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gerrit-public.fairphone.software
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platform
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frameworks
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base
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229d3a0cbce70db82003705abf6844deec136d20
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libs
/
rs
/
rsContext.cpp
2c74ad9
Fix for bug 3434228
by Alex Sakhartchouk
· 14 years ago
cac8228
Fix a race condition during Context init/teardown.
by Stephen Hines
· 14 years ago
1bf1f8d
DO NOT MERGE: Almost all warnings are now errors in RS build.
by Stephen Hines
· 14 years ago
07078e3
fix bug 3477451 Bogus asserts with pure compute scripts.
by Jason Sams
· 14 years ago
38f8d9d
Correctly free resouces bound to scripts when the scripts are deleted.
by Jason Sams
· 14 years ago
03855bb
Fix bug 3385881
by Jason Sams
· 14 years ago
c55de66
Cleanup script init to fix bogus log printing and reduce memory churn.
by Jason Sams
· 14 years ago
a82bcf6
Merge "Remove some old logging code." into honeycomb
by Jason Sams
· 14 years ago
89f8b1e
Remove some old logging code.
by Jason Sams
· 14 years ago
578b7a2
fix [3367893] Rotating device on YouTube's home screen several times kills system_server
by Mathias Agopian
· 14 years ago
9333e64
Re-implement img npot support in HC.
by Jason Sams
· 14 years ago
ec30933
WAR driver bug where surfaces of size 0 fail.
by Jason Sams
· 14 years ago
1ac9da6
Split time functions into rs_time.rsh header.
by Stephen Hines
· 14 years ago
84035ff
Fix cleanup race condition where objects might may not be cleaned up correctly.
by Jason Sams
· 14 years ago
49945c0
fix bug 3313505
by Jason Sams
· 14 years ago
5c68a71
Fix teardown bug found in books.
by Jason Sams
· 14 years ago
546f01b
Fix a severe cleanup bug where teardown of the GL
by Jason Sams
· 14 years ago
add9d96
More error checks
by Jason Sams
· 14 years ago
2f08ce0
Fixing the state restore bug.
by Alex Sakhartchouk
· 14 years ago
a17af04
Create holder inner class for pushing context state.
by Jason Sams
· 14 years ago
ed9f210
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
1c41517
Handle user message ID 0
by Jason Sams
· 14 years ago
d5f0630
RS Error cleanup.
by Jason Sams
· 14 years ago
5585e36
Balls test app.
by Jason Sams
· 14 years ago
581cc64
Adding nvidia extension for limited npot support.
by Alex Sakhartchouk
· 14 years ago
98bfe5d
Some cleanup
by Alex Sakhartchouk
· 14 years ago
3b9c52a
Async type creation.
by Jason Sams
· 14 years ago
11c8af9
Begin hooking up SurfaceConfig.
by Jason Sams
· 14 years ago
76322af
Adding average fps counter. Removing rsLight from libRS
by Alex Sakhartchouk
· 14 years ago
10825a0
Adding text metrics to renderscript.
by Alex Sakhartchouk
· 14 years ago
feede2a
fixing bugs 3053960, 3044804, 3044798
by Alex Sakhartchouk
· 14 years ago
f166d9b
Add object validity checking.
by Jason Sams
· 14 years ago
01f0ad7
Fix clear() operation for rsScriptC.
by Stephen Hines
· 14 years ago
4378f11
More robust attribute binding
by Alex Sakhartchouk
· 14 years ago
f3470ed
Fix safe for mp check in ScriptC.
by Jason Sams
· 14 years ago
b89aaac
Adding support for all allowed textures.
by Alex Sakhartchouk
· 14 years ago
d081fff
Cleanup GL setup code and remove legacy 1.1 paths.
by Jason Sams
· 14 years ago
cfc0436
Fix partial NP2 support and restrict mipmaps and clamp
by Jason Sams
· 14 years ago
1d45c47
Add matrix component types. Fix potental overflow in script -> java messages.
by Jason Sams
· 15 years ago
d0cb106
Fix bug looping non-blocking fifos.
by Jason Sams
· 15 years ago
d78be37
Remove OOB object destruction.
by Jason Sams
· 15 years ago
b39a827
Fix behavior where the non-blocking sendToCliend would block
by Jason Sams
· 15 years ago
55e8198
Fixing fonts to use constant color instead of variable.
by Alex Sakhartchouk
· 15 years ago
518f033
Adding more matrix math functions.
by Alex Sakhartchouk
· 15 years ago
fb10c16
Added ability to set font color.
by Alex Sakhartchouk
· 15 years ago
6de5550
Adding onscreen frame and script time for debugging.
by Alex Sakhartchouk
· 15 years ago
1796651
Cleanup sendToClient and add rsGetDt().
by Jason Sams
· 15 years ago
7f4d0c9
Query the CPU count and use the result to determine
by Jason Sams
· 15 years ago
c7f4e41
Update imageprocessing to remove generated files.
by Jason Sams
· 15 years ago
8e6c17f
Threading RS ForEach.
by Jason Sams
· 15 years ago
efcd774
am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type." into gingerbread
by Dianne Hackborn
· 15 years ago
8b49bd1
Introduce official public NativeWindow type.
