1. 2507c34 Cleanup properties by Chris Craik · 9 years ago
  2. dee66b6 Simplify TaskManager fallback path by Chris Craik · 9 years ago
  3. e2bb380 Use glops for text rendering by Chris Craik · 9 years ago
  4. ee24859 Refactor DisplayList path caching. by Derek Sollenberger · 9 years ago
  5. 3f5175f resolved conflicts for merge of c7e6b93a to master by John Reck · 9 years ago
  6. c7e6b93 am af6eaf65: Merge "Fix ANR caused by hwuiTask thread" automerge: 5ad36d4 by John Reck · 9 years ago
  7. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 9 years ago
  8. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 9 years ago
  9. c3c58e0 Fix ANR caused by hwuiTask thread by Sangkyu Lee · 10 years ago
  10. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  11. f088c34 Fix style by John Reck · 10 years ago
  12. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 10 years ago
  13. 8b59a52 Revert "Frameworks/base: Unused parameters in hwui" by John Reck · 10 years ago
  14. 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  15. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 10 years ago
  16. f2235b6 resolve merge conflicts of 57b641a to lmp-mr1-dev-plus-aosp. by Chris Craik · 10 years ago
  17. 70850ea Improve logging around performance critical events by Chris Craik · 10 years ago
  18. 1e19674 Frameworks/base: Wall Werror in libs/hwui by Andreas Gampe · 10 years ago
  19. 98d608d Minor cleanups around color usage by Chris Craik · 10 years ago
  20. 906d47f Deep copy SkPath parameter to PathCache task by Chris Craik · 10 years ago
  21. b933055 stop using (deprecated) SkBitmap::Config by Mike Reed · 10 years ago
  22. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 10 years ago
  23. 05f3d6e Tessellate on worker threads by Chris Craik · 10 years ago
  24. 25e40de resolved conflicts for merge of b68f5f09 to master by Kenny Root · 10 years ago
  25. 7061f7d Fix a resource race bug in PathCache by yuyang · 10 years ago
  26. 300bdfa am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics corruption caused by HWUI caches" by Chris Craik · 10 years ago
  27. 36fad8f Fix graphics corruption caused by HWUI caches by Sangkyu Lee · 11 years ago
  28. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  29. 5d92320 Second attempt at avoiding infinite loop in PathCache::trim() Bug #10347089 by Romain Guy · 11 years ago
  30. 0a8c51b Properly account for created paths in the cache by Romain Guy · 11 years ago
  31. e3b0a01 Refcount 9-patches and properly handle GC events by Romain Guy · 11 years ago
  32. be1b127 Assume a texture is unbound after deleting it Bug #9316260 by Romain Guy · 11 years ago
  33. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  34. 4500a8d Path precaching creates duplicate cache entries Bug #8478275 by Romain Guy · 11 years ago
  35. c5cbee7 Stop worker threads on memory trim & fix bad pointer access by Romain Guy · 11 years ago
  36. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 11 years ago
  37. 0f809f3 Prevent infinite loop when trimming the path cache by Romain Guy · 11 years ago
  38. 5dc7fa7 Add TaskManager API by Romain Guy · 11 years ago
  39. ca89e2a Precache paths from a worker thread by Romain Guy · 11 years ago
  40. e3a9b24 Add plumbing for better text scaling by Romain Guy · 12 years ago
  41. 059e12c Use LruCache instead of GenerationCache in libhwui by Romain Guy · 12 years ago
  42. fdd6fc1 Work-around for a Skia rasterization bug Bug #6411457 by Romain Guy · 12 years ago
  43. 4bcb746 Only recreate path textures when necessary by Romain Guy · 12 years ago
  44. 33f6beb Record possible clip rejects when recording display lists by Romain Guy · 12 years ago
  45. d9e688c Clean up GenerationCache. by Jeff Brown · 13 years ago
  46. 7b8b758 Remove the right entries from the cache when a GC happens. by Romain Guy · 13 years ago
  47. 2fc941e Fixes cache misses and extra allocations. Bug #3421454 by Romain Guy · 13 years ago
  48. ff26a0c Remove unnecessary code. by Romain Guy · 14 years ago
  49. 3222828 Solve translucency issue when drawing paths. by Romain Guy · 14 years ago
  50. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 14 years ago
  51. e190aa6 Add new runtime debug flags. by Romain Guy · 14 years ago
  52. 9e10841 Correctly remove unused paths from the cache. by Romain Guy · 14 years ago
  53. 1041ade Fix possible rendering issue when drawing a path. by Romain Guy · 14 years ago
  54. d799912 Make simple paths made of lines work. by Romain Guy · 14 years ago
  55. 183f17e A Path can exist in several cache entries. by Romain Guy · 14 years ago
  56. a2341a9 Purge Skia objects from GL caches as needed. by Romain Guy · 14 years ago
  57. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  58. 1e45aae Add drop shadows. by Romain Guy · 14 years ago
  59. 61c8c9c Fix tons of bugs and add new text rendering support. by Romain Guy · 14 years ago
  60. 9cccc2b Enforce maximum texture size. by Romain Guy · 14 years ago
  61. 22158e1 Automatically cleanup textures that don't fit in the cache. by Romain Guy · 14 years ago
  62. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago