1. 3163568 Change swap chain stuffed detection logic by Chris Craik · 8 years ago
  2. ffde627 add tracepoint for when the display chain is stuffed by Tim Murray · 8 years ago
  3. 0def73a Consider queue & dequeue times for should draw by John Reck · 8 years ago
  4. 7b570de Fix SurfaceViewPositionListener race bugs by John Reck · 8 years ago
  5. fc4c59a Merge \"Redraw if dirty during stopped when resumed\" into nyc-dev by John Reck · 8 years ago
  6. 306f331 Redraw if dirty during stopped when resumed by John Reck · 8 years ago
  7. 718cd3e Handle hidden RT VectorDrawable animators by Doris Liu · 8 years ago
  8. 8cddce3 Merge "Make getFrameNumber lazy" into nyc-dev by John Reck · 8 years ago
  9. 28912a5 Make getFrameNumber lazy by John Reck · 8 years ago
  10. c79c324 Merge "Improve multi-window render clipping logic" into nyc-dev by Chris Craik · 8 years ago
  11. 9cd1bbe Improve multi-window render clipping logic by Chris Craik · 8 years ago
  12. 8afcc76 Revert "Revert "Make stopped state a first-class thing"" by John Reck · 8 years ago
  13. 825fa4d Merge "Revert "Make stopped state a first-class thing"" into nyc-dev by John Reck · 8 years ago
  14. eab3f26 Revert "Make stopped state a first-class thing" by John Reck · 8 years ago
  15. c724dcf Merge "Make stopped state a first-class thing" into nyc-dev by John Reck · 8 years ago
  16. 945961f Make stopped state a first-class thing by John Reck · 8 years ago
  17. 51f2d60 Fix some edge cases by John Reck · 8 years ago
  18. 44b49f0 Add a callback for rendernode parentcount=0 by John Reck · 8 years ago
  19. 6246d278 Support buildLayer in new pipeline by Chris Craik · 8 years ago
  20. 3a5811b Precache/early kick off of op work for non-shadow ops. by Chris Craik · 8 years ago
  21. dccca44 Reland: Move text logic from jni to hwui level by sergeyv · 8 years ago
  22. 6847953 Merge "Revert "Move text logic from jni to hwui level"" into nyc-dev by Sergei Vasilinetc · 8 years ago
  23. afbd0f1 Revert "Move text logic from jni to hwui level" by Sergei Vasilinetc · 8 years ago
  24. 49658d4 Merge "Move text logic from jni to hwui level" into nyc-dev by Sergei Vasilinetc · 8 years ago
  25. 38f6c03 Move updating window position off RT by John Reck · 8 years ago
  26. a7f6bba1 Move text logic from jni to hwui level by sergeyv · 8 years ago
  27. 1dfa070 Support GPU profiling vis in new pipeline by Chris Craik · 8 years ago
  28. c96955d Always swap buffers if using partial update extension by John Reck · 8 years ago
  29. 910beb8 updates to FrameStatsObserver API by Andres Morales · 8 years ago
  30. 0a1abd3 Merge "Have RT drive window positioning" by John Reck · 8 years ago
  31. f648108 Have RT drive window positioning by John Reck · 8 years ago
  32. 6e068c01 Early kickoff of shadow tasks by Chris Craik · 9 years ago
  33. c3bd568 Restore code to draw backdrop and content nodes by Chong Zhang · 9 years ago
  34. dd93728 Merge "Add internal Canvas save flags" by Florin Malita · 9 years ago
  35. c52ac0b Merge "Add fine-grained debug layer" by John Reck · 9 years ago
  36. 975591a Add fine-grained debug layer by John Reck · 9 years ago
  37. eecff56 Add internal Canvas save flags by Florin Malita · 9 years ago
  38. 06f5bc7 expose hwui frame stats through FrameStatsObserver by Andres Morales · 9 years ago
  39. 9372ac3 Fix ordering of texture->upload arguments by John Reck · 9 years ago
  40. cbc5bd5 Merge "Track texture memory globally" by John Reck · 9 years ago
  41. 38e0c32 Track texture memory globally by John Reck · 9 years ago
  42. b791517 Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 am: 6222bb0f6a by Matthew Bouyack · 9 years ago
  43. 3145247 Disable buildLayer crash by Chris Craik · 9 years ago
  44. 099bd9c Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 by Matthew Bouyack · 9 years ago
  45. f158b49 Rename Reorderers to Builders by Chris Craik · 9 years ago
  46. 7f667e7 In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos by Matthew Bouyack · 9 years ago
  47. 5ea1724 Rename OpReorderer to FrameReorderer by Chris Craik · 9 years ago
