1. 8aa195d Introduce Caches::bindTexture() to reduce glBindTexture calls by Romain Guy · 12 years ago
  2. b488004 Use float textures to render gradients when possible by Romain Guy · 12 years ago
  3. 3e4a3ea Correct executable bit for source files [Take 2] by Chirayu Desai · 12 years ago
  4. 211efea Add dithering to gradients by Romain Guy · 12 years ago