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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
30b684c878d22f4b598af745da283980cad2047f
/
libs
/
hwui
/
FontRenderer.h
260ab72
use SkBlendMode instead of SkXfermode
by Mike Reed
· 8 years ago
dcbc0e9
resolve merge conflicts of 0ec2fd7 to master
by sergeyv
· 8 years ago
0ec2fd7
HWUI: track upload & recent usage in font cache am: af102bee51 am: 42c01cf62f
by sergeyv
· 8 years ago
ee6aca5
HWUI: calculate used memory in FontCache for gfxinfo am: baf29e7cf4
by sergeyv
· 8 years ago
af102be
HWUI: track upload & recent usage in font cache
by sergeyv
· 8 years ago
baf29e7
HWUI: calculate used memory in FontCache for gfxinfo
by sergeyv
· 8 years ago
25c9f6c
Merge "Fix google-explicit-constructor warnings in libs/hwui." am: 7207562ff7 am: d7a69e04eb am: 842f1e48e7
by Chih-hung Hsieh
· 8 years ago
a619ec7
Fix google-explicit-constructor warnings in libs/hwui.
by Chih-Hung Hsieh
· 8 years ago
5e00c7c
Delete old rendering pipeline
by Chris Craik
· 8 years ago
e8c3c81
Fix TextDropShadowCacheTests and glyph_t everywhere
by Chris Craik
· 9 years ago
e4db79d
Stencil support in new recorder/reorderer
by Chris Craik
· 9 years ago
15c3f19
Merged op dispatch in OpReorderer
by Chris Craik
· 9 years ago
a171727
Initial text support in new reorderer/renderer
by Chris Craik
· 9 years ago
0fe8ea2
am 697e3dd6: am ee144b1e: resolved conflicts for bd57dac5 to stage-aosp-master
by Stephen Hines
· 9 years ago
ee144b1
resolved conflicts for bd57dac5 to stage-aosp-master
by Stephen Hines
· 9 years ago
148c78f8
Don't unregister Fonts from renderer at destruction
by Chris Craik
· 9 years ago
c08820f
Remove lookup3 gamma code
by Chris Craik
· 9 years ago
272a685
Replace most usages of utils/Vector.h
by John Reck
· 9 years ago
8284073
Delete pre-glop path
by Chris Craik
· 9 years ago
e2bb380
Use glops for text rendering
by Chris Craik
· 9 years ago
96a5c4c
Move more GL state management to RenderState and its directory
by Chris Craik
· 10 years ago
e84a208
Add overrides and switch to nullptr keyword
by Chris Craik
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
59744b7
Add hack for custom re-rasterization buckets
by Chris Craik
· 10 years ago
e392c81
Pass the radius as a float deeper into HWUI allowing RS to generate more accurate blurs.
by Derek Sollenberger
· 10 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
14e5130
Move Snapshot management to intermediate StatefulBaseRenderer class
by Chris Craik
· 11 years ago
250b1cf
Handle updates to RS C++ API.
by Tim Murray
· 11 years ago
1e54681
Support RGBA fonts and bitmap fonts (and RGBA bitmap fonts)
by Victoria Lease
· 11 years ago
31e08e9
Share Caches' index buffer with FontRenderer
by Romain Guy
· 11 years ago
1f5762e
libutils clean-up
by Mathias Agopian
· 11 years ago
55709fc
am 55b883b0: am 30c990c3: Merge "Draw Operation merging" into jb-mr2-dev
by Chris Craik
· 11 years ago
527a3aa
Draw Operation merging
by Chris Craik
· 11 years ago
e48da96
resolved conflicts for merge of 886e1204 to master
by Romain Guy
· 11 years ago
cf51a41
Introduce PixelBuffer API to enable PBOs
by Romain Guy
· 11 years ago
e4d9a01
Phase 1 of refactoring SystemServer.
