1. 407cae9 rsLib cleanup by Alex Sakhartchouk · 13 years ago
  2. 2698536 Fix error checks on compute context creation. by Jason Sams · 13 years ago
  3. d224c64 Merge "Moving renderscript GL code into the HAL This change affects - shaders - meshes - fonts - quad rendering" by Alex Sakhartchouk · 13 years ago
  4. 4a36b45 Moving renderscript GL code into the HAL by Alex Sakhartchouk · 13 years ago
  5. 3ea208a Merge "Pipe rsa function though the RS api table." by Jason Sams · 13 years ago
  6. c1f52d3 Fix fifo size check code. by Jason Sams · 13 years ago
  7. c576537 Pipe rsa function though the RS api table. by Jason Sams · 13 years ago
  8. 65bdaf1 Cleanup rs.spec file and code generator. by Jason Sams · 13 years ago
  9. e7c4a75 Modifying libRS internal communication to handle network rendering. by Alex Sakhartchouk · 13 years ago
  10. be8ac6a Move TLS behind hal. by Jason Sams · 13 years ago
  11. 803626f Migrate most GL from context to driver. by Jason Sams · 13 years ago
  12. 331bf9b Seperate ProgramRaster. Cleanup ProgramRaster and ProgramStore creation. by Jason Sams · 13 years ago
  13. 8e90f2b First draft of fbo in renderscript. Updating samples and benchmark by Alex Sakhartchouk · 13 years ago
  14. 80e29cf Fix bug with hal init uninitialized var. by Jason Sams · 13 years ago
  15. 55d2a25 Migrate thread launch to driver. by Jason Sams · 13 years ago
  16. e4a06c5 Start seperating out RS compute implementation. Create hal by Jason Sams · 13 years ago
  17. 20a9354 Fixing a small bug in debug output by Alex Sakhartchouk · 13 years ago
  18. 2c74ad9 Fix for bug 3434228 by Alex Sakhartchouk · 13 years ago
  19. cac8228 Fix a race condition during Context init/teardown. by Stephen Hines · 13 years ago
  20. 1bf1f8d DO NOT MERGE: Almost all warnings are now errors in RS build. by Stephen Hines · 13 years ago
  21. 07078e3 fix bug 3477451 Bogus asserts with pure compute scripts. by Jason Sams · 13 years ago
  22. 38f8d9d Correctly free resouces bound to scripts when the scripts are deleted. by Jason Sams · 14 years ago
  23. 03855bb Fix bug 3385881 by Jason Sams · 14 years ago
  24. c55de66 Cleanup script init to fix bogus log printing and reduce memory churn. by Jason Sams · 14 years ago
  25. a82bcf6 Merge "Remove some old logging code." into honeycomb by Jason Sams · 14 years ago
  26. 89f8b1e Remove some old logging code. by Jason Sams · 14 years ago
  27. 578b7a2 fix [3367893] Rotating device on YouTube's home screen several times kills system_server by Mathias Agopian · 14 years ago
  28. 9333e64 Re-implement img npot support in HC. by Jason Sams · 14 years ago
  29. ec30933 WAR driver bug where surfaces of size 0 fail. by Jason Sams · 14 years ago
  30. 1ac9da6 Split time functions into rs_time.rsh header. by Stephen Hines · 14 years ago
  31. 84035ff Fix cleanup race condition where objects might may not be cleaned up correctly. by Jason Sams · 14 years ago
  32. 49945c0 fix bug 3313505 by Jason Sams · 14 years ago
  33. 5c68a71 Fix teardown bug found in books. by Jason Sams · 14 years ago
  34. 546f01b Fix a severe cleanup bug where teardown of the GL by Jason Sams · 14 years ago
  35. add9d96 More error checks by Jason Sams · 14 years ago
  36. 2f08ce0 Fixing the state restore bug. by Alex Sakhartchouk · 14 years ago
  37. a17af04 Create holder inner class for pushing context state. by Jason Sams · 14 years ago
  38. ed9f210 Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 14 years ago
  39. 1c41517 Handle user message ID 0 by Jason Sams · 14 years ago
  40. d5f0630 RS Error cleanup. by Jason Sams · 14 years ago
  41. 5585e36 Balls test app. by Jason Sams · 14 years ago
  42. 581cc64 Adding nvidia extension for limited npot support. by Alex Sakhartchouk · 14 years ago
  43. 98bfe5d Some cleanup by Alex Sakhartchouk · 14 years ago
  44. 3b9c52a Async type creation. by Jason Sams · 14 years ago
  45. 11c8af9 Begin hooking up SurfaceConfig. by Jason Sams · 14 years ago
  46. 76322af Adding average fps counter. Removing rsLight from libRS by Alex Sakhartchouk · 14 years ago
  47. 10825a0 Adding text metrics to renderscript. by Alex Sakhartchouk · 14 years ago
  48. feede2a fixing bugs 3053960, 3044804, 3044798 by Alex Sakhartchouk · 14 years ago
  49. f166d9b Add object validity checking. by Jason Sams · 14 years ago
  50. 01f0ad7 Fix clear() operation for rsScriptC. by Stephen Hines · 14 years ago
  51. 4378f11 More robust attribute binding by Alex Sakhartchouk · 14 years ago
  52. f3470ed Fix safe for mp check in ScriptC. by Jason Sams · 14 years ago
  53. b89aaac Adding support for all allowed textures. by Alex Sakhartchouk · 14 years ago
  54. d081fff Cleanup GL setup code and remove legacy 1.1 paths. by Jason Sams · 14 years ago
  55. cfc0436 Fix partial NP2 support and restrict mipmaps and clamp by Jason Sams · 14 years ago
  56. 1d45c47 Add matrix component types. Fix potental overflow in script -> java messages. by Jason Sams · 14 years ago
  57. d0cb106 Fix bug looping non-blocking fifos. by Jason Sams · 14 years ago
  58. d78be37 Remove OOB object destruction. by Jason Sams · 14 years ago
  59. b39a827 Fix behavior where the non-blocking sendToCliend would block by Jason Sams · 14 years ago
  60. 55e8198 Fixing fonts to use constant color instead of variable. by Alex Sakhartchouk · 14 years ago
  61. 518f033 Adding more matrix math functions. by Alex Sakhartchouk · 14 years ago
  62. fb10c16 Added ability to set font color. by Alex Sakhartchouk · 14 years ago
  63. 6de5550 Adding onscreen frame and script time for debugging. by Alex Sakhartchouk · 14 years ago
  64. 1796651 Cleanup sendToClient and add rsGetDt(). by Jason Sams · 14 years ago
  65. 7f4d0c9 Query the CPU count and use the result to determine by Jason Sams · 14 years ago
  66. c7f4e41 Update imageprocessing to remove generated files. by Jason Sams · 14 years ago
  67. 8e6c17f Threading RS ForEach. by Jason Sams · 14 years ago
  68. efcd774 am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type." into gingerbread by Dianne Hackborn · 14 years ago
  69. 8b49bd1 Introduce official public NativeWindow type. by Dianne Hackborn · 14 years ago
  70. 9b949fc Adding freetype font rendering to renderscript. by Alex Sakhartchouk · 14 years ago
  71. 96ed4cf Remove InvokeData and add ContextFinish to generate a sync point. by Jason Sams · 14 years ago
  72. f17bccc Rough implemetation of ForEach. Remove launchID from root graphics script. by Jason Sams · 14 years ago
  73. d79b2e9 Begin naming cleanup for renderscript runtime. by Jason Sams · 14 years ago
  74. f603d21 Change RS to use the passed surface size rather than EGL size. by Jason Sams · 14 years ago
  75. 54db59c Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 14 years ago
  76. 4d33993 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 14 years ago
  77. c1d726c Seperate out Mutex and Signal code into reusable classes. by Jason Sams · 14 years ago
  78. 156cce6 Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received. by Jason Sams · 14 years ago
  79. 2978bfc beging np2 extension check work. by Jason Sams · 14 years ago
  80. 128ce4b real fix for [2440014] launcher2 crashing in loop during boot by Mathias Agopian · 14 years ago
  81. 5cbb940 Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so"" by Mathias Agopian · 14 years ago
  82. a0659aa Revert "RenderScript should not depend on libsurfaceflinger_client.so" by Jack Palevich · 14 years ago
  83. 88b55fb RenderScript should not depend on libsurfaceflinger_client.so by Mathias Agopian · 14 years ago
  84. 000479f split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 14 years ago
  85. 704ff64 Preview seperating RenderScript into RenderScript and RenderScriptGL by Jason Sams · 14 years ago
  86. a09a6e1 More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. by Jason Sams · 15 years ago
  87. e17964e Add RS support for generic attribs as input to vertex programs. by Jason Sams · 15 years ago
  88. 718cd1f Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 15 years ago
  89. 5dad8b4 Place shader logging behind prop to declutter logs. by Jason Sams · 15 years ago
  90. 0011bcf Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 15 years ago
  91. aad442e am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair by Jason Sams · 15 years ago
  92. b9d5c57 Throttle low priority RS threads by sleeping once per frame to avoid starving other apps. by Jason Sams · 15 years ago
  93. 54c0ec1 Beging GL2 user shaders. Switch master to using GL2 by default. by Jason Sams · 15 years ago
  94. bb51c40 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  95. 0a2e7a3 am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 15 years ago
  96. 9dab667 Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 15 years ago
  97. 644a0e3 resolved conflicts for merge of f6309041 to master by Jason Sams · 15 years ago
  98. 715333b Add support for dumping RS objects to aid in debugging of white blocks bug. by Jason Sams · 15 years ago
  99. 4130125 am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair by Jason Sams · 15 years ago
  100. 7d787b4 Add setPriority to allow wallpapers to run at lower cpu priority than default. by Jason Sams · 15 years ago