1. 9065504 Improve support for external keyboards. by Jeff Brown · 14 years ago
  2. 7d69594 Skip DIRTY_OPAQUE optimizations when ViewRoot changes the dirty region. by Romain Guy · 14 years ago
  3. 407b4e9 API CHANGE: drags can now carry an originator-only object payload by Christopher Tate · 14 years ago
  4. 0f761d6 Implement issue #3201795: Improve transition when keyboard comes up by Dianne Hackborn · 14 years ago
  5. 7d3a5bc Auto-show IME for dialogs on large screens. by Dianne Hackborn · 14 years ago
  6. 711e62a Fix issue #3225529: AlertDialogs are squishing their content views by Dianne Hackborn · 14 years ago
  7. 7eec10e Get rid of the extended themes. by Dianne Hackborn · 14 years ago
  8. 848ae6e am 6bb4f67a: am 26153a33: Fix bug 3163052 - always use 32-bit drawing caches when destination window is 32-bit by Adam Powell · 14 years ago
  9. 0440f02 am f704645b: am 5fd30540: Merge "possibly fix [2265804] OpenGL GLSurfaceView apps don\'t draw status bar drop shadow correctly" into gingerbread by Mathias Agopian · 14 years ago
  10. 26153a3 Fix bug 3163052 - always use 32-bit drawing caches when destination by Adam Powell · 14 years ago
  11. 3915bb8 Tell system server whether the app handled input events. by Jeff Brown · 14 years ago
  12. 86f6786 Move the volume, media, call, camera and search key handling from by Joe Onorato · 14 years ago
  13. 1bd80ad possibly fix [2265804] OpenGL GLSurfaceView apps don't draw status bar drop shadow correctly by Mathias Agopian · 14 years ago
  14. 9d1ab88 Fix drag enter/exit reporting by Chris Tate · 14 years ago
  15. 70d4ba1 Performance optimizations for animations and toolkit by Chet Haase · 14 years ago
  16. 0d9275e Enable display lists. by Romain Guy · 14 years ago
  17. c361da8 Don't initialize the hw renderer without a valid surface. Bug #3054952 by Romain Guy · 14 years ago
  18. d4533f1 Report drag success/fail in the DRAG_ENDED message by Chris Tate · 14 years ago
  19. 048691c Don't stomp on the drag-focus bookkeeping inadvertently. by Chris Tate · 14 years ago
  20. 91e9bb3 Elide undelivered drag-location messages by Chris Tate · 14 years ago
  21. 53ca03d Don't set hwAccelerated=true when libhwui is not present. by Romain Guy · 14 years ago
  22. 101e2ae Redraw the screen when needed. by Romain Guy · 14 years ago
  23. fd50726 Reset the dirty region after drawing in hardware. by Romain Guy · 14 years ago
  24. 6b7bd24 Don't clear the framebuffer when not needed. by Romain Guy · 14 years ago
  25. 2c095f3 Refinements to drag/drop by Christopher Tate · 14 years ago
  26. a53146c Drag/drop APIs and infrastructure by Christopher Tate · 14 years ago
  27. b051e89 Add display lists caching. by Romain Guy · 14 years ago
  28. 405e012 am deaa8ff1: am a7ef18fc: Merge "Some debugging support." into gingerbread by Dianne Hackborn · 14 years ago
  29. f123e49 Some debugging support. by Dianne Hackborn · 14 years ago
  30. 5bd069f am 27917946: am de04fb0a: Merge "Enforce serial ordering of MotionEvents." into gingerbread by Jeff Brown · 14 years ago
  31. 93ed4e3 Enforce serial ordering of MotionEvents. by Jeff Brown · 14 years ago
  32. 29d8997 Fix OpenGL errors in various places. by Romain Guy · 14 years ago
  33. 879fb6b Text selection anchors changed to use windows by Adam Powell · 14 years ago
  34. 9aed300 Text selection anchors changed to use windows by Adam Powell · 14 years ago
  35. f37df07 resolved conflicts for merge of b39470b5 to master by Adam Powell · 14 years ago
