1. 031e69f Fix rendernode flag logging by Chris Craik · 9 years ago
  2. 956f340 Remove unused flags and dirty rects by Chris Craik · 9 years ago
  3. db663fe Rename native DisplayListRenderer to DisplayListCanvas by Chris Craik · 9 years ago
  4. ef25074 Glop mesh reorg, support for drawBitmapMesh by Chris Craik · 9 years ago
  5. 03ae272 Remove renderer abstract class by Chris Craik · 9 years ago
  6. 14100ac Glop support for custom textured UVs, simplify drawBitmap(src,dst) by Chris Craik · 9 years ago
  7. 0519c81 Glop Bitmap and RoundRect clipping support by Chris Craik · 9 years ago
  8. 65fe5ee Move scissor state to RenderState by Chris Craik · 9 years ago
  9. 3d4eed7 Update HWUI to store its own SkBitmap objects by Derek Sollenberger · 10 years ago
  10. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  11. 8dfaa49 Make DisplayListRenderer inherit from Canvas, merge JNI by Tom Hudson · 10 years ago
  12. 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 10 years ago
  13. 59cf734 resolved conflicts for merge of d67bb501 to master by Yohann Roussel · 10 years ago
  14. d67bb50 am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev by John Reck · 10 years ago
  15. ebd5261 Don't preload textures for AssetAtlas by John Reck · 10 years ago
  16. 7668e78 resolved conflicts for merge of 3bae94d7 to master by Nick Kralevich · 10 years ago
  17. 3bae94d resolved conflicts for merge of fe11126d to lmp-mr1-dev-plus-aosp by John Reck · 10 years ago
  18. dad7d84c Teach AssetAtlas about more drawables by John Reck · 10 years ago
  19. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 10 years ago
  20. 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 10 years ago
  21. 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  22. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 10 years ago
  23. 107843d Remove status return from all uirenderer::Renderer functions by Tom Hudson · 10 years ago
  24. 09c2d4f Refactor HWUI to better handle Canvas DrawFilters. by Derek Sollenberger · 10 years ago
  25. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  26. c5b5f05 Account for colorfilter transparency in determining paint opacity by Chris Craik · 10 years ago
  27. 072707d Use RenderThread for navigation bar ripples by Jorim Jaggi · 10 years ago
  28. c3e75f9 Update transform isolation to handle command chunks by Chris Craik · 10 years ago
  29. 8afd0f2 Create z reordering boundaries around dispatchDraw by Chris Craik · 10 years ago
  30. 83f75c8 Merge "Early reject drawText calls that will not draw" into lmp-dev by Chris Craik · 10 years ago
  31. 947eabf Early reject drawText calls that will not draw by Chris Craik · 10 years ago
  32. 2262abb Respect round rect clip when determining op opaqueness by Chris Craik · 10 years ago
  33. 7466986 Fix leak of SkPathRefs by Chris Craik · 10 years ago
  34. 7964750 Move bitmap transforms out of bitmap ops by Chris Craik · 10 years ago
  35. af4d04c Use RoundRect clipping for circle reveal animation by Chris Craik · 10 years ago
  36. 98d608d Minor cleanups around color usage by Chris Craik · 10 years ago
  37. 1103b32 SkBitmap::Config is deprecated, use SkColorType by Mike Reed · 10 years ago
  38. 59744b7 Add hack for custom re-rasterization buckets by Chris Craik · 10 years ago
  39. ca1b3b8 Cleanup by John Reck · 10 years ago
  40. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  41. a7090e0 Update 'DisplayList' vs 'RenderNode' naming in several places by Chris Craik · 10 years ago
  42. 3281442 Merge "Wrap ViewGroup content in save/restore to protect composited children" by Chris Craik · 10 years ago
  43. 80d4902 Wrap ViewGroup content in save/restore to protect composited children by Chris Craik · 10 years ago
  44. 6ac174b Clean up tessellation cache in prep for other tesselation types by Chris Craik · 10 years ago
  45. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 10 years ago
  46. 05f3d6e Tessellate on worker threads by Chris Craik · 10 years ago
  47. ce444ca Cleanup by John Reck · 10 years ago
  48. 1390882 Update HWUI matrix API by Derek Sollenberger · 11 years ago
  49. 0fa2bd6 DO NOT MERGE Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  50. d490aa4 Merge "Inspect SkShader to determine hw shader." by Chris Craik · 10 years ago
