Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
44ba79e47d6db54e5501f994880fa09eb880c185
/
libs
62cd9e4
Fix build
by Chris Craik
· 9 years ago
807842a
Merge "Move several property queries to Properties class"
by Chris Craik
· 9 years ago
48a8f43
Move several property queries to Properties class
by Chris Craik
· 9 years ago
d1ddcf1
resolve merge conflicts of 9ea5295597 to master.
by John Reck
· 9 years ago
9ea5295
Merge "libhwui: handle eglSwapBuffers with EGL_BAD_NATIVE_WINDOW error case"
by John Reck
· 9 years ago
9a878a6
hwui: set buffer destroyed swap mode explicitly
by Christian Poetzsch
· 9 years ago
0b69467
Merge "Add a debug assert to track down infinite loop"
by John Reck
· 9 years ago
83c9b5b
Add a debug assert to track down infinite loop
by John Reck
· 9 years ago
ef062eb
Ref count the nodes in VectorDrawable
by Doris Liu
· 9 years ago
9640477
Revert "TaskManager bench"
by Daniel Chapin
· 9 years ago
3ff6b15
Merge "TaskManager bench"
by Chris Craik
· 9 years ago
766431a
Revert "Revert "VectorDrawable native rendering - Step 4 of MANY""
by Doris Liu
· 9 years ago
02db03c
TaskManager bench
by Chris Craik
· 9 years ago
5a11e8d
Revert "VectorDrawable native rendering - Step 4 of MANY"
by Doris Liu
· 9 years ago
0a1abd3
Merge "Have RT drive window positioning"
by John Reck
· 9 years ago
f648108
Have RT drive window positioning
by John Reck
· 9 years ago
37fd29f
Merge "Fix ripple clipping + quick rejection"
by Chris Craik
· 9 years ago
c8ca8ce
Merge "Simplify shadow task cleanup"
by Chris Craik
· 9 years ago
3fd03b7
Merge "Add SkiaBehaviorTests"
by Chris Craik
· 9 years ago
7fc1b03
Fix ripple clipping + quick rejection
by Chris Craik
· 9 years ago
07d8d59
Add SkiaBehaviorTests
by Chris Craik
· 9 years ago
fdbc795
Merge "Remove unnecessary fence in macrobench"
by Chris Craik
· 9 years ago
2705c98
Remove unnecessary fence in macrobench
by Chris Craik
· 9 years ago
d8165e8
Simplify shadow task cleanup
by Chris Craik
· 9 years ago
0eef10e
Merge "Update Canvas API with view system calls."
by Derek Sollenberger
· 9 years ago
777bf85
Remove remaining references to SkCanvas::SaveFlags
by Florin Malita
· 9 years ago
6f48556
Update Canvas API with view system calls.
by Derek Sollenberger
· 9 years ago
bcda2da
Merge "Early kickoff of shadow tasks"
by Chris Craik
· 9 years ago
6e068c01
Early kickoff of shadow tasks
by Chris Craik
· 9 years ago
9f19f5a
Merge "Fix null offscreen buffer crash"
by Chris Craik
· 9 years ago
a72d52b
Merge "VectorDrawable native rendering - Step 4 of MANY"
by Doris Liu
· 9 years ago
c0f3f2f
Fix null offscreen buffer crash
by Chris Craik
· 9 years ago
f276acd
VectorDrawable native rendering - Step 4 of MANY
by Doris Liu
· 9 years ago
8927600
libhwui: handle eglSwapBuffers with EGL_BAD_NATIVE_WINDOW error case
by Zhang Dongsheng
· 9 years ago
27953c3
Make default resources a better match for en-US requests
by Roozbeh Pournader
· 9 years ago
15d21b3
Merge "Fix TextDropShadowCache infinite loop"
by John Reck
· 9 years ago
c3127a7
Fix TextDropShadowCache infinite loop
by John Reck
· 9 years ago
0b8d067
Fix copyLayerInto
by John Reck
· 9 years ago
28d4ea5
Fix redundant drawPath call
by Teng-Hui Zhu
· 9 years ago
dbee9bb
Gradient for VectorDrawable's fill and stroke
by Teng-Hui Zhu
· 9 years ago
c3bd568
Restore code to draw backdrop and content nodes
by Chong Zhang
· 9 years ago
c9fd313
Merge "Fix tests"
by John Reck
· 9 years ago
65182cc
Fix tests
by John Reck
· 9 years ago
5f1c64e
Merge "Temporarily workaround merged bitmap bug"
by John Reck
· 9 years ago
14de041
Temporarily workaround merged bitmap bug
by John Reck
· 9 years ago
dd93728
Merge "Add internal Canvas save flags"
by Florin Malita
· 9 years ago
c52ac0b
Merge "Add fine-grained debug layer"
by John Reck
· 9 years ago
975591a
Add fine-grained debug layer
by John Reck
· 9 years ago
eecff56
Add internal Canvas save flags
by Florin Malita
· 9 years ago
83b09fb
Merge "Validate Region.orSelf arguments"
by John Reck
· 9 years ago
25f0dc4
Validate Region.orSelf arguments
by John Reck
· 9 years ago
214a1372
Merge "expose hwui frame stats through FrameStatsObserver"
by Andres Morales
· 9 years ago
a3f16d4
Replace SkALWAYSBREAK with equivalent Android macros.