  36. b08013c Added overlay support for drawing/responding to text anchors. by Adam Powell · 14 years ago
  37. 58ef7fb Forces windows to draw the first time they show. by Romain Guy · 14 years ago
  38. 2bffd26 Fix text rendering issue with text scaling. by Romain Guy · 14 years ago
  39. 53389bd Correctly set the viewport on window resize. by Romain Guy · 14 years ago
  40. 5429e1d Use static final debug fields. by Romain Guy · 14 years ago
  41. a14c8e0 Bring back instances counts to dumpsys meminfo. by Romain Guy · 14 years ago
  42. 5233920 Prevent the system process from using the HardwareRenderer. by Romain Guy · 14 years ago
  43. 7dff1a7 Make profiling easier. by Romain Guy · 14 years ago
  44. 4caa4ed Only destroy the GL Canvas when necessary. by Romain Guy · 14 years ago
  45. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  46. 8fb9542 Fix save()/restore() issues in the OpenGL renderer. by Romain Guy · 14 years ago
  47. 949dbf7 Fix the build from two breaking changes (update to current.xml and ViewRoot import) by Chet Haase · 14 years ago
  48. 08965fc resolved conflicts for merge of 4e14159a to master by Jeff Brown · 14 years ago
  49. 92ff1dd Fix ViewRoot bug attempting to finish synthetic KeyEvents. by Jeff Brown · 14 years ago
  50. 529b60a Add android:hardwareAccelerated to Activity. by Romain Guy · 14 years ago
  51. 6e34636 Moved context modes into view, renamed to action modes by Adam Powell · 14 years ago
  52. b75fa30 resolved conflicts for merge of aca672ba to master by Jeff Brown · 14 years ago
  53. c5ed591 Add support for new input sources. by Jeff Brown · 14 years ago
  54. 2388ad9 am f8d9379b: am d76b67c3: IME events are now dispatched to native applications. by Dianne Hackborn · 14 years ago
  55. d76b67c IME events are now dispatched to native applications. by Dianne Hackborn · 14 years ago
  56. 8445ca6 am b14f325a: am 289b9b62: Add ANativeWindow API for directly drawing to the surface bits. by Dianne Hackborn · 14 years ago
  57. 289b9b6 Add ANativeWindow API for directly drawing to the surface bits. by Dianne Hackborn · 14 years ago
  58. dbd77cd Remove support for density compatibility in the hardware renderer. by Romain Guy · 14 years ago
  59. 1a33274 resolved conflicts for merge of 167449e5 to master by Jeff Brown · 14 years ago
  60. 00fa7bd More native input dispatch work. by Jeff Brown · 14 years ago
  61. ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago
  62. f40e492 am 96725326: am 31e0ffe8: Merge "Native input event dispatching." into gingerbread by Chris Tate · 14 years ago
  63. 349703e Native input event dispatching. by Jeff Brown · 14 years ago
  64. f92f868 am 98f7aed6: am 1e4b9f39: Remove InputConsumer, replacing with InputQueue. by Dianne Hackborn · 14 years ago
  65. 1e4b9f3 Remove InputConsumer, replacing with InputQueue. by Dianne Hackborn · 14 years ago
  66. 320742b am e3e2883f: am e24a60aa: Merge "First stab at attaching native event dispatching." into gingerbread by Dianne Hackborn · 14 years ago
  67. a95e4cb First stab at attaching native event dispatching. by Dianne Hackborn · 14 years ago
  68. e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 14 years ago
  69. 8e03b75 resolved conflicts for merge of 9e660c82 to master by Jeff Brown · 14 years ago
  70. 46b9ac0 Native input dispatch rewrite work in progress. by Jeff Brown · 14 years ago
  71. c613328 Fix native crash when enabling hardware acceleration. by Romain Guy · 14 years ago
