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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
2507c34d91bb0d722b6012e85cb47387b2aa6873
/
libs
/
hwui
/
DisplayListOp.h
031e69f
Fix rendernode flag logging
by Chris Craik
· 9 years ago
956f340
Remove unused flags and dirty rects
by Chris Craik
· 9 years ago
db663fe
Rename native DisplayListRenderer to DisplayListCanvas
by Chris Craik
· 9 years ago
ef25074
Glop mesh reorg, support for drawBitmapMesh
by Chris Craik
· 9 years ago
03ae272
Remove renderer abstract class
by Chris Craik
· 9 years ago
14100ac
Glop support for custom textured UVs, simplify drawBitmap(src,dst)
by Chris Craik
· 9 years ago
0519c81
Glop Bitmap and RoundRect clipping support
by Chris Craik
· 9 years ago
65fe5ee
Move scissor state to RenderState
by Chris Craik
· 9 years ago
3d4eed7
Update HWUI to store its own SkBitmap objects
by Derek Sollenberger
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
8dfaa49
Make DisplayListRenderer inherit from Canvas, merge JNI
by Tom Hudson
· 10 years ago
51d6a3d
Cleanup various clang warnings, use unique_ptrs in several places
by Chris Craik
· 10 years ago
59cf734
resolved conflicts for merge of d67bb501 to master
by Yohann Roussel
· 10 years ago
d67bb50
am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev
by John Reck
· 10 years ago
ebd5261
Don't preload textures for AssetAtlas
by John Reck
· 10 years ago
7668e78
resolved conflicts for merge of 3bae94d7 to master
by Nick Kralevich
· 10 years ago
3bae94d
resolved conflicts for merge of fe11126d to lmp-mr1-dev-plus-aosp
by John Reck
· 10 years ago
dad7d84c
Teach AssetAtlas about more drawables
by John Reck
· 10 years ago
64bb413
Revert "resolved conflicts for merge of 220c3f4f to master"
by Andreas Gampe
· 10 years ago
8a902d9
resolved conflicts for merge of 220c3f4f to master
by Andreas Gampe
· 10 years ago
2ab8298
resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp
by Andreas Gampe
· 10 years ago
42ddc18
Frameworks/base: Unused parameters in hwui
by Andreas Gampe
· 10 years ago
107843d
Remove status return from all uirenderer::Renderer functions
by Tom Hudson
· 10 years ago
09c2d4f
Refactor HWUI to better handle Canvas DrawFilters.
by Derek Sollenberger
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
c5b5f05
Account for colorfilter transparency in determining paint opacity
by Chris Craik
· 10 years ago
072707d
Use RenderThread for navigation bar ripples
by Jorim Jaggi
· 10 years ago
c3e75f9
Update transform isolation to handle command chunks
by Chris Craik
· 10 years ago
8afd0f2
Create z reordering boundaries around dispatchDraw
by Chris Craik
· 10 years ago
83f75c8
Merge "Early reject drawText calls that will not draw" into lmp-dev
by Chris Craik
· 10 years ago
947eabf
Early reject drawText calls that will not draw
by Chris Craik
· 10 years ago
2262abb
Respect round rect clip when determining op opaqueness
by Chris Craik
· 10 years ago
7466986
Fix leak of SkPathRefs
by Chris Craik
· 10 years ago
7964750
Move bitmap transforms out of bitmap ops
by Chris Craik
· 10 years ago
af4d04c
Use RoundRect clipping for circle reveal animation
by Chris Craik
· 10 years ago
98d608d
Minor cleanups around color usage
by Chris Craik
· 10 years ago
1103b32
SkBitmap::Config is deprecated, use SkColorType
by Mike Reed
· 10 years ago
59744b7
Add hack for custom re-rasterization buckets
by Chris Craik
· 10 years ago
ca1b3b8
Cleanup
by John Reck
· 10 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 10 years ago
a7090e0
Update 'DisplayList' vs 'RenderNode' naming in several places
by Chris Craik
· 10 years ago
3281442
Merge "Wrap ViewGroup content in save/restore to protect composited children"
by Chris Craik
· 10 years ago
80d4902
Wrap ViewGroup content in save/restore to protect composited children
by Chris Craik
· 10 years ago
6ac174b
Clean up tessellation cache in prep for other tesselation types
by Chris Craik
· 10 years ago
1e5cf9a
am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev
by Chris Craik
· 10 years ago
05f3d6e
Tessellate on worker threads
by Chris Craik
· 10 years ago
ce444ca
Cleanup
by John Reck
· 10 years ago
1390882
Update HWUI matrix API
by Derek Sollenberger
· 11 years ago
0fa2bd6
DO NOT MERGE Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 10 years ago
d490aa4
Merge "Inspect SkShader to determine hw shader."
by Chris Craik
· 10 years ago
d1ad5e6
Inspect SkShader to determine hw shader.
