1. bfd1cd6 Additional layer logging by Chris Craik · 10 years ago
  2. b2201151 Merge "hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D" into lmp-dev by Chris Craik · 10 years ago
  3. 70735bd hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D by Fred Fettinger · 10 years ago
  4. 69fb8a2 Merge "Fix tessellation bounds computation" into lmp-dev by Chris Craik · 10 years ago
  5. 21bcfc4f Fix tessellation bounds computation by Chris Craik · 10 years ago
  6. 8a226d2 Don't track TextureLayer lifecycles in RenderState by Chris Craik · 10 years ago
  7. 5f5df97 Merge "Fix save count offsetting within DisplayList chunks" into lmp-dev by Chris Craik · 10 years ago
  8. c166b6c Fix save count offsetting within DisplayList chunks by Chris Craik · 10 years ago
  9. 3207ffe Merge "Disable RT-anim for AnimatorSet" into lmp-dev by John Reck · 10 years ago
  10. f5945a0 Disable RT-anim for AnimatorSet by John Reck · 10 years ago
  11. 4e84917 Merge "Fix race condition" into lmp-dev by John Reck · 10 years ago
  12. 83eb430 Merge "Add shadow/clipping properties to HierarchyViewer" into lmp-dev by Chris Craik · 10 years ago
  13. ec845a2 Fix race condition by John Reck · 10 years ago
  14. 5c75c52 Add shadow/clipping properties to HierarchyViewer by Chris Craik · 10 years ago
  15. 599e254 Additional layer logging, and added mutex by Chris Craik · 10 years ago
  16. 6dad93e Merge "Yet more layer tracking logging" into lmp-dev by John Reck · 10 years ago
  17. 443a714 Yet more layer tracking logging by John Reck · 10 years ago
  18. 2d3f903 Merge "Prioritize reveal clipping over Outline clipping" into lmp-dev by Chris Craik · 10 years ago
  19. e83cbd4 Prioritize reveal clipping over Outline clipping by Chris Craik · 10 years ago
  20. e23b8dd Merge "Remove invalid premul step from HWUI's matrix color filter." into lmp-dev by Derek Sollenberger · 10 years ago
  21. e2478d4 Fix some wrong-thread issues around animator management by John Reck · 10 years ago
  22. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 10 years ago
  23. 3d3f5f8 Merge "Implement TODO" into lmp-dev by John Reck · 10 years ago
  24. 1661715 Implement TODO by John Reck · 10 years ago
  25. 0fd79c9 Merge "Fix precision issues for roundrect clipping" into lmp-dev by Chris Craik · 10 years ago
  26. 2613136 Fix the (0,0) vector case for extra vertices computation by ztenghui · 10 years ago
  27. 68a73e8 Fix precision issues for roundrect clipping by Chris Craik · 10 years ago
  28. cbf4c08 Merge "Ambient shadow tessellation improvement." into lmp-dev by ztenghui · 10 years ago
  29. d5e8ade Ambient shadow tessellation improvement. by ztenghui · 10 years ago
  30. 7da70ed Merge "Listener callbacks ordering fixups" into lmp-dev by John Reck · 10 years ago
  31. 4d2c472 Listener callbacks ordering fixups by John Reck · 10 years ago
  32. dff9957 Free prefetched layers on TRIM_MEMORY by John Reck · 10 years ago
  33. 80068b7 Merge "Track buildLayer calls, destroy if unused" into lmp-dev by John Reck · 10 years ago
  34. 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 10 years ago
  35. bf939b2 Merge "Update transform isolation to handle command chunks" into lmp-dev by Chris Craik · 10 years ago
  36. c7e2993 Fix log line by John Reck · 10 years ago
  37. d0cd9db Actually end animators on tree destruction by John Reck · 10 years ago
  38. 4c5a27b Merge "Animator stuff" into lmp-dev by John Reck · 10 years ago
  39. 119907c Animator stuff by John Reck · 10 years ago
  40. c3e75f9 Update transform isolation to handle command chunks by Chris Craik · 10 years ago
  41. 1d47742 Crash instead of leaking layers/textures between GL contexts by Chris Craik · 10 years ago
  42. bed17d2 Merge "Correctly detect the wrong Z value for the light" into lmp-dev by ztenghui · 10 years ago
  43. 3bd3fa1 Correctly detect the wrong Z value for the light by ztenghui · 10 years ago
  44. 1698297 Merge "DO NOT MERGE Copy shaders" into lmp-dev by John Reck · 10 years ago
  45. 8afd0f2 Create z reordering boundaries around dispatchDraw by Chris Craik · 10 years ago
  46. c1469f3 DO NOT MERGE Copy shaders by John Reck · 10 years ago
  47. 190ead7 Merge "Improve the spot shadow computation." into lmp-dev by ztenghui · 10 years ago
  48. c50a03d Improve the spot shadow computation. by ztenghui · 10 years ago
  49. 759f780 Merge "Enable scissor for rounded outline clips" into lmp-dev by Chris Craik · 10 years ago
