1. 4bd981e Remove Bitmap#getSkBitmap by John Reck · 9 years ago
  2. 0b86062 Fix DrawFilter's usage in HWUI. by Derek Sollenberger · 9 years ago
  3. 14100ac Glop support for custom textured UVs, simplify drawBitmap(src,dst) by Chris Craik · 9 years ago
  4. 1db141f Create proxy between Skia's SkCanvas and the framework Canvas. by Derek Sollenberger · 10 years ago
  5. 2ae0733 Remove DisplayListLogBuffer by Chris Craik · 10 years ago
  6. 3d4eed7 Update HWUI to store its own SkBitmap objects by Derek Sollenberger · 10 years ago
  7. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  8. 8dfaa49 Make DisplayListRenderer inherit from Canvas, merge JNI by Tom Hudson · 10 years ago
  9. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 10 years ago
  10. 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 10 years ago
  11. 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 10 years ago
  12. 6bcf223 Merge "Revert "Add a way to override Xfermode"" by Chris Craik · 10 years ago
  13. da3198a Revert "Add a way to override Xfermode" by Chris Craik · 10 years ago
  14. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 10 years ago
  15. a5f2e07 Fix uninitialized member warning by Rob Tsuk · 10 years ago
  16. c495e61 Add a way to override Xfermode by Rob Tsuk · 10 years ago
  17. 4678dcc Add a way to override Xfermode DO NOT MERGE by Rob Tsuk · 10 years ago
  18. 65f2def resolve merge conflicts of cabf8a7 to master. by John Reck · 10 years ago
  19. 4b19b7a Merge "Fix wrong-thread issue" into lmp-mr1-dev by John Reck · 10 years ago
  20. 12f5e34 Fix wrong-thread issue by John Reck · 10 years ago
  21. 088c514 resolved conflicts for merge of be70c771 to master by John Reck · 10 years ago
  22. a35778c7 Yank ResourceCache out of Caches by John Reck · 10 years ago
  23. 984162f Replace StatefulBaseRenderer inheritance with CanvasState member by Tom Hudson · 10 years ago
  24. 107843d Remove status return from all uirenderer::Renderer functions by Tom Hudson · 10 years ago
  25. 9481684 am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0 by John Reck · 10 years ago
  26. 0e89e2b Layer changes by John Reck · 10 years ago
  27. 09c2d4f Refactor HWUI to better handle Canvas DrawFilters. by Derek Sollenberger · 10 years ago
  28. 072707d Use RenderThread for navigation bar ripples by Jorim Jaggi · 10 years ago
  29. 4ace730 Force isolation of clip and matrix within layer by Chris Craik · 10 years ago
  30. 8afd0f2 Create z reordering boundaries around dispatchDraw by Chris Craik · 10 years ago
  31. 947eabf Early reject drawText calls that will not draw by Chris Craik · 10 years ago
  32. 69e5adf Define shadow casting behavior within layers by Chris Craik · 10 years ago
  33. b3cca87 Fix ripples projecting to scrolled view by Chris Craik · 10 years ago
  34. 7964750 Move bitmap transforms out of bitmap ops by Chris Craik · 10 years ago
  35. 09d5cdd Add kModeSync by John Reck · 10 years ago
  36. cce47eb Add accessibility text contrast setting by Chris Craik · 10 years ago
  37. 544e524 Fix arc 360 degree sweep rendering by Chris Craik · 10 years ago
  38. 3b20251 No-fail invokeFunctor by John Reck · 10 years ago
  39. a7090e0 Update 'DisplayList' vs 'RenderNode' naming in several places by Chris Craik · 10 years ago
  40. 6ac174b Clean up tessellation cache in prep for other tesselation types by Chris Craik · 10 years ago
  41. 1390882 Update HWUI matrix API by Derek Sollenberger · 11 years ago
  42. d490aa4 Merge "Inspect SkShader to determine hw shader." by Chris Craik · 10 years ago
  43. d1ad5e6 Inspect SkShader to determine hw shader. by Leon Scroggins III · 10 years ago
  44. 797b95b Define light position (using new lighting spec) in Java by Chris Craik · 10 years ago
  45. a64a2be Combine projection matrix, and viewport management by Chris Craik · 10 years ago
  46. ddc5228 Revert "Simplify projection matrix management." by Jorim Jaggi · 10 years ago
  47. 0c0ec26 Simplify projection matrix management. by Chris Craik · 10 years ago
  48. e10e827 Rename matrices for consistency by Chris Craik · 10 years ago
  49. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 10 years ago
  50. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 10 years ago