by Derek Sollenberger
· 9 years ago
06f5bc7
expose hwui frame stats through FrameStatsObserver
by Andres Morales
· 9 years ago
541b193
Merge "Fix mismatch in assumed defaults vs. actual defaults"
by John Reck
· 9 years ago
a5b2029
Merge "Fix accidental activateTexture(0)"
by John Reck
· 9 years ago
48247a2
Fix mismatch in assumed defaults vs. actual defaults
by John Reck
· 9 years ago
bd41ded
Fix accidental activateTexture(0)
by John Reck
· 9 years ago
1a2d84a
ALOGE is not ALOGV
by John Reck
· 9 years ago
a83c1e5
Merge "Add support for bitmaps with Grey_8 color type."
by Derek Sollenberger
· 9 years ago
c080f11
Merge "resolve merge conflicts of 32a95af029 to master."
by John Reck
· 9 years ago
e5530ec
resolve merge conflicts of 32a95af029 to master.
by John Reck
· 9 years ago
6cfa1cc
Merge "Add choreographer API to the NDK."
by Michael Wright
· 9 years ago
3d3fe50
Add choreographer API to the NDK.
by Michael Wright
· 9 years ago
2d05094
Merge "Implement smarter locale resource selection"
by Roozbeh Pournader
· 9 years ago
32a95af
Merge "libhwui: fix texture memory leak" am: 550d46d9da
by John Reck
· 9 years ago
7f193c5
Merge "Create SkCanvas on the stack to avoid leaking memeory"
by Doris Liu
· 9 years ago
b927c55
Implement smarter locale resource selection
by Roozbeh Pournader
· 9 years ago
c2de46f
Create SkCanvas on the stack to avoid leaking memeory
by Doris Liu
· 9 years ago
66f65cb
Ensure Texture always binds to self
by John Reck
· 9 years ago
c5a3efd
libhwui: fix texture memory leak
by Dohyun Lee
· 9 years ago
2de7771
Normalize GL_UNPACK_ALIGNMENT
by John Reck
· 9 years ago
88d842f
Add support for bitmaps with Grey_8 color type.
by Derek Sollenberger
· 9 years ago
dcdbba7c
Re-enable new pipeline
by John Reck
· 9 years ago
0c54084
Merge "Fix ordering of texture->upload arguments"
by John Reck
· 9 years ago
9372ac3
Fix ordering of texture->upload arguments
by John Reck
· 9 years ago
465eefb
Merge "fix race condition between HWUI cache and renderThread" am: 2c2b5e8514
by John Reck
· 9 years ago
4354ae9
Merge "fix race condition between HWUI cache and renderThread" am: 2c2b5e8514
by John Reck
· 9 years ago
1b94f9b
Revert "Switch to new rendering pipeline"
by John Reck
· 9 years ago
7d569db
Merge "Hard-abort tests if LOG_ALWAYS_FATAL"
by John Reck
· 9 years ago
c0a0e1a
fix race condition between HWUI cache and renderThread
by Thomas Buhot
· 9 years ago
f1dafb5
Hard-abort tests if LOG_ALWAYS_FATAL
by John Reck
· 9 years ago
7db5ffb
Revert "Revert "Fix leak in unclipped save layer""
by John Reck
· 9 years ago
a6fc36d
Revert "Fix leak in unclipped save layer"
by Daniel Chapin
· 9 years ago
8e068d5
Fix leak in unclipped save layer
by John Reck
· 9 years ago
a55b5d6
Fix "leak" in FrameBuilder.textureLayer test
by John Reck
· 9 years ago
0015955
Fix leak in OffscreenBufferPoolTests
by John Reck
· 9 years ago
cbc5bd5
Merge "Track texture memory globally"
by John Reck
· 9 years ago
f6762ac
Merge "Trap SIGABRT in RenderThread for unit tests"
by John Reck
· 9 years ago
e5da4ef
Trap SIGABRT in RenderThread for unit tests
by John Reck
· 9 years ago
38e0c32
Track texture memory globally
by John Reck
· 9 years ago
3d5278b
Update TestWindowContext to work with new HWUI ops.
by Derek Sollenberger
· 9 years ago
6fb7755
Merge "Log render pipeline in gfxinfo dump"
by Chris Craik
· 9 years ago
ff3edce
Log render pipeline in gfxinfo dump
by Chris Craik
· 9 years ago
e410a35
Properly handle the negative scaling factor of canvas in VectorDrawable
by Doris Liu
· 9 years ago
3cfc373
Merge "Skip layer updates for layerless nodes"
by Chris Craik
· 9 years ago
e9c5fd8
Skip layer updates for layerless nodes
by Chris Craik
· 9 years ago
b791517
Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 am: 6222bb0f6a
by Matthew Bouyack
· 9 years ago
8e77ff5e
Merge "Disable buildLayer crash"
by Chris Craik
· 9 years ago
3145247
Disable buildLayer crash
by Chris Craik
· 9 years ago
Next »