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gerrit-public.fairphone.software
/
platform
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frameworks
/
base
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3d4db0dc1803252b924076f7d10d8e806af71824
/
libs
/
rs
/
driver
/
rsdVertexArray.cpp
06ade6a
Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF)
by Steve Block
· 13 years ago
407cae9
rsLib cleanup
by Alex Sakhartchouk
· 13 years ago
4a36b45
Moving renderscript GL code into the HAL
by Alex Sakhartchouk
· 13 years ago
[Renamed (73%) from libs/rs/rsVertexArray.cpp]
d0f5bd1
Cleaning up the serialization change.
by Alex Sakhartchouk
· 14 years ago
6b5222d
Perf test
by Alex Sakhartchouk
· 14 years ago
5476b45
Allocation API update.
by Jason Sams
· 14 years ago
ed9f210
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
9d71e21
Moving attrib creation to Mesh. Adding arrays as shader inputs.
by Alex Sakhartchouk
· 14 years ago
4378f11
More robust attribute binding
by Alex Sakhartchouk
· 14 years ago
7215b51
Error checking for MVP matrix computation. Fixing more padding bugs.
by Alex Sakhartchouk
· 14 years ago
a41174e
Fixing renderscript uniform binding bugs. Working on custom shaders.
by Alex Sakhartchouk
· 14 years ago
53a93d5
Remove points from fixed function. Add basic GL performance test.
by Jason Sams
· 14 years ago
e519b37
Fix an uninitialized pointer.
by Jason Sams
· 14 years ago
eeeaccc
Add support for non-VBO drawing in Meshes.
by Jason Sams
· 14 years ago
6d1cf41
Remove legacy drawing functions. Skip element names starting with '#'
by Jason Sams
· 14 years ago
ab67fb9
Disabble vertex logging. bug 2734616
by Jason Sams
· 14 years ago
8cb39de
Remove RS_KIND from vertex arrays types.
by Jason Sams
· 14 years ago
aa7d288
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
5bec3aa
Fix fountain and put the demos back in the optional build.
by Jason Sams
· 15 years ago
5dbfe93
Fix some minor bugs with GL state setup that were exposed by Droids driver.
by Jason Sams
· 15 years ago
df48b57
Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names.
by Jason Sams
· 15 years ago
6286953
Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots.
by Jason Sams
· 15 years ago
a09a6e1
More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
by Jason Sams
· 15 years ago
718cd1f
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
by Jason Sams
· 15 years ago
bb51c40
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago