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gerrit-public.fairphone.software
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platform
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frameworks
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base
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3163568806f2f1c360f93772453f4b0b3a9b2e47
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libs
/
hwui
/
renderthread
/
CanvasContext.h
3163568
Change swap chain stuffed detection logic
by Chris Craik
· 8 years ago
0def73a
Consider queue & dequeue times for should draw
by John Reck
· 8 years ago
306f331
Redraw if dirty during stopped when resumed
by John Reck
· 8 years ago
28912a5
Make getFrameNumber lazy
by John Reck
· 8 years ago
8afcc76
Revert "Revert "Make stopped state a first-class thing""
by John Reck
· 8 years ago
825fa4d
Merge "Revert "Make stopped state a first-class thing"" into nyc-dev
by John Reck
· 8 years ago
eab3f26
Revert "Make stopped state a first-class thing"
by John Reck
· 8 years ago
c724dcf
Merge "Make stopped state a first-class thing" into nyc-dev
by John Reck
· 8 years ago
945961f
Make stopped state a first-class thing
by John Reck
· 8 years ago
51f2d60
Fix some edge cases
by John Reck
· 8 years ago
6246d278
Support buildLayer in new pipeline
by Chris Craik
· 8 years ago
38f6c03
Move updating window position off RT
by John Reck
· 8 years ago
11f02d7
allow for slow FrameMetricsListeners
by Andres Morales
· 8 years ago
910beb8
updates to FrameStatsObserver API
by Andres Morales
· 8 years ago
0a1abd3
Merge "Have RT drive window positioning"
by John Reck
· 8 years ago
f648108
Have RT drive window positioning
by John Reck
· 8 years ago
6e068c01
Early kickoff of shadow tasks
by Chris Craik
· 9 years ago
06f5bc7
expose hwui frame stats through FrameStatsObserver
by Andres Morales
· 9 years ago
031eaed
Merge "Add TextureView support to new renderer/reorderer"
by Chris Craik
· 9 years ago
d2dfd8f
Add TextureView support to new renderer/reorderer
by Chris Craik
· 9 years ago
bf4b31f
resolve merge conflicts of 04ce46db64 to master.
by John Reck
· 9 years ago
0bcd0cb
libhwui: make setSurface asynchronous
by Thomas Buhot
· 9 years ago
9e7fcfd
Move BakedOpDispatcher to separate file
by Chris Craik
· 9 years ago
98787e6
Finish shadow support in new reorderer/renderer
by Chris Craik
· 9 years ago
0b7e824
Initial HW layer support in new reorderer/renderer
by Chris Craik
· 9 years ago
263e19b
Merge "Simplify TreeInfo"
by Chris Craik
· 9 years ago
e2e53a7
Simplify TreeInfo
by Chris Craik
· 9 years ago
97c9265
Merge "Tune scheduling a bit, avoid a binder ipc"
by John Reck
· 9 years ago
e486d93
Tune scheduling a bit, avoid a binder ipc
by John Reck
· 9 years ago
77c4010
Cleanups
by John Reck
· 9 years ago
ddf2215
Add partial damage support to new draw path
by Chris Craik
· 9 years ago
b816087
Rendering the window frame with a second thread
by Skuhne
· 9 years ago
ea7a7fb
MultiThreaded rendering of different renderNodes
by Skuhne
· 9 years ago
e248bd1
Serializing display lists
by John Reck
· 9 years ago
149173d
Support new EGL extensions
by John Reck
· 9 years ago
13d1b4a
renderthread: add EGL_EXT_buffer_age support
by Season Li
· 9 years ago
272a685
Replace most usages of utils/Vector.h
by John Reck
· 9 years ago
be3fba0
Adjust for pipeline stalls
by John Reck
· 9 years ago
d7db4d7
Eliminate requireGlContext
by John Reck
· 9 years ago
50210d9
Adjust light source for window position
by Alan Viverette
· 9 years ago
4c9e59d
Unify DrawProfiler/JankStats
by John Reck
· 9 years ago
d04794a
Add eglSwapBuffersWithDamageKHR support
by John Reck
· 9 years ago
edc524c
Add GraphicsStatsService
by John Reck
· 9 years ago
b36016c
Cleanups & simplifications
by John Reck
· 9 years ago
ba6adf6
Initial attempt at jank-tracking stat collection
by John Reck
· 9 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
51d6a3d
Cleanup various clang warnings, use unique_ptrs in several places
by Chris Craik
· 10 years ago
01a5ea3
Resume RT-animations after a pauseSurface
by John Reck
· 10 years ago
aa95a88
Have an actual fallback if the surface is lost
by John Reck
· 10 years ago
1125d1f
Add some free zoom to lockHardwareCanvas
by John Reck
· 10 years ago
749906b
Cleanup DeferredLayerUpdater
by John Reck
· 10 years ago
443a714
Yet more layer tracking logging
by John Reck
· 10 years ago
17035b0
Have destroy call freePrefetchedLayers
by John Reck
· 10 years ago
998a6d8
Track buildLayer calls, destroy if unused
by John Reck
· 10 years ago
119907c
Animator stuff
by John Reck
· 10 years ago
3e82495
Implement full View.buildLayer
by John Reck
· 10 years ago
058fc64
Connect shadow style attributes to renderer
by Chris Craik
· 10 years ago
f47a594
Fix onTrimMemory for HardwareRenderer
by John Reck
· 10 years ago
68bfe0a
Animator refactoring & fixes
by John Reck
· 10 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 10 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 10 years ago
d72e0a3
Re-jigger layers
by John Reck
· 10 years ago
fe5e7b7
Enable debug stuffs
by John Reck
· 10 years ago
e1628b7
Implement FlushCaches TODO
by John Reck
· 10 years ago
a5dda64
Bag of scheduling tweaks
by John Reck
· 10 years ago
797b95b
Define light position (using new lighting spec) in Java
by Chris Craik
· 10 years ago
66f0be6
Wire up texture atlas
by John Reck
· 10 years ago
63a0667
Implement TODO(romainguy)
by John Reck
· 10 years ago
f9be779
Make RenderNodeAnimator and WebView play nice
by John Reck
· 10 years ago
18f16e6
TIME LORD!
by John Reck
· 10 years ago
e45b1fd
RenderThread animator support
by John Reck
· 10 years ago
e8a866d
Merge "Fix issue with bitmap uploading"
by John Reck
· 10 years ago
860d155
Fix issue with bitmap uploading
by John Reck
· 10 years ago
fae904d
Fence on destruction
by John Reck
· 10 years ago
d3d8daf
Make attachFunctor blocking
by John Reck
· 10 years ago
f4198b7
Merge hasFunctors & pushStaging into prepareTree
by John Reck
· 10 years ago
8e1f918
Merge "Switch DisplayListData to a staging model"
by John Reck
· 10 years ago
8de65a8
Switch DisplayListData to a staging model
by John Reck
· 10 years ago
f7d9c1d
Fix ThreadedRenderer.setEnabled()
by John Reck
· 10 years ago
1949e79
Ensure there's a GL context before creating a Layer
by John Reck
· 10 years ago
0d1f634
Add invokeFunctor
by John Reck
· 10 years ago
750ca6d
Remove kStatusInvoke & kStatusDraw
by John Reck
· 10 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 10 years ago
be34f2f
DisplayList lifecycle changes
by John Reck
· 10 years ago
44fd8d2
DisplayList overhaul
by John Reck
· 10 years ago
19b6bcf
Support HardwareLayers in RenderThread
by John Reck
· 10 years ago
fc53ef27
Implement missing safelyRun() on ThreadedRenderer
by John Reck
· 10 years ago
4f02bf4
Native-side proxy
by John Reck
· 11 years ago
23b797a
EGL migration to native
by John Reck
· 11 years ago