1. 4385054 Moving samplers behind the hal. by Alex Sakhartchouk · 14 years ago
  2. 331bf9b Seperate ProgramRaster. Cleanup ProgramRaster and ProgramStore creation. by Jason Sams · 14 years ago
  3. 48f5056 Seperate GL from RS program store. by Jason Sams · 14 years ago
  4. d0f5bd1 Cleaning up the serialization change. by Alex Sakhartchouk · 14 years ago
  5. ed9f210 Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  6. b38d534 Fix refcounting bugs where the sys refcount by Jason Sams · 14 years ago
  7. 11c8af9 Begin hooking up SurfaceConfig. by Jason Sams · 14 years ago
  8. d081fff Cleanup GL setup code and remove legacy 1.1 paths. by Jason Sams · 14 years ago
  9. aa7d288 Removed unnecessary change based on comments. by Alex Sakhartchouk · 14 years ago
  10. f603d21 Change RS to use the passed surface size rather than EGL size. by Jason Sams · 14 years ago
  11. 54db59c Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 14 years ago[Renamed (78%) from libs/rs/rsProgramFragmentStore.cpp]
  12. 0011bcf Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  13. bb51c40 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  14. 61f08d6 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  15. a9e7a05 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  16. 07ae406 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  17. b13ada5 Add support for selecting the color bit depth and if the application used a depth buffer. by Jason Sams · 15 years ago
  18. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 15 years ago
  19. 9bee51c Remove useless slot from ProgramVertex. Optimize GL state setup. by Jason Sams · 15 years ago
  20. c75a257 Update rollo with new interactivity model. by Jason Sams · 15 years ago
  21. 4b962e5 Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 15 years ago
  22. 9c54bdb Implement default programs and implement defaults and parents for imports. by Jason Sams · 15 years ago
  23. 3eaa338 Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 15 years ago
  24. d19f10d Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 15 years ago