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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
350f48328b6385dfedf9a849454427cd0bb1d3d7
/
libs
/
hwui
/
VertexBuffer.h
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
15c3f19
Merged op dispatch in OpReorderer
by Chris Craik
· 9 years ago
9db58c0
Remove MathUtils::min/max
by Chris Craik
· 9 years ago
117bdbc
Glop ColorFilter & VertexBuffer support, initial enable
by Chris Craik
· 10 years ago
e84a208
Add overrides and switch to nullptr keyword
by Chris Craik
· 10 years ago
512e643
Re-triangulate the spot shadow.
by ztenghui
· 10 years ago
d5e8ade
Ambient shadow tessellation improvement.
by ztenghui
· 10 years ago
9a89bc6
Compute layer bounds over subset of VertexBuffer verts
by Chris Craik
· 10 years ago
c93e45c
Build layer damage bounds for shadows
by Chris Craik
· 10 years ago
05f3d6e
Tessellate on worker threads
by Chris Craik
· 10 years ago
55bfb4e
Calculate and show Ambient shadow.
by ztenghui
· 11 years ago