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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
39b8c69a2356b03b56c7f11385a35bef58d2fceb
/
libs
/
hwui
/
RenderProperties.cpp
8df5ffa
Remove concept of layer alpha override
by Chris Craik
· 10 years ago
856f0cc
Promote RenderProperties with an alpha to have a RenderLayer
by Chris Craik
· 10 years ago
182952f
Glop based composeLayerRegion/Rect
by Chris Craik
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
a753f4c
Move ClipBounds to native
by Chris Craik
· 10 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 10 years ago
a447d29
Fix DA bugs
by John Reck
· 10 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 10 years ago
2bcad17
Remove Path based outline clipping
by Chris Craik
· 11 years ago
e45b1fd
RenderThread animator support
by John Reck
· 11 years ago
cc39e16
Add elevation, Z properties to View
by Chris Craik
· 11 years ago
e0bb87d
Fix translationZ matrix computation
by Chris Craik
· 11 years ago
222f331
Fix is_zero check
by Chris Craik
· 11 years ago
f7483e3
Simplify matrix calculations
by John Reck
· 11 years ago
49e6c73
Move most TransformationInfo properties to RenderNode
by Chris Craik
· 11 years ago
8c271ca
Add private circular reveal API on View/RenderNode
by Chris Craik
· 11 years ago
78ce1c5
Add back clobbered cleanup
by John Reck
· 11 years ago
d0a0b2a
Add stagingProperties
by John Reck
· 11 years ago
b49f446
Rework Outline API, remove isolatedZVolume remnants
by Chris Craik
· 11 years ago
34f67f2
Remove castsShadow and globalCamera APIs
by Chris Craik
· 11 years ago
618236f
Revert "Remove castsShadow and globalCamera APIs"
by Chris Craik
· 11 years ago
0334c31
Remove castsShadow and globalCamera APIs
by Chris Craik
· 11 years ago
acb6f07
Split out RenderProperties
by John Reck
· 11 years ago