1. 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 13 years ago
  2. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 13 years ago
  3. 9fc2781 Correctly compute tex coords for rect layers. Bug #4192695 by Romain Guy · 13 years ago
  4. 4066767 Optimize rect-shaped layers. by Romain Guy · 13 years ago
  5. f219da5 Don't blend transparent pixels when rendering layers. by Romain Guy · 14 years ago
  6. 171c592 New layers API for Views. by Romain Guy · 14 years ago
  7. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 14 years ago
  8. 8550c4c Better cache for layers, reduce memory usage and increase framerate. by Romain Guy · 14 years ago
  9. eb99356 Optimize saveLayer() when the clip flag is set. by Romain Guy · 14 years ago
  10. 0bb5667 Fix INVALID_OPERATION error with layers rendering. by Romain Guy · 14 years ago
  11. 38c85b9 Correctly initialize/refresh layers. by Romain Guy · 14 years ago
  12. f607bdc Correct implementation of saveLayer(). by Romain Guy · 14 years ago
  13. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 14 years ago
  14. 6c81893 Simpler way to deal with the FBO multi-cache. by Romain Guy · 14 years ago
  15. dda5702 Add a layer (FBO) cache. by Romain Guy · 14 years ago