1. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  2. 8dc02f9 Delete all ro.hwui.* props by John Reck · 7 years ago
  3. 0324010 Delete dead code by John Reck · 8 years ago
  4. 253f2c2 Linear blending, step 1 by Romain Guy · 8 years ago
  5. fd3744b Move gl calls from PatchCache to MeshState by sergeyv · 8 years ago
  6. 48a8f43 Move several property queries to Properties class by Chris Craik · 9 years ago
  7. 5a4690b Clean up unncessary defines by Chris Craik · 9 years ago
  8. 8820fd1 Patch cleanup, reenable Patch Glops by Chris Craik · 9 years ago
  9. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago
  10. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  11. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  12. 6056e10 Solve three memory leaks related to PatchCache by Jens Gulin · 11 years ago
  13. 36fad8f Fix graphics corruption caused by HWUI caches by Sangkyu Lee · 11 years ago
  14. e3b0a01 Refcount 9-patches and properly handle GC events by Romain Guy · 11 years ago
  15. 03c00b5 Batch 9-patches in a single mesh whenever possible by Romain Guy · 11 years ago
  16. 4c2547f Avoid 9patch cache lookups when possible by Romain Guy · 11 years ago
  17. 7d9b1b3 Re-initialize the 9patch cache if cleared with onTrimMemory by Romain Guy · 11 years ago
  18. 1f8a0db Remove stray log by Romain Guy · 11 years ago
  19. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 11 years ago
  20. 9935abc Correct PatchCache comparison logic by Chris Craik · 12 years ago
  21. 13ba005 Remove obsolete header file by Romain Guy · 12 years ago
  22. 5341cea Cleanup 9patch mesh matching code Bug #7970966 by Romain Guy · 12 years ago
  23. 6f72beb Update 9patch structure when rendering with different divs/colors. Bug #3221488 by Romain Guy · 14 years ago
  24. 03750a0 Use VBOs to render most geometries. by Romain Guy · 14 years ago
  25. 054dc18 Don't draw entirely transparent 9patch meshes. by Romain Guy · 14 years ago
  26. 4bb9420 Optimize 9patch rendering. by Romain Guy · 14 years ago
  27. 21b028a Move GenerationCache to the utils directory. by Romain Guy · 14 years ago
  28. 2728f96 Don't update 9patches on every frame. by Romain Guy · 14 years ago
  29. 4aa9057 Adding display lists to the GL renderer (checkpoint.) by Romain Guy · 14 years ago
  30. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 14 years ago
  31. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 14 years ago