Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
3fe7ee651db0aae9485ead227c89db1e24b9e245
/
libs
/
rs
/
rsScript.cpp
514f979
Call .rs.dtor() when tearing down Scripts.
by Stephen Hines
· 13 years ago
17a8a19
More work to make libRS buildable on the host.
by Alex Sakhartchouk
· 14 years ago
a08526a
Start implementing control side forEach.
by Jason Sams
· 14 years ago
e4a06c5
Start seperating out RS compute implementation. Create hal
by Jason Sams
· 14 years ago
60f9a62
Almost all warnings are now errors in RS build.
by Stephen Hines
· 14 years ago
38f8d9d
Correctly free resouces bound to scripts when the scripts are deleted.
by Jason Sams
· 14 years ago
6f4cf0b
Fix ref counting for globals when set from java code.
by Jason Sams
· 14 years ago
ed9f210
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
b38d534
Fix refcounting bugs where the sys refcount
by Jason Sams
· 14 years ago
031ec58c
Fix support for 64-bit integers.
by Stephen Hines
· 14 years ago
2222aa9
Cleanup error message for null binding address.
by Jason Sams
· 14 years ago
6f91cb6
Removing fixed size arrays.
by Alex Sakhartchouk
· 14 years ago
ca54ec3
Add support for Float64 (double) to RenderScript.
by Stephen Hines
· 14 years ago
d79b2e9
Begin naming cleanup for renderscript runtime.
by Jason Sams
· 15 years ago
1de0b87
Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
by Jason Sams
· 15 years ago
f603d21
Change RS to use the passed surface size rather than EGL size.
by Jason Sams
· 15 years ago
4d33993
Convert renderscript from using ACC to LLVM for its compiler.
by Jason Sams
· 15 years ago
156cce6
Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received.
by Jason Sams
· 15 years ago
61f08d6
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
a9e7a05
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
e60446b
Fix invokables to make sure script pointers are setup before invoking function calls. Reduce app startup time up to 1s.
by Jason Sams
· 15 years ago
be2e841
Implement renderscript Invokables.
by Jason Sams
· 15 years ago
7ce033d
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
by Jason Sams
· 15 years ago
334ea0c
Update fountain and add writable flag to script slots.
by Jason Sams
· 15 years ago
fbf0b9e
Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
by Jason Sams
· 15 years ago
2253417
Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
by Jason Sams
· 15 years ago
928f5cf
Move placement of script enviroment data to base.
by Jason Sams
· 16 years ago
d19f10d
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 16 years ago