  50. 79d26c7 Enable scissor for rounded outline clips by Chris Craik · 10 years ago
  51. 7d37344 Merge "Don't run animators in buildLayer" into lmp-dev by John Reck · 10 years ago
  52. 88180d2 Merge "Fix layer shadow transform crash" into lmp-dev by Chris Craik · 10 years ago
  53. 9eb9f6f Don't run animators in buildLayer by John Reck · 10 years ago
  54. c71bfca Fix layer shadow transform crash by Chris Craik · 10 years ago
  55. 79c9f91 Remove invalid premul step from HWUI's matrix color filter. by Derek Sollenberger · 10 years ago
  56. 83f75c8 Merge "Early reject drawText calls that will not draw" into lmp-dev by Chris Craik · 10 years ago
  57. 947eabf Early reject drawText calls that will not draw by Chris Craik · 10 years ago
  58. 3e82495 Implement full View.buildLayer by John Reck · 10 years ago
  59. 2262abb Respect round rect clip when determining op opaqueness by Chris Craik · 10 years ago
  60. 40f67da Merge "Fix glyph positions underflow issue" into lmp-dev by Chris Craik · 10 years ago
  61. 39c5e7c Fix glyph positions underflow issue by Chris Craik · 10 years ago
  62. 69e5adf Define shadow casting behavior within layers by Chris Craik · 10 years ago
  63. 21be43e Fix hwuitask & RT priorities by John Reck · 10 years ago
  64. 14a4e35 Bring back the shadow strength tweak by ztenghui · 10 years ago
  65. 91a8c7c Switch to cos interpolation of shadow alpha by Chris Craik · 10 years ago
  66. c7d62b7 Merge "Rework shadow interpolation" into lmp-dev by Chris Craik · 10 years ago
  67. bf75945 Rework shadow interpolation by Chris Craik · 10 years ago
  68. b3cca87 Fix ripples projecting to scrolled view by Chris Craik · 10 years ago
  69. a7c2ea2 Fix damage for layers for projection receivers by John Reck · 10 years ago
  70. 7466986 Fix leak of SkPathRefs by Chris Craik · 10 years ago
  71. 74cf7e6 Cap scales used for tessellation with minimum and maximum by Chris Craik · 10 years ago
  72. dc0349b Add missing null check by John Reck · 10 years ago
  73. 7964750 Move bitmap transforms out of bitmap ops by Chris Craik · 10 years ago
  74. cd3a22c Don't start RenderThread to do trimMemory by John Reck · 10 years ago
  75. 3b52c03 clamp & round alpha by John Reck · 10 years ago
  76. f99f320 Fix large radius RR clipping issue on certain devices by Chris Craik · 10 years ago
  77. c79eabc roundOut layer damage by John Reck · 10 years ago
  78. 5c09e8a Merge "Remove scaling bucket hack" into lmp-dev by Chris Craik · 10 years ago
  79. a736cd9 Remove scaling bucket hack by Chris Craik · 10 years ago
  80. 77b5cad Add outline alpha by Chris Craik · 10 years ago
  81. af4d04c Use RoundRect clipping for circle reveal animation by Chris Craik · 10 years ago
  82. 62d307c Fix behavior of stencil clipping within clearLayerRegions by Chris Craik · 10 years ago
  83. 591a824 Merge "Add layer/texture creation tracing" into lmp-dev by John Reck · 10 years ago
  84. ec4cefc Add layer/texture creation tracing by John Reck · 10 years ago
  85. 590b8d3 Merge "Add kModeSync" into lmp-dev by Bo Liu · 10 years ago
  86. 09d5cdd Add kModeSync by John Reck · 10 years ago
  87. 00cae41 am b5c4634e: am 63582f46: Move ClipBounds to native by Chris Craik · 10 years ago
  88. a753f4c Move ClipBounds to native by Chris Craik · 10 years ago
  89. 7780176 am 9cba57c5: am b6163d6d: Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 10 years ago
  90. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 10 years ago
  91. 15a807b am 4afa4696: am c8f0e9b1: Fix ALL compile warnings by John Reck · 10 years ago
  92. e6be6fa am 27222820: am 1a146fc8: Compute layer bounds over subset of VertexBuffer verts by Chris Craik · 10 years ago
  93. 19393cc am 394e8703: am 2d3c6c93: Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  94. 1aa5d2d Fix ALL compile warnings by John Reck · 10 years ago
  95. a728570 am dc7f7045: am ca66e06b: Dump RenderThread stack on unresponsive by John Reck · 10 years ago
  96. 9a89bc6 Compute layer bounds over subset of VertexBuffer verts by Chris Craik · 10 years ago
  97. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 10 years ago
  98. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 10 years ago
  99. 99bc64e am 97d572ec: am f2ecf428: Merge "Build layer damage bounds for shadows" into lmp-dev by Chris Craik · 10 years ago
  100. 35763b1 am 1f9b1c74: am d93bb9e1: Merge "Make setter methods on Outline call setEmpty() based on params" into lmp-dev by Chris Craik · 10 years ago