by Leon Scroggins III
· 10 years ago
6131732
Disable shadow drawing for empty/null outlines
by Chris Craik
· 10 years ago
5b554f0
Merge "Avoid caching shadow properties in Java & HWUI."
by Derek Sollenberger
· 10 years ago
c29a0a4
Avoid caching shadow properties in Java & HWUI.
by Derek Sollenberger
· 10 years ago
52244ff
Add CanvasProperty for drawCircle
by John Reck
· 10 years ago
3f085429
Clip TouchFeedbackDrawable effect to receiver Outline
by Chris Craik
· 10 years ago
860d155
Fix issue with bitmap uploading
by John Reck
· 10 years ago
087bc0c
Refcount RenderNode
by John Reck
· 10 years ago
b265e2c
Support shadows on the root RenderNode
by Chris Craik
· 10 years ago
024433f
Disable shadow overdraw avoidance in the inverse clip case
by Chris Craik
· 10 years ago
8c271ca
Add private circular reveal API on View/RenderNode
by Chris Craik
· 10 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 10 years ago
b79a3e3
Fix orthographic shadows projection, simplify shadow reordering
by Chris Craik
· 10 years ago
67862524
Fix use of Skia deprecated methods
by Chris Craik
· 10 years ago
35eeb2d
am 61910447: am 7942397b: am 19256340: am 22c66639: Merge "Fixes for 64bit in libhwui"
by Narayan Kamath
· 10 years ago
73fc558
Fixes for 64bit in libhwui
by Kévin PETIT
· 10 years ago
76d3a1b
Removing SkiaColorFilter and inspecting the native object directly.
by Derek Sollenberger
· 11 years ago
8852ab4
Merge "Keep the SkPaint used when creating a layer."
by Derek Sollenberger
· 10 years ago
d44fbe5
Keep the SkPaint used when creating a layer.
by Derek Sollenberger
· 10 years ago
629f677
Simplify DisplayList matrices
by Chris Craik
· 10 years ago
a2fe7af
Add initial hidden outline APIs
by Chris Craik
· 10 years ago
15a07a2
Use path outlines to define shadow shapes
by Chris Craik
· 10 years ago
f533e94
Support projection of DisplayLists onto ancestors.
by Chris Craik
· 11 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
f57776b
3d view system!
by Chris Craik
· 11 years ago
f0a5907
Clean up quick rejection, especially surrounding points + lines.
by Chris Craik
· 11 years ago
5caebe4
am bd842f96: am d8a84a86: Merge "Correct bitmap merging logic" into klp-dev
by Chris Craik
· 11 years ago
996fe65
Correct bitmap merging logic
by Chris Craik
· 11 years ago
e08e663
am 7cb404dd: am a42ceb03: Merge "Disallow negative scale matrices in merged Bitmap drawing" into klp-dev
by Chris Craik
· 11 years ago
d965bc5
Disallow negative scale matrices in merged Bitmap drawing
by Chris Craik
· 11 years ago
7cca883
am 3f30e67a: am 88ee0dac: Merge "Move DeferredDisplayState out of ops" into klp-dev
by Chris Craik
· 11 years ago
c1c5f08
Move DeferredDisplayState out of ops
by Chris Craik
· 11 years ago
3380cfd
Replace float arrays with readable names
by Romain Guy
· 11 years ago
9b5a1a2
Take shadow bounds into account for quick rejects Bug #8634346
by Romain Guy
· 11 years ago
7f6d6b0
Split assets atlas batches Bug #10185769
by Romain Guy
· 11 years ago
b213cec
Merge "Fix quickReject's handling of AA ramp geometry"
by Chris Craik
· 11 years ago
5e49b30
Fix quickReject's handling of AA ramp geometry
by Chris Craik
· 11 years ago
b7b93e0
Fix region clipping bugs See external bug #58344
by Romain Guy
· 11 years ago
4e7b772
Fix crashes in setMatrix() and concat()
by Romain Guy
· 11 years ago
55b6f95
Track the atlas' generation ID Bug #9589379
by Romain Guy
· 11 years ago
2c29039
Merge "Batch 9-patches in a single mesh whenever possible"
by Romain Guy
· 11 years ago
03c00b5
Batch 9-patches in a single mesh whenever possible
by Romain Guy
· 11 years ago
c5493fb
Make op outputting const, for more general logging
by Chris Craik
· 11 years ago
49cc5d7
Merge "Handle all text bounds as post-translated"
by Chris Craik
· 11 years ago
f09b746
Handle all text bounds as post-translated
by Chris Craik
· 11 years ago
d72b73c
Better handle op size edge cases
by Chris Craik
· 11 years ago
5216c3b
Merge more 9patches
by Romain Guy
· 11 years ago
28ce94a
Overdraw avoidance and merging of clipped ops
by Chris Craik
· 11 years ago
4c2547f
Avoid 9patch cache lookups when possible
by Romain Guy
· 11 years ago
7f77736
Merge "Merge scaled bitmaps with translated bitmaps"
by Romain Guy
· 11 years ago
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