1. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  2. 49b403d Workaround arc textures drawing outside of bounds by Chris Craik · 7 years ago
  3. 9cd1bbe Improve multi-window render clipping logic by Chris Craik · 8 years ago
  4. d645640 Apply clip at reorder barriers to shadows by Chris Craik · 8 years ago
  5. 74af6e2 Fix OffscreenBuffer leak by Chris Craik · 8 years ago
  6. 6246d278 Support buildLayer in new pipeline by Chris Craik · 8 years ago
  7. 80d2ade Overdraw avoidance in new pipeline by Chris Craik · 8 years ago
  8. 3a5811b Precache/early kick off of op work for non-shadow ops. by Chris Craik · 8 years ago
  9. 4c3980b Handle unbounded drawPaint/drawGLFunction operations safely by Chris Craik · 8 years ago
  10. bcda2da Merge "Early kickoff of shadow tasks" by Chris Craik · 9 years ago
  11. 6e068c01 Early kickoff of shadow tasks by Chris Craik · 9 years ago
  12. c0f3f2f Fix null offscreen buffer crash by Chris Craik · 9 years ago
  13. c3bd568 Restore code to draw backdrop and content nodes by Chong Zhang · 9 years ago
  14. 975591a Add fine-grained debug layer by John Reck · 9 years ago
  15. 9372ac3 Fix ordering of texture->upload arguments by John Reck · 9 years ago
  16. f158b49 Rename Reorderers to Builders by Chris Craik · 9 years ago[Renamed (89%) from libs/hwui/FrameReorderer.h]
  17. 84ad614 Fix a couple crashes in the new reorderer by Chris Craik · 9 years ago
  18. 5ea1724 Rename OpReorderer to FrameReorderer by Chris Craik · 9 years ago[Renamed (65%) from libs/hwui/OpReorderer.h]
  19. 7435eb1 Unclipped savelayer support in new renderer by Chris Craik · 9 years ago
  20. b87eadd Partial unclipped save layer support by Chris Craik · 9 years ago
  21. 7cbf63d Rework op macros by Chris Craik · 9 years ago
  22. e4db79d Stencil support in new recorder/reorderer by Chris Craik · 9 years ago
  23. d2dfd8f Add TextureView support to new renderer/reorderer by Chris Craik · 9 years ago
  24. 268a9c0 Add property animations to new reorderer/renderer by Chris Craik · 9 years ago
  25. f09ff5a Add bitmapmesh, rect, and patch rendering by Chris Craik · 9 years ago
  26. 386aa03 Add more shape drawing to new reorderer/renderer by Chris Craik · 9 years ago
  27. 15c3f19 Merged op dispatch in OpReorderer by Chris Craik · 9 years ago
  28. 8d1f212 Support projection in OpReorderer by Chris Craik · 9 years ago
  29. 8ecf41c Add temporary layer alpha fallback to OpReorderer by Chris Craik · 9 years ago
  30. 98787e6 Finish shadow support in new reorderer/renderer by Chris Craik · 9 years ago
  31. d3daa31 Add shadow support to new reorderer/renderer by Chris Craik · 9 years ago
  32. 161f54b Add z-reordering support to OpReorderer by Chris Craik · 9 years ago
  33. 0b7e824 Initial HW layer support in new reorderer/renderer by Chris Craik · 9 years ago
  34. 5854b34 Rework receiver/dispatcher design slightly, and replace Layer usage. by Chris Craik · 9 years ago
  35. 818c9fb Initial version of clipped saveLayer in new pipeline by Chris Craik · 9 years ago
  36. 6fe991e5 Work to support saveLayer in new pipeline by Chris Craik · 9 years ago
  37. b36af87 Use LinearStdAllocator in DisplayList by Chris Craik · 9 years ago
  38. 003cc3d Rename DisplayListData to DisplayList by Chris Craik · 9 years ago
  39. ddf2215 Add partial damage support to new draw path by Chris Craik · 9 years ago
  40. b565df1 Initial commit of new Canvas operation recording / replay by Chris Craik · 9 years ago