1. c37f349 Prevent possible divide by 0 Bug #7307304 by Romain Guy · 12 years ago
  2. 41d35ae Allow 9patches to shrink Bug #7307304 by Romain Guy · 12 years ago
  3. bb5f014 Merge "Use offset in line drawing" into jb-mr1-dev by Chris Craik · 12 years ago
  4. 50ae66a Work around a possible driver bug Bug #7296475 by Romain Guy · 12 years ago
  5. b30cb10 Use offset in line drawing by Chris Craik · 12 years ago
  6. cf8675e Draw stroked rectangle as meshes instead of textures Bug #7233734 by Romain Guy · 12 years ago
  7. bf09ffb Quick reject empty paths by Chris Craik · 12 years ago
  8. 6a2d17f Fix texture corruption by Chet Haase · 12 years ago
  9. a3dc55f Fix a couple of rendering issues Bug #7253839 by Romain Guy · 12 years ago
  10. a7a257d Merge "Plug memory leak that happens when reusing display lists Bug #7195815" into jb-mr1-dev by Hiroshi Lockheimer · 12 years ago
  11. 034de6b Plug memory leak that happens when reusing display lists Bug #7195815 by Romain Guy · 12 years ago
  12. a852ff3 Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev by Romain Guy · 12 years ago
  13. 6ed9e43 Skia's ColorMatrix vector is in the 0..255 range not 0..1 Bug #7248980 by Romain Guy · 12 years ago
  14. 54c1a64 Don't use the QCOM_tiled_rendering extension with functors Bug #7247880 by Romain Guy · 12 years ago
  15. 16b897c Fix rectangle AA offset calculation by Chris Craik · 12 years ago
  16. b0d135d Merge "Add stroke support to polygonal shape rendering" into jb-mr1-dev by Chris Craik · 12 years ago
  17. 244a0bc Merge "Make gradients beautiful again Bug #7239634" into jb-mr1-dev by Romain Guy · 12 years ago
  18. 39284b7 Make gradients beautiful again Bug #7239634 by Romain Guy · 12 years ago
  19. cb4d600 Add stroke support to polygonal shape rendering by Chris Craik · 12 years ago
  20. 2ea1045 Merge "Applies a layer's color filter even when the layer is a quad Bug #7238059" into jb-mr1-dev by Romain Guy · 12 years ago
  21. e529ece Applies a layer's color filter even when the layer is a quad Bug #7238059 by Romain Guy · 12 years ago
  22. 98d3a64 Assign default texture id of 0 by Chet Haase · 12 years ago
  23. 17ef62c fix a possible dead-lock when clearing caches by Mathias Agopian · 12 years ago
  24. 54643d7 make sure to destroy GL objects on the GL thread by Mathias Agopian · 12 years ago
  25. 56257af Revert "Deleting objects on the wrong thread is a silly idea Bug #7195815" by Dave Burke · 12 years ago
  26. 8a13749 Deleting objects on the wrong thread is a silly idea Bug #7195815 by Romain Guy · 12 years ago
  27. ef09a21 Don't destroy the same texture twice Bug #7221449 by Romain Guy · 12 years ago
  28. e83221c Fix alpha channel computation with ColorMatrixColorFilter Bug #7222476 by Romain Guy · 12 years ago
  29. 908a432 Merge into jb-mr1-dev by Jean-Baptiste Queru · 12 years ago
  30. 87e2f757 Add a property to disable libhwui's scissor optimization Bug #7158326 by Romain Guy · 12 years ago
  31. 6b3292c Merge "Avoid deadlock when deleting layers Bug #7217459" into jb-mr1-dev by Romain Guy · 12 years ago
  32. 97dc917 Avoid deadlock when deleting layers Bug #7217459 by Romain Guy · 12 years ago
  33. d392b87 Merge changes Ib0a0b7d1,Ibec4b2aa into jb-mr1-dev by Romain Guy · 12 years ago
  34. 4285de3 Fix overdraw debug on QCOM by Romain Guy · 12 years ago
  35. 574cf60 Make sure we never bind to texture #0 Bug #7195815 by Romain Guy · 12 years ago
  36. b92d8f7 Optimize glyph cache texture uploads by Chet Haase · 12 years ago
  37. 8e586f6 Merge "Add support for a new developer setting: overdraw debugging" into jb-mr1-dev by Romain Guy · 12 years ago
  38. 7c450aa Add support for a new developer setting: overdraw debugging by Romain Guy · 12 years ago
  39. dbb2614 Merge "Optimize shaders for dithered gradients" into jb-mr1-dev by Chet Haase · 12 years ago
  40. a1d12dd Optimize shaders for dithered gradients by Chet Haase · 12 years ago
  41. 059aedf Merge "Finish this bit before I forget." into jb-mr1-dev by Romain Guy · 12 years ago
  42. f7e52d9 Finish this bit before I forget. by Romain Guy · 12 years ago
  43. 61d3704 Merge "Polygonal rendering of simple fill shapes" into jb-mr1-dev by Chris Craik · 12 years ago
  44. 11cb642 Update layers in a single batch at the beginning of a frame Bug #7186819 by Romain Guy · 12 years ago
  45. 57b5268 Optimize tiling management Bug #7186819 by Romain Guy · 12 years ago
  46. 710f46d Polygonal rendering of simple fill shapes by Chris Craik · 12 years ago
  47. 2b7028e Add support for QCOM_tiled_rendering Bug #7186819 by Romain Guy · 12 years ago
  48. 35643dd Minimize state changes when updating layers by Romain Guy · 12 years ago
  49. 0990ffb Fix GL shader bugs by Chet Haase · 12 years ago
  50. a8a402f Merge "Fix bad shader code" into jb-mr1-dev by Chet Haase · 12 years ago
