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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
4961295d19e27dd0854f2b07ae126f79ce935c8c
/
libs
/
hwui
/
Caches.cpp
bb0acdf
Delete display list objects and resources on the UI thread
by Romain Guy
· 13 years ago
13631f3
Add debug markers to OpenGLRenderer
by Romain Guy
· 13 years ago
8564c8d
Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
5baa3a6
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
by Steve Block
· 13 years ago
82bc7a7
Properly restore the GL scissor after a GL draw functor Bug #5781254
by Romain Guy
· 13 years ago
8f85e80
Generate even fewer GL commands
by Romain Guy
· 13 years ago
ec31f83
<Insert something improper about OpenGL>
by Romain Guy
· 13 years ago
a1d3c91
Further reduce the number of GL commands sent to the driver
by Romain Guy
· 13 years ago
15bc643
Reduce the number of GL commands generated by the UI
by Romain Guy
· 13 years ago
f3a910b4
Optimize state changes
by Romain Guy
· 13 years ago
8ff6b9e
Terminate EGL when an app goes in the background
by Romain Guy
· 13 years ago
eca0ca2
Memory optimizations for libhwui Bug #5566149
by Romain Guy
· 13 years ago
6203f6c
Reduce the amount of data cached by the gradients cache.
by Romain Guy
· 13 years ago
6d7475d
Destroy layers and flush layers cache when a window is destroyed.
by Romain Guy
· 13 years ago
bdf7609
Trim OpenGLRenderer's memory usage whenever possible
by Romain Guy
· 13 years ago
042f7d6
Fix debugging for hwui caches
by Kenny Root
· 13 years ago
02ccac6
Code cleanup
by Romain Guy
· 13 years ago
d2ba50a
Prettify memory dump.
by Romain Guy
· 14 years ago
9c1e23b
Add logging of graphics acceleration info to bugreports
by Chet Haase
· 14 years ago
2fc941e
Fixes cache misses and extra allocations. Bug #3421454
by Romain Guy
· 14 years ago
09b7c91
Allocate layers from the layers pool. Bug #3413433
by Romain Guy
· 14 years ago
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 14 years ago
ada830f
Cleanup implementation of hardware layers.
by Romain Guy
· 14 years ago
57066eb
Cleanup GL objects on the correct thread.
by Romain Guy
· 14 years ago
7230a74
Composite layers as regions.
by Romain Guy
· 14 years ago
fe48f65
Free resources only from the GL context thread. Bug #3179882
by Romain Guy
· 14 years ago
e190aa6
Add new runtime debug flags.
by Romain Guy
· 14 years ago
c15008e
Move all debug flags in a single place.
by Romain Guy
· 14 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 14 years ago
746b740
Remove unnecessary GL calls.
by Romain Guy
· 14 years ago
9bca479
Small cleanup.
by Romain Guy
· 14 years ago
dd78cca
Fix Caches singleton to avoid resource leaks
by Chet Haase
· 14 years ago