by Dan Morrill
· 11 years ago
257ae35
Optimize text GL setup
by Romain Guy
· 11 years ago
661a87e
Reduce number of glDraw calls when drawing text
by Romain Guy
· 11 years ago
115096f
Minimize texture binds when drawing text
by Romain Guy
· 11 years ago
f2d8ccc
Revert "Revert "Use RenderScript for large text blurs""
by Chris Craik
· 12 years ago
bf5703e
Revert "Use RenderScript for large text blurs"
by Chris Craik
· 12 years ago
3f76e65
Use RenderScript for large text blurs
by Chris Craik
· 12 years ago
e3a9b24
Add plumbing for better text scaling
by Romain Guy
· 12 years ago
7bb3cfe
Another optimization of glyph cache uploads
by Sangkyu Lee
· 12 years ago
8087246
Code cleanup in FontRenderer
by Romain Guy
· 12 years ago
9b1204b
Small code cleanup in FontRenderer
by Romain Guy
· 12 years ago
9f5dab3
Refactor FontRenderer.cpp
by Romain Guy
· 12 years ago
eb32a49
Paramaterize and adjust the glyph cache sizes
by Chet Haase
· 12 years ago
f942cf1
Avoid thrashing the glyph cache during the precache phase
by Chet Haase
· 12 years ago
378e919
Remove CacheTextureLine structure from FontRenderer
by Chet Haase
· 12 years ago
e816bae
Optimize interactions with glyph cache
by Chet Haase
· 12 years ago
00755fe
Merge "Add drop shadow for drawPosText in hwui renderer."
by Raph Levien
· 12 years ago
416a847
Add drop shadow for drawPosText in hwui renderer.
by Raph Levien
· 12 years ago
0aa87bb
Fix crash with new LookupGammaFontRenderer Bug #6853934
by Romain Guy
· 12 years ago
99a6ddd
Forget the name of a texture after freeing Bug #6408362
by Romain Guy
· 12 years ago
9d9758a
Fix two memory leaks Bug #6408362
by Romain Guy
· 12 years ago
ae91c4c
Properly pre-cache latin glyphs Bug #6408362
by Romain Guy
· 12 years ago
9777173
Full implementation of Canvas.drawPath()
by Romain Guy
· 12 years ago
671d6cf
Full support for Canvas.drawPosText
by Romain Guy
· 13 years ago
9a82456
De-allocate caches for large glyphs when trimming memory
by Chet Haase
· 13 years ago
2a47c14
Fix issues from recent glyph caching change
by Chet Haase
· 13 years ago
e829bc0
Merge "Make glyph cache more flexible"
by Chet Haase
· 13 years ago
7de0cb1
Make glyph cache more flexible
by Chet Haase
· 13 years ago
15bc643
Reduce the number of GL commands generated by the UI
by Romain Guy
· 13 years ago
f3a910b4
Optimize state changes
by Romain Guy
· 13 years ago
d71dd36
Minimize the amount of data uploaded to draw text
by Romain Guy
· 13 years ago
bd496bc
Paint style and stroke width affect text rendering. Bug #5112207
by Romain Guy
· 13 years ago
726aeba
Add support to OpenGLRendere to draw BiDi text. Bug #4350336
by Romain Guy
· 13 years ago
44984ea
Enable large font rendering with GPU acceleration
by Chet Haase
· 13 years ago
c7b25be
Take fake bold font property into account. Bug #4159731
by Romain Guy
· 13 years ago
8668f8a
Fix problem with glyph cache and textScaleX property
by Chet Haase
· 13 years ago
894df17
Fixing font renderer attribute slot locations.
by Alex Sakhartchouk
· 14 years ago
2577db1
Add support for Paint::setTextSkewX in OpenGLRenderer. Bug #3360888
by Romain Guy
· 14 years ago
325a0f9
The font cache should respect the fake bold flag.
by Romain Guy
· 14 years ago
c15008e
Move all debug flags in a single place.
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
e8cb9c14
Apply bilinear filtering on text only when necessary.
by Romain Guy
· 14 years ago
7975fb6
Apply bilinear filtering to text.
by Romain Guy
· 14 years ago
2bffd26
Fix text rendering issue with text scaling.
by Romain Guy
· 14 years ago
b45c0c9
Apply gamma correction to font rendering.
by Romain Guy
· 14 years ago
1e45aae
Add drop shadows.
by Romain Guy
· 14 years ago
f18136c
Added drop shadow renderer to the font class.
by Alex Sakhartchouk
· 14 years ago
89a524a
Adding drop shadow support
by Alex Sakhartchouk
· 14 years ago
65ef909
When font cache still has empty space,
by Alex Sakhartchouk
· 14 years ago
9b9902d
Updating parts of font cache as needed instead of the entire map.
by Alex Sakhartchouk
· 14 years ago
51769a6
Cleanup, added properties for the FontRenderer.
by Romain Guy
· 14 years ago
bd0e6aa
Add a way to query GL extensions.
by Romain Guy
· 14 years ago
09147fb
Add support for text culling.
by Romain Guy
· 14 years ago
694b519
Add text rendering.
by Romain Guy
· 14 years ago