  51. 1c5c206 Fix bad shader code by Chet Haase · 12 years ago
  52. f74d2f2 Merge "Fix occasional crash bug with layers" into jb-mr1-dev by Chet Haase · 12 years ago
  53. 603f6de Fix occasional crash bug with layers by Chet Haase · 12 years ago
  54. a938f56 Fix modulation and gamma correction issues by Romain Guy · 12 years ago
  55. 494ac35 Merge "Multiply alpha for AA as late as possible" into jb-mr1-dev by Romain Guy · 12 years ago
  56. 85ef80d Foundation for tiling optimization by Romain Guy · 12 years ago
  57. 9f44a13 Multiply alpha for AA as late as possible by Chris Craik · 12 years ago
  58. 45e4c3d Discard framebuffer commands when we redraw the entire buffer by Romain Guy · 12 years ago
  59. df46c63 Merge "Prevent degenerate 9-patches from drawing out of bounds Bug #7137292" into jb-mr1-dev by Romain Guy · 12 years ago
  60. 70561df Prevent degenerate 9-patches from drawing out of bounds Bug #7137292 by Romain Guy · 12 years ago
  61. beb8bd0 Reset GL buffer state after functor invocation by Chet Haase · 12 years ago
  62. 4aacf93 Merge "Fix memory corruption in LayerRenderer::copyLayer" into jb-mr1-dev by Romain Guy · 12 years ago
  63. e49d7ec Fix memory corruption in LayerRenderer::copyLayer by Romain Guy · 12 years ago
  64. dc531fa Merge "Handle different x, y scales in drawLines AA path" into jb-mr1-dev by Chris Craik · 12 years ago
  65. 75040f8 Handle different x, y scales in drawLines AA path by Chris Craik · 12 years ago
  66. 89b3f48 Merge "Enable changing properties of layer paint" into jb-mr1-dev by Chet Haase · 12 years ago
  67. 55e6b77 Merge "Reduce the number of locks acquired by display lists" into jb-mr1-dev by Romain Guy · 12 years ago
  68. 58ecc20 Reduce the number of locks acquired by display lists by Romain Guy · 12 years ago
  69. d15ebf2 Enable changing properties of layer paint by Chet Haase · 12 years ago
  70. 9147cd4 Fix m11 to be Y scale instead of X by Chris Craik · 12 years ago
  71. 378d131 Merge "Varying-based AA rect drawing" into jb-mr1-dev by Chris Craik · 12 years ago
  72. 6ebdc11 Varying-based AA rect drawing by Chris Craik · 12 years ago
  73. 521dc51 Don't invalidate all the glyphs when flushing large textures by Romain Guy · 12 years ago
  74. 6c8c6d9 Merge "Correctly check the height of a glyph prior to caching it" into jb-mr1-dev by Romain Guy · 12 years ago
  75. e43f785 Correctly check the height of a glyph prior to caching it by Romain Guy · 12 years ago
  76. d84aaa2 Merge "Fix line drawing path to use proportional distance from center" into jb-mr1-dev by Chris Craik · 12 years ago
  77. 8087246 Code cleanup in FontRenderer by Romain Guy · 12 years ago
  78. 9b1204b Small code cleanup in FontRenderer by Romain Guy · 12 years ago
  79. 8f5ad76 Fix line drawing path to use proportional distance from center by Chris Craik · 12 years ago
  80. 9f5dab3 Refactor FontRenderer.cpp by Romain Guy · 12 years ago
  81. 0baaac5 Revert "Revert "Add more support for transformed clip rects and paths"" by Romain Guy · 12 years ago
  82. a8557d2 Revert "Add more support for transformed clip rects and paths" by Mathias Agopian · 12 years ago
  83. 703bd32 Merge "Add more support for transformed clip rects and paths" into jb-mr1-dev by Romain Guy · 12 years ago
  84. dfe082f6 Add more support for transformed clip rects and paths by Romain Guy · 12 years ago
  85. eb32a49 Paramaterize and adjust the glyph cache sizes by Chet Haase · 12 years ago
  86. c0c1c94 Merge "Avoid thrashing the glyph cache during the precache phase" into jb-mr1-dev by Chet Haase · 12 years ago
  87. f942cf1 Avoid thrashing the glyph cache during the precache phase by Chet Haase · 12 years ago
  88. 63f2fca Merge "Fix bug with Fbo layer clipping" into jb-mr1-dev by Chet Haase · 12 years ago
  89. 7808581 Merge "Pre-multiply color components for 2-stop gradients Bug #7033344" into jb-mr1-dev by Romain Guy · 12 years ago
  90. d679b57 Pre-multiply color components for 2-stop gradients Bug #7033344 by Romain Guy · 12 years ago
  91. d48885a Fix bug with Fbo layer clipping by Chet Haase · 12 years ago
  92. a798b95 Use smoothstep to eliminate branches in AA shader by Chris Craik · 12 years ago
  93. 5a3ec71 Fix glyph cropping bug by Chet Haase · 12 years ago
  94. 378e919 Remove CacheTextureLine structure from FontRenderer by Chet Haase · 12 years ago
  95. 6b7d46b Merge "Restore scissor state correctly" into jb-mr1-dev by Chet Haase · 12 years ago
  96. 2efd5c5 Glyph cache optimization by Chet Haase · 12 years ago
  97. 8025061 Restore scissor state correctly by Chet Haase · 12 years ago
  98. e816bae Optimize interactions with glyph cache by Chet Haase · 12 years ago
  99. 320d46b Reduce gradients textures size whenever possible by Romain Guy · 12 years ago
  100. c89b14b It seems that apparently useless public APIs are actually useful Bug #6953651 by Romain Guy · 12 years ago