  72. 2d61459 Move OpenGL support out of ViewRoot into a new HardwareRenderer class. by Romain Guy · 14 years ago
  73. 812ccbe Add new hardwareAccelerated manifest attribute to enable HW drawing. by Romain Guy · 14 years ago
  74. dc8a7f6 Add new API to take over a window's Surface. by Dianne Hackborn · 14 years ago
  75. fa9e7c0 Sketch of Native input for MessageQueue / Looper / ViewRoot by Christopher Tate · 14 years ago
  76. 99fb504 am fc12b5be: am b5fa4dff: Merge "Fix bug 2594126 Do not crash when ViewRoot is trying to play a UI sound. This CL doesn\'t fix why mView can be null in the first place, but prevents a crash when mView is null and a UI sound is to be played." into froyo by Jean-Michel Trivi · 14 years ago
  77. 13b18fd Fix bug 2594126 Do not crash when ViewRoot is trying to play a UI by Jean-Michel Trivi · 14 years ago
  78. a62b09a fix [2615973] ViewRoot locks the Surface even when the dirty region is empty by Mathias Agopian · 14 years ago
  79. 2d4cff6 Fix regression introduced when fixing focus issue with ScrollView. Bug #2581646 by Romain Guy · 14 years ago
  80. 7b70f65 Search for focusable views only after layout has happened when the window is first created. by Romain Guy · 14 years ago
  81. 2e4f426 Correctly resize dialogs when measured in WRAP_CONTENT Bug #2549649 by Romain Guy · 14 years ago
  82. d49258f Fix issue #2544466: Car Home brightness icon comes and goes while phone is in car dock in FRE83 by Dianne Hackborn · 14 years ago
  83. 1c6a894 Fix issue #2538211: system server crash by Dianne Hackborn · 14 years ago
  84. cdb8667 Force all views to relayout when ViewRoot is resized. Bug #2519590 by Romain Guy · 14 years ago
  85. 694f79b Fix issue #2519590: Lock screen stuck in landscape mode by Dianne Hackborn · 14 years ago
  86. 51a6bee Fix bugs when transitioning out of touch mode by Adam Powell · 14 years ago
  87. 82fe564 Comment out the finalize() methods defined on the Activity, by Carl Shapiro · 15 years ago
  88. e36d6e2 Work on issue #2263557: PMF3000 showing hybrid of portrait and landscape modes by Dianne Hackborn · 15 years ago
  89. 2a9094d Framework part of issue #2391576: Add method to start the Jit and call it by Dianne Hackborn · 15 years ago
  90. 980a938 Deprecate fill_parent and introduce match_parent. Bug: #2361749. by Romain Guy · 15 years ago
  91. df7edf5 am 55896f3c: Merge change Ib71193bf into eclair by Joe Onorato · 15 years ago
  92. b71193b Fix 2283089 - ERD47B: Force Close of Launcher2 process when hitting Search button to invoke QSB by Joe Onorato · 15 years ago
  93. 949ffa3 am 11cff8cd: Merge change Ie211adae into eclair by Marco Nelissen · 15 years ago
  94. bf6956b Add a way for wallpapers to know the delta between virtual screens. by Marco Nelissen · 15 years ago
  95. c6bead1 am 7580493b: Implement feature #2117336: Create event communication APIs for live wallpaper by Dianne Hackborn · 15 years ago
  96. 7580493 Implement feature #2117336: Create event communication APIs for live wallpaper by Dianne Hackborn · 15 years ago
  97. d443ba4 Prevent transparent region from getting out of sync with Surface Flinger by Jack Palevich · 15 years ago
  98. fd71653 add local flag to enable FPS w/o having to enable Config.DEBUG, which can have unintended costs by Mike Reed · 15 years ago
  99. 61a6e68 Prevent transparent region from getting out of sync with Surface Flinger by Jack Palevich · 15 years ago
  100. 35b38ce Improve drawing cache speed by selecting the correct opacity and keeping a 32 bits by Romain Guy · 15 years ago