1. d8be4a0 Add API to set tonal shadow color by John Reck · 7 years ago
  2. 3c0369b Create colored shadows demo by John Reck · 7 years ago
  3. a1c0667 Merge "Video source test & bugfix" into nyc-dev by John Reck · 8 years ago
  4. f3a51d6 Video source test & bugfix by John Reck · 8 years ago
  5. 137e30a Merge "Revert "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a"" into nyc-dev by Hyunyoung Song · 8 years ago
  6. 8398e82 Revert "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a" by Hyunyoung Song · 8 years ago
  7. 5d634d7 Merge "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a" into nyc-dev by Hyunyoung Song · 8 years ago
  8. fcef23e Revert the default wall paper for framework / emulator by Hyunyoung Song · 8 years ago
  9. b67985f Merge changes I4f72448f,I74b7233c into nyc-dev by Chris Craik · 8 years ago
  10. 678ff81 Clip projected ripples to outlines by Chris Craik · 8 years ago
  11. d9f9182 Update wallpaper asset for N dev preview Bug: 27434845 by Hyunyoung Song · 8 years ago
  12. 36a35e3 Fix layer shader to store layer pointer by Chris Craik · 9 years ago
  13. b4dabad Preparing the new GL depth test. by ztenghui · 10 years ago
  14. ab008f0 Respect Z ordering in touch dispatch, software drawing by Chris Craik · 10 years ago
  15. cc39e16 Add elevation, Z properties to View by Chris Craik · 10 years ago
  16. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 10 years ago
  17. dcc206d Remove isolated z volume test by Chris Craik · 10 years ago
  18. f481907 Fix build, removing hidden attr by Chris Craik · 10 years ago
  19. 6dbca96 Improve isolatedZVolume test by Chris Craik · 10 years ago
  20. 1df2644 Rework and clean up DisplayList projection by Chris Craik · 10 years ago
  21. 6657a6c Update reordering method names, and make 3d reordering API public by Chris Craik · 10 years ago
  22. f533e94 Support projection of DisplayLists onto ancestors. by Chris Craik · 11 years ago
  23. 2055aba Allow layers with a stencil buffer to be resized on the fly Bug #7146141 by Romain Guy · 11 years ago
  24. 5341cea Cleanup 9patch mesh matching code Bug #7970966 by Romain Guy · 12 years ago
  25. 886b275 Properly support ALPHA_8 bitmaps in all drawBitmap() methods by Romain Guy · 12 years ago
  26. 713e1bb Add API to enable mipmaps on Bitmap Bug #7353771 by Romain Guy · 12 years ago
  27. 2b7028e Add support for QCOM_tiled_rendering Bug #7186819 by Romain Guy · 12 years ago
  28. ba64974 Removing setChildrenLayersEnabled by Michael Jurka · 12 years ago
  29. 810a867 Corrects invalidation logic for layered views by Chet Haase · 12 years ago
  30. 0a1cbc5 Merge "New libhwui test activity" by Romain Guy · 12 years ago
  31. 2946445 New libhwui test activity by Romain Guy · 12 years ago
  32. db8c9a6 Optimization of alpha with DisplayList properties by Chet Haase · 12 years ago
  33. 9420abd Re-enable DisplayList properties. by Chet Haase · 12 years ago
  34. 62b6eaa Fix text encoding when drawing with drawPosText in software by Romain Guy · 12 years ago
  35. 5e7c469 Make sure 9patches are not filtered when not necessary Bug #5383406 by Romain Guy · 13 years ago
  36. b501498 Correctly apply linear filter to drawBitmap(Rect, Rect) by Romain Guy · 13 years ago
  37. f928469 Add new ViewDebug APIs to profile the event queue. by Romain Guy · 13 years ago
  38. 5fccb70 Add test for bug #4970944 by Romain Guy · 13 years ago
  39. 1e59f9d Fix texture coordinates for sub-bitmap rendering. by Romain Guy · 13 years ago
  40. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 13 years ago
  41. 47b8ade Add a new Camera API to control the camera's location by Romain Guy · 13 years ago
  42. f28daff Empty the clip rect when intersection is empty. Bug #3410035 by Romain Guy · 13 years ago
  43. 09b7c91 Allocate layers from the layers pool. Bug #3413433 by Romain Guy · 13 years ago
  44. 849d0a3 New API to let apps draw without layers. Bug #3413433 by Romain Guy · 13 years ago
  45. 54229ee Correctly set the alpha of a hardware layer before drawing it. Bug #3410819 by Romain Guy · 13 years ago
  46. 42f3a4b Make embedded hardware layers work. Bug #3369474 by Romain Guy · 13 years ago
  47. fb13abd Fix 9patch rendering in ExpandableListView. by Romain Guy · 13 years ago
  48. 171c592 New layers API for Views. by Romain Guy · 14 years ago
  49. d38e776 LayoutLib: support for layers. by Xavier Ducrohet · 14 years ago
  50. 63fd871 LayoutLib: Misc rendering fixes. by Xavier Ducrohet · 14 years ago
  51. d348b6e LayoutLib: support for Path and BitmapShader using delegates. by Xavier Ducrohet · 14 years ago
  52. ec31a7f Create some layout files for HwAccelerationTest by Xavier Ducrohet · 14 years ago
  53. e5ebcb0 Fix clipping issue in StackView. by Romain Guy · 14 years ago
  54. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 14 years ago
  55. 6820ac8 Fix 9patch rendering. by Romain Guy · 14 years ago
  56. 8411f33 Fix rendering issue with layers intersecting the clip rect. by Romain Guy · 14 years ago
  57. f607bdc Correct implementation of saveLayer(). by Romain Guy · 14 years ago
  58. 53389bd Correctly set the viewport on window resize. by Romain Guy · 14 years ago
  59. 4299c0f Add test for gamma correction. by Romain Guy · 14 years ago
  60. e9e7fd0 Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. by Romain Guy · 14 years ago
  61. 8fb9542 Fix save()/restore() issues in the OpenGL renderer. by Romain Guy · 14 years ago
  62. 1d83e19 Correctly set the viewport in layers. by Romain Guy · 14 years ago
  63. 09147fb Add support for text culling. by Romain Guy · 14 years ago
  64. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 14 years ago
  65. ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago