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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
350f48328b6385dfedf9a849454427cd0bb1d3d7
/
libs
/
hwui
/
Vertex.h
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
253f2c2
Linear blending, step 1
by Romain Guy
· 8 years ago
272a685
Replace most usages of utils/Vector.h
by John Reck
· 9 years ago
922d3a7
Glop SkiaShader support
by Chris Craik
· 10 years ago
0519c81
Glop Bitmap and RoundRect clipping support
by Chris Craik
· 10 years ago
a9fc9b2
Ensure compatible layout for vertices
by Rob Tsuk
· 10 years ago
51d6a3d
Cleanup various clang warnings, use unique_ptrs in several places
by Chris Craik
· 10 years ago
1aa5d2d
Fix ALL compile warnings
by John Reck
· 10 years ago
564acf7
Fix Clang warnings/errors
by Chris Craik
· 11 years ago
2765c0b
resolved conflicts for merge of d97303a7 to master
by Chris Craik
· 11 years ago
32f05e3
Conservatively estimate geometry bounds
by Chris Craik
· 11 years ago
3380cfd
Replace float arrays with readable names
by Romain Guy
· 11 years ago
6d29c8d
Add tessellation path for points
by Chris Craik
· 11 years ago
ff316ec
Implement support for drawBitmapMesh's colors array
by Romain Guy
· 12 years ago
65cd612
Add cap tessellation support
by Chris Craik
· 12 years ago
99585ad
Line endcaps for AA lines are now antialiased.
by Chet Haase
· 13 years ago
5b0200b
Enable anti-aliasing for hw-accelerated lines
by Chet Haase
· 13 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
ac670c0
Generate shaders to cover all possible cases.
by Romain Guy
· 14 years ago
82ba814
Optimize blending state changes.
by Romain Guy
· 14 years ago
f7f9355
Draw n-patches using OpenGL.
by Romain Guy
· 14 years ago