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gerrit-public.fairphone.software
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platform
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frameworks
/
base
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4c7ddabefa9af119be388de8e0f701feeee79658
/
core
/
jni
/
android_view_ThreadedRenderer.cpp
a2732a2
Stop pretending USE_OPENGL_RENDERER is a thing
by John Reck
· 10 years ago
a75b0ad
resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aosp
by John Reck
· 10 years ago
01a5ea3
Resume RT-animations after a pauseSurface
by John Reck
· 10 years ago
ed6b9df
Frameworks/base: Consistency in core/jni
by Andreas Gampe
· 10 years ago
749906b
Cleanup DeferredLayerUpdater
by John Reck
· 10 years ago
ec845a2
Fix race condition
by John Reck
· 10 years ago
e2478d4
Fix some wrong-thread issues around animator management
by John Reck
· 10 years ago
17035b0
Have destroy call freePrefetchedLayers
by John Reck
· 10 years ago
119907c
Animator stuff
by John Reck
· 10 years ago
3e82495
Implement full View.buildLayer
by John Reck
· 10 years ago
73e8205
fix build
by John Reck
· 10 years ago
058fc64
Connect shadow style attributes to renderer
by Chris Craik
· 10 years ago
0a97330
Fix root RenderNode damage calculation
by John Reck
· 10 years ago
f47a594
Fix onTrimMemory for HardwareRenderer
by John Reck
· 10 years ago
918ad52
More cleanups
by John Reck
· 10 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 10 years ago
c25e506
Throw ISE on too-big-views-with-layers
by John Reck
· 10 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 10 years ago
84a4c88
Remove GLRenderer
by John Reck
· 10 years ago
d72e0a3
Re-jigger layers
by John Reck
· 10 years ago
fe5e7b7
Enable debug stuffs
by John Reck
· 10 years ago
e1628b7
Implement FlushCaches TODO
by John Reck
· 10 years ago
a5dda64
Bag of scheduling tweaks
by John Reck
· 10 years ago
797b95b
Define light position (using new lighting spec) in Java
by Chris Craik
· 10 years ago
ff941dc
Animator start value...
by John Reck
· 10 years ago
66f0be6
Wire up texture atlas
by John Reck
· 10 years ago
63a0667
Implement TODO(romainguy)
by John Reck
· 10 years ago
e4280ba
Implement loadSystemProperties
by John Reck
· 10 years ago
f9be779
Make RenderNodeAnimator and WebView play nice
by John Reck
· 10 years ago
18f16e6
TIME LORD!
by John Reck
· 10 years ago
52244ff
Add CanvasProperty for drawCircle
by John Reck
· 10 years ago
e45b1fd
RenderThread animator support
by John Reck
· 10 years ago
fae904d
Fence on destruction
by John Reck
· 10 years ago
d3d8daf
Make attachFunctor blocking
by John Reck
· 10 years ago
8e1f918
Merge "Switch DisplayListData to a staging model"
by John Reck
· 10 years ago
8de65a8
Switch DisplayListData to a staging model
by John Reck
· 10 years ago
f7d9c1d
Fix ThreadedRenderer.setEnabled()
by John Reck
· 10 years ago
28ad7b5
Fence on draws that are reported
by John Reck
· 10 years ago
0d1f634
Add invokeFunctor
by John Reck
· 10 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 11 years ago
be34f2f
DisplayList lifecycle changes
by John Reck
· 11 years ago
44fd8d2
DisplayList overhaul
by John Reck
· 11 years ago
19b6bcf
Support HardwareLayers in RenderThread
by John Reck
· 11 years ago
fc53ef27
Implement missing safelyRun() on ThreadedRenderer
by John Reck
· 11 years ago
4f02bf4
Native-side proxy
by John Reck
· 11 years ago
23b797a
EGL migration to native
by John Reck
· 11 years ago
cec24ae
RenderThread work
by John Reck
· 11 years ago