  51. 52244ff Add CanvasProperty for drawCircle by John Reck · 10 years ago
  52. 3f085429 Clip TouchFeedbackDrawable effect to receiver Outline by Chris Craik · 10 years ago
  53. 0664fef Fix BitmapMesh buffer copy by Chris Craik · 10 years ago
  54. defb7f3 When recording a child node into a parent, read staging projection property by Chris Craik · 10 years ago
  55. 087bc0c Refcount RenderNode by John Reck · 10 years ago
  56. 113e082 Move RenderNode to own file by John Reck · 10 years ago
  57. e18264b Rename DisplayList->RenderNode by John Reck · 10 years ago
  58. eea6ef9 Fix warnings in hwui by Chris Craik · 10 years ago
  59. 44fd8d2 DisplayList overhaul by John Reck · 10 years ago
  60. 76d3a1b Removing SkiaColorFilter and inspecting the native object directly. by Derek Sollenberger · 11 years ago
  61. 8852ab4 Merge "Keep the SkPaint used when creating a layer." by Derek Sollenberger · 10 years ago
  62. d44fbe5 Keep the SkPaint used when creating a layer. by Derek Sollenberger · 10 years ago
  63. 1df2644 Rework and clean up DisplayList projection by Chris Craik · 10 years ago
  64. f533e94 Support projection of DisplayLists onto ancestors. by Chris Craik · 11 years ago
  65. d218a92 Use const where possible for drawing parameters by Chris Craik · 11 years ago
  66. d6b65f6 Use const access to snapshot from OpenGLRenderer by Chris Craik · 11 years ago
  67. 14e5130 Move Snapshot management to intermediate StatefulBaseRenderer class by Chris Craik · 11 years ago
  68. b458942 Create abstract base class for OpenGLRenderer by Chris Craik · 11 years ago
  69. f57776b 3d view system! by Chris Craik · 11 years ago
  70. f0a5907 Clean up quick rejection, especially surrounding points + lines. by Chris Craik · 11 years ago
  71. c1c5f08 Move DeferredDisplayState out of ops by Chris Craik · 11 years ago
  72. 9b5a1a2 Take shadow bounds into account for quick rejects Bug #8634346 by Romain Guy · 11 years ago
  73. 55b6f95 Track the atlas' generation ID Bug #9589379 by Romain Guy · 11 years ago
  74. e3b0a01 Refcount 9-patches and properly handle GC events by Romain Guy · 11 years ago
  75. 16ea8d3 Refcount the paint used by Canvas.drawPatch() by Romain Guy · 11 years ago
  76. 03c00b5 Batch 9-patches in a single mesh whenever possible by Romain Guy · 11 years ago
  77. 4154182 Use individual glyph positions to determine text bounds. by Chris Craik · 11 years ago
  78. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago
  79. 527a3aa Draw Operation merging by Chris Craik · 11 years ago
  80. ce4a7df Don't crash when making a layer larger than supported dimensions Bug #8437401 by Romain Guy · 11 years ago
  81. 4494599 Merge "Use snapshot alpha for layers" into jb-mr2-dev by Chris Craik · 11 years ago
  82. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 11 years ago
  83. a08f95c Use snapshot alpha for layers by Chris Craik · 11 years ago
  84. ff78583 Fully deferred displaylist replay by Chris Craik · 11 years ago
  85. 0f66753 Precache glyphs at final raster size by Romain Guy · 11 years ago
  86. a4adcf0 Support 3D rotations when drawing text by Romain Guy · 11 years ago
  87. c3566d0 DisplayList draw operation reordering by Chris Craik · 11 years ago
  88. 0776a60 Move DisplayList to its own cpp file by Chris Craik · 11 years ago
  89. 63696bf Don't clip when drawing a layer by Romain Guy · 11 years ago
  90. b969a0d Add support for non-antialiased text by Romain Guy · 11 years ago
  91. 3dc553b Simplify display list logging, removing pointers by Chris Craik · 11 years ago
  92. 2af4635 Object-based DisplayList recording by Chris Craik · 12 years ago
  93. 735738c Preliminary Support for region clipping by Romain Guy · 12 years ago
  94. e3a9b24 Add plumbing for better text scaling by Romain Guy · 12 years ago
  95. 672433d Add visual profiling feature by Romain Guy · 12 years ago
  96. 3561d06 Handle offscreen animations correctly by Chet Haase · 12 years ago
  97. 7c25aab Defer layer rendering to avoid stalls Bug #7326824 by Romain Guy · 12 years ago
  98. 6a2d17f Fix texture corruption by Chet Haase · 12 years ago
  99. a3dc55f Fix a couple of rendering issues Bug #7253839 by Romain Guy · 12 years ago
  100. 034de6b Plug memory leak that happens when reusing display lists Bug #7195815 by Romain Guy · 12 years ago