725f0 Fix null deref by John Reck · 9 years ago
- 4c9dafb Merge "Put WebViews with on a HW layer if stencil/shader clipping is needed" into mnc-dev by Chris Craik · 9 years ago
- eaef7b6 Merge "Fix roundrect clipping / blending ordering" into mnc-dev by Chris Craik · 9 years ago
- a766cb2 Put WebViews with on a HW layer if stencil/shader clipping is needed by Chris Craik · 9 years ago
- b1f990d Fix roundrect clipping / blending ordering by Chris Craik · 9 years ago
- 4e9d9b2 Revert to save-layer based alpha if layer would be too large by Chris Craik · 9 years ago
- 475c545 Merge "Upload bitmaps in SkShader* safely" into mnc-dev by John Reck · 9 years ago
- 37b0824 Upload bitmaps in SkShader* safely by John Reck · 9 years ago
- 6204320 Merge "Delete unused" into mnc-dev by John Reck · 9 years ago
- 4538ef2 Delete unused by John Reck · 9 years ago
- 37cf077 Merge "Add projection info to RenderNode dumps" into mnc-dev by Chris Craik · 9 years ago
- bf72eb8 Add projection info to RenderNode dumps by Chris Craik · 9 years ago
- 5b688e8 Merge "Disable -Werror on Clang" into mnc-dev by John Reck · 9 years ago
- 0f43c39 Fix clang warnings by John Reck · 9 years ago
- e617820 Disable -Werror on Clang by John Reck · 9 years ago
- 4130027 Iterate step of launch & iterate by John Reck · 9 years ago
- 1b54fb2 Delete MAKE_ENUM_FLAGS by Chris Craik · 9 years ago
- 2a8bb05 Fix warning by John Reck · 9 years ago
- 38f4396 Merge "Handle shader matrix correctly when ignoring canvas transform" into mnc-dev by Chris Craik · 9 years ago
- 53e51e4 Handle shader matrix correctly when ignoring canvas transform by Chris Craik · 9 years ago
- 6058251 Merge "More colors, now with material colors" into mnc-dev by John Reck · 9 years ago
- bf3c602 More colors, now with material colors by John Reck · 9 years ago
- 4db3d17 FrameInfo header fixes by John Reck · 9 years ago
- 21ef820 Tweak the threshold for conic path quads computation. by ztenghui · 9 years ago
- da28c86 Merge "Fix round cap approximation to understand scale" into mnc-dev by Chris Craik · 9 years ago
- 469fb1e Fix build by Chris Craik · 9 years ago
- 1cd7e4c Merge "Use path intersection instead of saveLayer+mesh to mask projected ripples" into mnc-dev by Chris Craik · 9 years ago
- ff29b5a Fix round cap approximation to understand scale by Chris Craik · 9 years ago
- 1ec5e30 Merge "Fix assert when dumping view at 0 alpha" into mnc-dev by Chris Craik · 9 years ago
- 1e6d566 Merge "Fix GL texture binding for TextureViews" into mnc-dev by Chris Craik · 9 years ago
- 43a1d31 Fix assert when dumping view at 0 alpha by Chris Craik · 9 years ago
- 5f1356c Fix GL texture binding for TextureViews by Chris Craik · 9 years ago
- 302abd2 Merge "Enable swapBuffersWithDamage by default" into mnc-dev by John Reck · 9 years ago
- 4cd44f8 Enable swapBuffersWithDamage by default by John Reck · 9 years ago
- fca52b75 Use path intersection instead of saveLayer+mesh to mask projected ripples by Chris Craik · 9 years ago
- 7c7d71b Merge "Fix position snapping for drawBitmap(rect, rect)" into mnc-dev by Chris Craik · 9 years ago
- 1e4c807 Fix position snapping for drawBitmap(rect, rect) by Chris Craik · 9 years ago