by Dianne Hackborn
· 15 years ago
9b949fc
Adding freetype font rendering to renderscript.
by Alex Sakhartchouk
· 15 years ago
96ed4cf
Remove InvokeData and add ContextFinish to generate a sync point.
by Jason Sams
· 15 years ago
f17bccc
Rough implemetation of ForEach. Remove launchID from root graphics script.
by Jason Sams
· 15 years ago
d79b2e9
Begin naming cleanup for renderscript runtime.
by Jason Sams
· 15 years ago
f603d21
Change RS to use the passed surface size rather than EGL size.
by Jason Sams
· 15 years ago
54db59c
Rename ProgramFragmentStore to ProgramStore.
by Jason Sams
· 15 years ago
4d33993
Convert renderscript from using ACC to LLVM for its compiler.
by Jason Sams
· 15 years ago
c1d726c
Seperate out Mutex and Signal code into reusable classes.
by Jason Sams
· 15 years ago
156cce6
Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received.
by Jason Sams
· 15 years ago
2978bfc
beging np2 extension check work.
by Jason Sams
· 15 years ago
128ce4b
real fix for [2440014] launcher2 crashing in loop during boot
by Mathias Agopian
· 15 years ago
5cbb940
Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so""
by Mathias Agopian
· 15 years ago
a0659aa
Revert "RenderScript should not depend on libsurfaceflinger_client.so"
by Jack Palevich
· 15 years ago
88b55fb
RenderScript should not depend on libsurfaceflinger_client.so
by Mathias Agopian
· 15 years ago
000479f
split libsurfaceflinger_client and libcamera_client out of libui
by Mathias Agopian
· 15 years ago
704ff64
Preview seperating RenderScript into RenderScript and RenderScriptGL
by Jason Sams
· 15 years ago
a09a6e1
More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
by Jason Sams
· 15 years ago
e17964e
Add RS support for generic attribs as input to vertex programs.
by Jason Sams
· 15 years ago
718cd1f
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
by Jason Sams
· 15 years ago
5dad8b4
Place shader logging behind prop to declutter logs.
by Jason Sams
· 15 years ago
0011bcf
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
by Jason Sams
· 15 years ago
aad442e
am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair
by Jason Sams
· 15 years ago
b9d5c57
Throttle low priority RS threads by sleeping once per frame to avoid starving other apps.
by Jason Sams
· 15 years ago
54c0ec1
Beging GL2 user shaders. Switch master to using GL2 by default.
by Jason Sams
· 15 years ago
bb51c40
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago
0a2e7a3
am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
9dab667
Force a crash under conditions where white square bug in all apps is likely to occur.
by Jason Sams
· 15 years ago
644a0e3
resolved conflicts for merge of f6309041 to master
by Jason Sams
· 15 years ago
715333b
Add support for dumping RS objects to aid in debugging of white blocks bug.
by Jason Sams
· 15 years ago
4130125
am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair
by Jason Sams
· 15 years ago
7d787b4
Add setPriority to allow wallpapers to run at lower cpu priority than default.
by Jason Sams
· 15 years ago
d7bc5e9
am 8dcb4233: am 4834887e: am 4dd6fee7: Merge change Ieb4b0318 into eclair
by Jason Sams
· 15 years ago
bc4d75b
am adf38939: am da8bb292: am 59175ac2: Merge change I81b1421a into eclair
by Jason Sams
· 15 years ago
eb4b031
Make default vertex program correctly track surface size.
by Jason Sams
· 15 years ago
3bc47d4
Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
by Jason Sams
· 15 years ago
bd98f10
am eb7e27e8: am a1c3681f: am decc139b: Merge change I7a824efc into eclair
by Jason Sams
· 15 years ago
7480776
am 03fa848a: am ebca5eec: am 83665194: Merge change I9d5e03db into eclair
by Jason Sams
· 15 years ago
efd9b6fb
Support applications changing the surface attached to the RS.
by Jason Sams
· 15 years ago
9d5e03d
Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data.
by Jason Sams
· 15 years ago
43b5a56
am 766df995: am d31b0e44: am 3bbb5e9a: Merge change Ib7a6c434 into eclair
by Jason Sams
· 15 years ago
b7a6c43
Fix some leaks. This fixes the major malloc memory leak in allApps. Still tracking some much more minor issues.
by Jason Sams
· 15 years ago
060746b
am 3c249da7: am 21e799ed: am e9e50b57: Merge change I7136220b into eclair
by Jason Sams
· 15 years ago
7136220
Fix egl cleanup code on context teardown.
by Jason Sams
· 15 years ago
83f1c63
Fix dirty state tracking of allocation attached to ProgramVertex objects when being updated while not attached.
by Jason Sams
· 15 years ago
741a610
Fix bug where dirty messages for allocations attached to programVertex objects could be lost.
by Jason Sams
· 15 years ago
41c19db9
Remove hack in RS that called exit to WAR now fixed driver bugs. Make gloabal init safe by locking around the critical code.
by Jason Sams
· 15 years ago
c7412b3
Minor bug fixes and add glError check.
by Jason Sams
· 15 years ago
6a17e16
Add egl init start message to help debug driver init hangs.
by Jason Sams
· 15 years ago
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