1. e2bb380 Use glops for text rendering by Chris Craik · 10 years ago
  2. ee24859 Refactor DisplayList path caching. by Derek Sollenberger · 10 years ago
  3. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago
  4. e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 10 years ago
  5. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  6. 906d47f Deep copy SkPath parameter to PathCache task by Chris Craik · 10 years ago
  7. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 10 years ago
  8. 05f3d6e Tessellate on worker threads by Chris Craik · 10 years ago
  9. 25e40de resolved conflicts for merge of b68f5f09 to master by Kenny Root · 10 years ago
  10. 7061f7d Fix a resource race bug in PathCache by yuyang · 10 years ago
  11. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  12. 564acf7 Fix Clang warnings/errors by Chris Craik · 11 years ago
  13. e3b0a01 Refcount 9-patches and properly handle GC events by Romain Guy · 11 years ago
  14. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 11 years ago
  15. 4500a8d Path precaching creates duplicate cache entries Bug #8478275 by Romain Guy · 12 years ago
  16. c5cbee7 Stop worker threads on memory trim & fix bad pointer access by Romain Guy · 12 years ago
  17. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 12 years ago
  18. 5dc7fa7 Add TaskManager API by Romain Guy · 12 years ago
  19. ca89e2a Precache paths from a worker thread by Romain Guy · 12 years ago
  20. 059e12c Use LruCache instead of GenerationCache in libhwui by Romain Guy · 12 years ago
  21. e5df231 Make sure we correctly copy caches keys. Bug #5136067 by Romain Guy · 13 years ago
  22. b29cfbf Fix paths rendering issues. by Romain Guy · 14 years ago
  23. ff26a0c Remove unnecessary code. by Romain Guy · 14 years ago
  24. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 14 years ago
  25. e190aa6 Add new runtime debug flags. by Romain Guy · 14 years ago
  26. c15008e Move all debug flags in a single place. by Romain Guy · 14 years ago
  27. 9e10841 Correctly remove unused paths from the cache. by Romain Guy · 14 years ago
  28. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  29. 2665b85 Small cleanup. by Romain Guy · 14 years ago
  30. 03750a0 Use VBOs to render most geometries. by Romain Guy · 14 years ago
  31. 4bb9420 Optimize 9patch rendering. by Romain Guy · 14 years ago
  32. 21b028a Move GenerationCache to the utils directory. by Romain Guy · 14 years ago
  33. a2341a9 Purge Skia objects from GL caches as needed. by Romain Guy · 14 years ago
  34. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  35. 9cccc2b Enforce maximum texture size. by Romain Guy · 14 years ago
  36. 22158e1 Automatically cleanup textures that don't fit in the cache. by Romain Guy · 14 years ago
  37. 7fbcc04 Add support for paths. by Romain Guy · 14 years ago