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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
37677849998e6c9a39afe0a730b2f0131a371f3b
/
libs
/
hwui
/
TextureCache.h
fe48f65
Free resources only from the GL context thread. Bug #3179882
by Romain Guy
· 14 years ago
e190aa6
Add new runtime debug flags.
by Romain Guy
· 14 years ago
c15008e
Move all debug flags in a single place.
by Romain Guy
· 14 years ago
9e10841
Correctly remove unused paths from the cache.
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
d98aa2d
DisplayList optimizations and fixes.
by Chet Haase
· 14 years ago
21b028a
Move GenerationCache to the utils directory.
by Romain Guy
· 14 years ago
7adaf3d
Add support for paletted textures.
by Romain Guy
· 14 years ago
8c749f8
Fix texture corruption issue, faster re-upload of textures.
by Romain Guy
· 14 years ago
a2341a9
Purge Skia objects from GL caches as needed.
by Romain Guy
· 14 years ago
9aaa826
Fix possible infinite loop when purging textures.
by Romain Guy
· 14 years ago
fb8b763
Use only one GL context per process, share chaches.
by Romain Guy
· 14 years ago
1639351
Make libhwui entirely optional.
by Romain Guy
· 14 years ago
9cccc2b
Enforce maximum texture size.
by Romain Guy
· 14 years ago
6c81893
Simpler way to deal with the FBO multi-cache.
by Romain Guy
· 14 years ago
5f0c6a4
Optimize FBO cache.
by Romain Guy
· 14 years ago
dda5702
Add a layer (FBO) cache.
by Romain Guy
· 14 years ago
7d139ba
Remove extra leftover logs and use uint32_t instead of unsigned int.
by Romain Guy
· 14 years ago
121e224
Track the size in memory of the texture cache.
by Romain Guy
· 14 years ago
fe88094
Remove unnecessary return and add bitmap generation ID tracking.
by Romain Guy
· 14 years ago
364703c
Fix the build.
by Romain Guy
· 14 years ago
ce0537b
Add hooks for drawBitmap().
by Romain Guy
· 14 years ago