Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
32ebbd87d7a92234e1e05ab17251d3ece51d9ca1
/
libs
/
hwui
/
Matrix.h
d2dfd8f
Add TextureView support to new renderer/reorderer
by Chris Craik
· 9 years ago
b565df1
Initial commit of new Canvas operation recording / replay
by Chris Craik
· 9 years ago
7c85c54
Remove Matrix4::load(Matrix4&)
by Chris Craik
· 9 years ago
d2bfcc7
Simplify matrix copy constructor/load
by Chris Craik
· 9 years ago
fca52b75
Use path intersection instead of saveLayer+mesh to mask projected ripples
by Chris Craik
· 10 years ago
e84a208
Add overrides and switch to nullptr keyword
by Chris Craik
· 10 years ago
a447d29
Fix DA bugs
by John Reck
· 10 years ago
e4aa95e
Add logging utility methods
by Chris Craik
· 11 years ago
b79a3e3
Fix orthographic shadows projection, simplify shadow reordering
by Chris Craik
· 11 years ago
e361ad7
Remove experimental perspective projection
by Chris Craik
· 11 years ago
629f677
Simplify DisplayList matrices
by Chris Craik
· 11 years ago
f57776b
3d view system!
by Chris Craik
· 11 years ago
996fe65
Correct bitmap merging logic
by Chris Craik
· 11 years ago
d965bc5
Disallow negative scale matrices in merged Bitmap drawing
by Chris Craik
· 11 years ago
f6bed4f
An identity matrix should be considered a pure translate matrix
by Romain Guy
· 11 years ago
28ce94a
Overdraw avoidance and merging of clipped ops
by Chris Craik
· 11 years ago
4c2547f
Avoid 9patch cache lookups when possible
by Romain Guy
· 11 years ago
bd3055f
Less aggressive glyphs precaching
by Romain Guy
· 12 years ago
624234f
Take only the scale params into account to rasterize text
by Romain Guy
· 12 years ago
3b75382
Fix colored rects clipping and code cleanup
by Romain Guy
· 12 years ago
c74f45a
Properly scale text
by Romain Guy
· 12 years ago
8ce0030
Implement clipRect with a transform, clipRegion & clipPath Bug #7146141
by Romain Guy
· 12 years ago
a3dc55f
Fix a couple of rendering issues Bug #7253839
by Romain Guy
· 12 years ago
710f46d
Polygonal rendering of simple fill shapes
by Chris Craik
· 12 years ago
71e36aa
Add missing public native API
by Romain Guy
· 13 years ago
302a9df
Add an API to set the transform on a TextureView's surface texture. Bug #5156689
by Romain Guy
· 13 years ago
181d0a6
Don't apply AA to rects with no rotation/perspective.
by Romain Guy
· 13 years ago
807daf7
Add support for skew()
by Romain Guy
· 14 years ago
6620c6d
Correctly render text when coordinates are not integers. Bug #3225632
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
e8cb9c14
Apply bilinear filtering on text only when necessary.
by Romain Guy
· 14 years ago
ddb80be
Add support for circular gradients to the GL renderer.
by Romain Guy
· 14 years ago
0ba681b
Fix GC issue, fix local shader transformations.
by Romain Guy
· 14 years ago
af28b51
Better support for rotation and perspective matrices.
by Romain Guy
· 14 years ago
079ba2c
Improve clip support (add intersect, union and replace.)
by Romain Guy
· 14 years ago
3d58c03
Do not apply transforms when using drawColor().
by Romain Guy
· 14 years ago
bd6b79b
Add implementations for saveLayerAlpha() and textured rects.
by Romain Guy
· 14 years ago
7ae7ac4
Convert tabs to spaces.
by Romain Guy
· 14 years ago
c7d5349
Implement quickReject() and drawRect().
by Romain Guy
· 14 years ago
9d5316e
Add colored rectangles implementation in OpenGLRenderer.
by Romain Guy
· 14 years ago
f6a11b8
Add support for transformations.
by Romain Guy
· 14 years ago
85bf02f
Fix the simulator build.
by Romain Guy
· 14 years ago
[Renamed (96%) from libs/hwui/UIMatrix.h]
08ae317
Add glOrtho equivalent to the OpenGL ES 2.0 renderer.
by Romain Guy
· 14 years ago