1. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  2. 8164c2d Don't change textures wrap modes on every draw. by Romain Guy · 14 years ago
  3. 9aaa826 Fix possible infinite loop when purging textures. by Romain Guy · 14 years ago
  4. 22158e1 Automatically cleanup textures that don't fit in the cache. by Romain Guy · 14 years ago
  5. 7d139ba Remove extra leftover logs and use uint32_t instead of unsigned int. by Romain Guy · 14 years ago
  6. fe88094 Remove unnecessary return and add bitmap generation ID tracking. by Romain Guy · 14 years ago
  7. ce0537b Add hooks for drawBitmap(). by Romain Guy · 14 years ago