  51. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  52. 6131732 Disable shadow drawing for empty/null outlines by Chris Craik · 10 years ago
  53. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 10 years ago
  54. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 10 years ago
  55. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  56. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 10 years ago
  57. 860d155 Fix issue with bitmap uploading by John Reck · 10 years ago
  58. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  59. b265e2c Support shadows on the root RenderNode by Chris Craik · 10 years ago
  60. 024433f Disable shadow overdraw avoidance in the inverse clip case by Chris Craik · 10 years ago
  61. 8c271ca Add private circular reveal API on View/RenderNode by Chris Craik · 10 years ago
  62. e18264b Rename DisplayList->RenderNode by John Reck · 10 years ago
  63. b79a3e3 Fix orthographic shadows projection, simplify shadow reordering by Chris Craik · 10 years ago
  64. 67862524 Fix use of Skia deprecated methods by Chris Craik · 10 years ago
  65. 35eeb2d am 61910447: am 7942397b: am 19256340: am 22c66639: Merge "Fixes for 64bit in libhwui" by Narayan Kamath · 10 years ago
  66. 73fc558 Fixes for 64bit in libhwui by Kévin PETIT · 10 years ago
  67. 76d3a1b Removing SkiaColorFilter and inspecting the native object directly. by Derek Sollenberger · 11 years ago
  68. 8852ab4 Merge "Keep the SkPaint used when creating a layer." by Derek Sollenberger · 10 years ago
  69. d44fbe5 Keep the SkPaint used when creating a layer. by Derek Sollenberger · 10 years ago
  70. 629f677 Simplify DisplayList matrices by Chris Craik · 10 years ago
  71. a2fe7af Add initial hidden outline APIs by Chris Craik · 10 years ago
  72. 15a07a2 Use path outlines to define shadow shapes by Chris Craik · 10 years ago
  73. f533e94 Support projection of DisplayLists onto ancestors. by Chris Craik · 11 years ago
  74. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  75. f57776b 3d view system! by Chris Craik · 11 years ago
  76. f0a5907 Clean up quick rejection, especially surrounding points + lines. by Chris Craik · 11 years ago
  77. 5caebe4 am bd842f96: am d8a84a86: Merge "Correct bitmap merging logic" into klp-dev by Chris Craik · 11 years ago
  78. 996fe65 Correct bitmap merging logic by Chris Craik · 11 years ago
  79. e08e663 am 7cb404dd: am a42ceb03: Merge "Disallow negative scale matrices in merged Bitmap drawing" into klp-dev by Chris Craik · 11 years ago
  80. d965bc5 Disallow negative scale matrices in merged Bitmap drawing by Chris Craik · 11 years ago
  81. 7cca883 am 3f30e67a: am 88ee0dac: Merge "Move DeferredDisplayState out of ops" into klp-dev by Chris Craik · 11 years ago
  82. c1c5f08 Move DeferredDisplayState out of ops by Chris Craik · 11 years ago
  83. 3380cfd Replace float arrays with readable names by Romain Guy · 11 years ago
  84. 9b5a1a2 Take shadow bounds into account for quick rejects Bug #8634346 by Romain Guy · 11 years ago
  85. 7f6d6b0 Split assets atlas batches Bug #10185769 by Romain Guy · 11 years ago
  86. b213cec Merge "Fix quickReject's handling of AA ramp geometry" by Chris Craik · 11 years ago
  87. 5e49b30 Fix quickReject's handling of AA ramp geometry by Chris Craik · 11 years ago
  88. b7b93e0 Fix region clipping bugs See external bug #58344 by Romain Guy · 11 years ago
  89. 4e7b772 Fix crashes in setMatrix() and concat() by Romain Guy · 11 years ago
  90. 55b6f95 Track the atlas' generation ID Bug #9589379 by Romain Guy · 11 years ago
  91. 2c29039 Merge "Batch 9-patches in a single mesh whenever possible" by Romain Guy · 11 years ago
  92. 03c00b5 Batch 9-patches in a single mesh whenever possible by Romain Guy · 11 years ago
  93. c5493fb Make op outputting const, for more general logging by Chris Craik · 11 years ago
  94. 49cc5d7 Merge "Handle all text bounds as post-translated" by Chris Craik · 11 years ago
  95. f09b746 Handle all text bounds as post-translated by Chris Craik · 11 years ago
  96. d72b73c Better handle op size edge cases by Chris Craik · 11 years ago
  97. 5216c3b Merge more 9patches by Romain Guy · 11 years ago
  98. 28ce94a Overdraw avoidance and merging of clipped ops by Chris Craik · 11 years ago
  99. 4c2547f Avoid 9patch cache lookups when possible by Romain Guy · 11 years ago
  100. 7f77736 Merge "Merge scaled bitmaps with translated bitmaps" by Romain Guy · 11 years ago