  48. 031eaed Merge "Add TextureView support to new renderer/reorderer" by Chris Craik · 9 years ago
  49. d2dfd8f Add TextureView support to new renderer/reorderer by Chris Craik · 9 years ago
  50. bf4b31f resolve merge conflicts of 04ce46db64 to master. by John Reck · 9 years ago
  51. adfeec9 Allow RT animation of new renderer by Chris Craik · 9 years ago
  52. 0bcd0cb libhwui: make setSurface asynchronous by Thomas Buhot · 9 years ago
  53. 52b783f INT_MAX nanoseconds is not very long by John Reck · 9 years ago
  54. 98787e6 Finish shadow support in new reorderer/renderer by Chris Craik · 9 years ago
  55. 9fded23 Recycle OffscreenBuffers by Chris Craik · 9 years ago
  56. 290b23a Fix build by Colin Cross · 9 years ago
  57. 2359d85 Merge "Initial HW layer support in new reorderer/renderer" by Chris Craik · 9 years ago
  58. 0b7e824 Initial HW layer support in new reorderer/renderer by Chris Craik · 9 years ago
  59. b97ba3c Merge "Add window setDecorView API." by Rob Carr · 9 years ago
  60. 263e19b Merge "Simplify TreeInfo" by Chris Craik · 9 years ago
  61. b6c2624 Add window setDecorView API. by Robert Carr · 9 years ago
  62. e2e53a7 Simplify TreeInfo by Chris Craik · 9 years ago
  63. 97c9265 Merge "Tune scheduling a bit, avoid a binder ipc" by John Reck · 9 years ago
  64. e486d93 Tune scheduling a bit, avoid a binder ipc by John Reck · 9 years ago
  65. 3398abb Merge "Cleanups" by John Reck · 9 years ago
  66. 5854b34 Rework receiver/dispatcher design slightly, and replace Layer usage. by Chris Craik · 9 years ago
  67. 77c4010 Cleanups by John Reck · 9 years ago
  68. 818c9fb Initial version of clipped saveLayer in new pipeline by Chris Craik · 9 years ago
  69. 6fe991e5 Work to support saveLayer in new pipeline by Chris Craik · 9 years ago
  70. ddf2215 Add partial damage support to new draw path by Chris Craik · 9 years ago
  71. b565df1 Initial commit of new Canvas operation recording / replay by Chris Craik · 9 years ago
  72. ac02eb9 Remove confusing behavior of Rect::intersect() and rename by Chris Craik · 9 years ago
  73. b816087 Rendering the window frame with a second thread by Skuhne · 9 years ago
  74. ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 9 years ago
  75. 64e445b CanvasState frame init refactor by Chris Craik · 9 years ago
  76. e248bd1 Serializing display lists by John Reck · 9 years ago
  77. b9ce116d Switch several enums to enum classes by Chris Craik · 9 years ago
  78. 149173d Support new EGL extensions by John Reck · 9 years ago
  79. 13d1b4a renderthread: add EGL_EXT_buffer_age support by Season Li · 9 years ago
  80. 6d4d0db Disable skipping frames on empty damage by John Reck · 9 years ago
  81. 00e79c9 Mark isInUse per-window by John Reck · 9 years ago
  82. f2dcc2a Don't crash on makeCurrent fail by John Reck · 9 years ago
  83. be3fba0 Adjust for pipeline stalls by John Reck · 9 years ago
  84. 1b54fb2 Delete MAKE_ENUM_FLAGS by Chris Craik · 9 years ago
  85. 2a8bb05 Fix warning by John Reck · 9 years ago
  86. 6058251 Merge "More colors, now with material colors" into mnc-dev by John Reck · 9 years ago
  87. bf3c602 More colors, now with material colors by John Reck · 9 years ago
  88. 4db3d17 FrameInfo header fixes by John Reck · 9 years ago
  89. d7db4d7 Eliminate requireGlContext by John Reck · 9 years ago
  90. 50210d9 Adjust light source for window position by Alan Viverette · 9 years ago
  91. 4c9e59d Unify DrawProfiler/JankStats by John Reck · 9 years ago
  92. 9aa7b45 Merge "Fix kSkippedFrame setting" into mnc-dev by John Reck · 9 years ago
  93. aef9dc8 Fix kSkippedFrame setting by John Reck · 9 years ago
  94. d04794a Add eglSwapBuffersWithDamageKHR support by John Reck · 9 years ago
  95. 240ff62 Skip frames with no damage by John Reck · 9 years ago
  96. edc524c Add GraphicsStatsService by John Reck · 9 years ago
  97. b36016c Cleanups & simplifications by John Reck · 9 years ago
  98. c87be99 C++11 style fixups by John Reck · 9 years ago
  99. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 9 years ago
  100. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago