1. 06ade6a Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) by Steve Block · 13 years ago
  2. 5ef2f53 Remove ObjBaseRef from the hal struct by Alex Sakhartchouk · 13 years ago
  3. bbc41c0 Fixing rs crash when no texture is bound. by Alex Sakhartchouk · 13 years ago
  4. 7e8aae7 Start splitting allocation into hal and core. by Jason Sams · 13 years ago
  5. 4a36b45 Moving renderscript GL code into the HAL by Alex Sakhartchouk · 13 years ago